Player Matchup

Maui
Maui
 
Maui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
All For Los
Anubis
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 44L
1,477 Elo+
Party 2
Poseidon
Poseidon
Djpromotion
Poseidon
Level 158
God Stats
10W - 4L
1,687 SR
Queue Stats
129W - 117L
1,490 Elo+
Solo
Horus
Horus
I Crunch Bigs
Horus
Level 156
God Stats
2W - 1L
1,496 SR
Queue Stats
21W - 25L
1,498 Elo+
Party 2
Lancelot
Lancelot
NYBADBOY
Lancelot
Level 134
God Stats
3W - 2L
1,745 SR
Queue Stats
32W - 31L
1,496 Elo+
Party 2
Team Averages
Level 148
1,586 SR
1,492 Elo+

VS

Team Averages
Level 124
1,512 SR
1,504 Elo+
Hachiman
Hachiman
Caprizzi1
Hachiman
Level 112
God Stats
4W - 3L
1,500 SR
Queue Stats
197W - 187L
1,477 Elo+
Solo
Nike
Nike
Elplebello8381
Nike
Level 115
God Stats
16W - 7L
1,706 SR
Queue Stats
200W - 175L
1,541 Elo+
Party 1
Arachne
Arachne
NatsukiCross
Arachne
Level 126
God Stats
1W - 6L
1,245 SR
Queue Stats
271W - 257L
1,474 Elo+
Party 1
Anubis
Anubis
Savage Skorge
Anubis
Level 147
God Stats
14W - 10L
1,544 SR
Queue Stats
562W - 547L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
mr_octavius
Kumbhakarna
Level 121
God Stats
5W - 5L
1,564 SR
Queue Stats
579W - 585L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 0 / 6
7,800
520
4,433
5,959
3,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
14
4 / 2 / 2
8,847
590
6,503
5,109
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
Djpromotion
Poseidon
13
2 / 1 / 1
7,559
504
8,778
7,118
2,128
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
1 / 2 / 3
7,462
497
7,361
13,119
10,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
NYBADBOY
Lancelot
15
8 / 0 / 2
8,966
598
11,743
10,507
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Caprizzi1
Hachiman
11
0 / 2 / 1
6,549
437
2,054
6,236
1,534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 5 / 2
7,638
509
8,930
18,126
9,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
NatsukiCross
Arachne
15
3 / 1 / 0
7,872
525
5,186
9,524
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
0 / 5 / 2
7,254
484
3,595
8,518
2,596
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
mr_octavius
Kumbhakarna
10
1 / 3 / 0
6,362
424
4,202
17,417
13,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
5
5
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
6
4
W
Anubis
4
2
2
2.5
L
Hachiman
Caprizzi1
Hachiman
0
2
1
0.25
W
Poseidon
Djpromotion
Poseidon
2
1
1
2.5
L
1
5
2
0.4
W
1
2
3
1.25
W
Lancelot
NYBADBOY
Lancelot
8
0
2
9
L
Arachne
NatsukiCross
Arachne
3
1
0
3
L
0
5
2
0.2
L
Kumbhakarna
mr_octavius
Kumbhakarna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,818
Damage
23,967
41,812
Taken
59,821
24,598
Mitigated
30,297
12,855
Healing
16,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,433
969
0
895
5,959
3,921
0
595
5,364
20,641
490
W
Anubis
6,503
151
0
1,466
5,109
2,290
206
1,858
3,251
56,532
2,809
L
Hachiman
Caprizzi1
Hachiman
2,054
864
0
2,087
6,236
1,534
432
3,067
3,169
0
37,030
W
Poseidon
Djpromotion
Poseidon
8,778
2,077
0
2,097
7,118
2,128
908
3,138
3,980
59,912
1,264
L
8,930
982
0
4,210
18,126
9,409
0
1,882
16,143
0
50,462
W
7,361
3,640
469
6,310
13,119
10,860
170
0
13,119
0
35,235
W
Lancelot
NYBADBOY
Lancelot
11,743
3,080
0
1,618
10,507
5,399
375
2,052
8,455
0
73,016
L
Arachne
NatsukiCross
Arachne
5,186
4,122
0
3,804
9,524
3,254
0
1,569
7,955
0
65,029
L
3,595
159
0
2,552
8,518
2,596
0
4,018
4,125
53,465
1,139
L
Kumbhakarna
mr_octavius
Kumbhakarna
4,202
683
0
4,266
17,417
13,504
224
8,332
8,944
22,417
630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,634
Gold Earned
35,675
409
Minions Killed
365
0
Camps Cleared
0
1,551,226
Distance Traveled
1,464,012
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,800
520
33
2
0
318,304
0
W
Anubis
8,847
590
123
8
0
288,661
4
L
Hachiman
6,549
437
72
5
0
287,005
5
W
Poseidon
7,559
504
92
6
0
271,915
5
L
Nike
7,638
509
82
5
0
255,813
0
W
Horus
7,462
497
53
4
0
290,887
0
W
Lancelot
8,966
598
108
7
0
381,459
0
L
Arachne
7,872
525
95
6
0
339,100
0
L
Anubis
7,254
484
101
7
0
273,035
0
L
Kumbhakarna
6,362
424
15
1
0
309,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role