Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
FOGHEAD_DK
Tiamat
Level 67
God Stats
0W - 4L
1,190 SR
Queue Stats
152W - 152L
1,461 Elo+
Party 2
Charybdis
Charybdis
Slayser11
Charybdis
Level 68
God Stats
5W - 4L
1,760 SR
Queue Stats
403W - 429L
1,481 Elo+
Party 1
Jing Wei
Jing Wei
Vend3tta_030
Jing Wei
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,433 Elo+
Solo
Artio
Artio
ZATZKING
Artio
Level 136
God Stats
0W - 3L
1,201 SR
Queue Stats
172W - 173L
1,465 Elo+
Party 2
Team Averages
Level 106
1,430 SR
1,468 Elo+

VS

Team Averages
Level 100
1,530 SR
1,522 Elo+
Medusa
Medusa
CrossboneXL
Medusa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,472 Elo+
Solo
Ah Puch
Ah Puch
KPOBOCTOK74
Ah Puch
Level 65
God Stats
10W - 5L
1,495 SR
Queue Stats
413W - 434L
1,432 Elo+
Solo
Tyr
Tyr
PHARAON13
Tyr
Level 113
God Stats
2W - 3L
1,327 SR
Queue Stats
223W - 209L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
Seba3056
Baron Samedi
Level 138
God Stats
9W - 4L
2,042 SR
Queue Stats
397W - 384L
1,450 Elo+
Solo
Yu Huang
Yu Huang
fugaku27
Yu Huang
Level 58
God Stats
1W - 1L
1,285 SR
Queue Stats
19W - 16L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 7 / 2
7,693
769
4,807
10,500
3,829
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
FOGHEAD_DK
Tiamat
13
1 / 5 / 2
7,064
706
6,427
8,382
4,177
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Slayser11
Charybdis
12
0 / 5 / 5
7,112
711
7,930
10,101
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jing Wei
Vend3tta_030
Jing Wei
15
2 / 3 / 6
7,867
787
4,750
9,308
3,838
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Artio
ZATZKING
Artio
15
2 / 5 / 2
7,895
790
7,451
18,774
18,792
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
7 / 3 / 8
9,194
919
9,120
11,332
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
KPOBOCTOK74
Ah Puch
17
5 / 1 / 15
10,320
1,032
14,657
6,525
2,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
5 / 2 / 13
9,184
918
5,899
17,258
12,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Seba3056
Baron Samedi
15
5 / 2 / 15
9,346
935
12,723
11,304
5,872
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
fugaku27
Yu Huang
14
3 / 2 / 12
8,347
835
9,094
7,581
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
7
Kills
25
25
Deaths
10
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
7
2
0.43
W
Medusa
7
3
8
3.67
L
Tiamat
FOGHEAD_DK
Tiamat
1
5
2
0.4
W
Ah Puch
KPOBOCTOK74
Ah Puch
5
1
15
12.5
W
5
2
13
5.75
W
Baron Samedi
Seba3056
Baron Samedi
5
2
15
6.25
L
Charybdis
Slayser11
Charybdis
0
5
5
0.5
L
Jing Wei
Vend3tta_030
Jing Wei
2
3
6
1.67
L
Artio
ZATZKING
Artio
2
5
2
0.6
W
Yu Huang
fugaku27
Yu Huang
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,365
Damage
51,493
57,065
Taken
54,000
34,087
Mitigated
28,463
16,640
Healing
22,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,807
1,649
794
996
10,500
3,829
789
5,637
4,665
0
10,336
W
Medusa
9,120
2,909
2,810
2,479
11,332
4,323
1,357
2,906
8,426
0
20,701
L
Tiamat
FOGHEAD_DK
Tiamat
6,427
324
617
817
8,382
4,177
0
6,304
1,985
16,605
0
W
Ah Puch
KPOBOCTOK74
Ah Puch
14,657
201
829
1,630
6,525
2,620
1,134
2,050
4,475
33,830
337
W
5,899
203
0
4,791
17,258
12,843
133
3,135
14,123
0
13,205
W
Baron Samedi
Seba3056
Baron Samedi
12,723
254
3,418
3,650
11,304
5,872
211
3,005
8,299
16,665
610
L
Charybdis
Slayser11
Charybdis
7,930
2,641
1,154
1,637
10,101
3,451
145
6,252
3,567
0
18,330
L
Jing Wei
Vend3tta_030
Jing Wei
4,750
2,154
445
2,870
9,308
3,838
0
6,698
2,456
0
16,686
L
Artio
ZATZKING
Artio
7,451
474
1,547
5,763
18,774
18,792
174
9,517
8,965
11,841
812
W
Yu Huang
fugaku27
Yu Huang
9,094
140
338
2,231
7,581
2,805
27
1,970
5,611
12,462
1,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,631
Gold Earned
46,391
96
Minions Killed
113
0
Camps Cleared
0
873,385
Distance Traveled
1,027,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,693
769
23
2
0
150,889
0
W
Medusa
9,194
919
28
3
0
212,061
0
L
Tiamat
7,064
706
11
1
0
181,316
0
W
Ah Puch
10,320
1,032
57
6
0
195,542
0
W
Tyr
9,184
918
11
1
0
208,422
0
W
Baron Samedi
9,346
935
6
1
0
204,092
0
L
Charybdis
7,112
711
32
3
0
169,738
0
L
Jing Wei
7,867
787
26
3
0
199,126
0
L
Artio
7,895
790
4
0
0
172,316
0
W
Yu Huang
8,347
835
11
1
0
207,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role