Player Matchup

King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold III
Awake The Sheep
Pele
Gold III
Level 211
God Stats
6W - 3L
1,787 SR
Queue Stats
92W - 95L
1,519 MMR
Party 2
Ares
Ares
Platinum III
Chaoskitty1921
Ares
Platinum III
Level 122
God Stats
3W - 4L
1,589 SR
Queue Stats
150W - 142L
1,498 MMR
Solo
Hou Yi
Hou Yi
Gold IV
LearnToBurn
Hou Yi
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 121L
1,475 MMR
Party 2
Ah Puch
Ah Puch
Gold II
slicerin12
Ah Puch
Gold II
Level 137
God Stats
13W - 15L
1,507 SR
Queue Stats
229W - 229L
1,494 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,577 SR
1,497 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,606 SR
1,497 MMR
Ymir
Ymir
Bronze III
Euphoricroseox
Ymir
Bronze III
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 129L
1,500 MMR
Solo
Zeus
Zeus
Gold I
Itsoxygen
Zeus
Gold I
Level 158
God Stats
5W - 1L
1,982 SR
Queue Stats
112W - 100L
1,520 MMR
Party 1
Ullr
Ullr
Gold II
Nito0
Ullr
Gold II
Level 161
God Stats
2W - 2L
1,518 SR
Queue Stats
146W - 135L
1,475 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
RivalitylKing
Nu Wa
Gold IV
Level 68
God Stats
145W - 88L
1,645 SR
Queue Stats
308W - 308L
1,487 MMR
Solo
Ravana
Ravana
Gold III
ayefreddyc
Ravana
Gold III
Level 121
God Stats
1W - 6L
1,382 SR
Queue Stats
107W - 108L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 1 / 2
6,085
609
2,443
8,897
4,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
9 / 0 / 1
6,592
659
6,145
5,975
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 0 / 2
5,494
549
4,496
9,802
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hou Yi
11
1 / 0 / 1
5,795
580
1,567
4,020
1,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ah Puch
slicerin12
Ah Puch
11
0 / 1 / 3
5,908
591
2,866
3,554
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuFreyaMulan

VS

Bans
MedusaThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,176
518
2,997
7,773
4,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
10
2 / 2 / 0
5,679
568
5,628
5,017
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Nito0
Ullr
9
0 / 2 / 0
4,783
478
2,760
5,273
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
5,639
564
5,788
3,800
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
ayefreddyc
Ravana
9
0 / 4 / 0
4,813
481
1,157
6,062
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
2
1
W
9
0
1
9.5
W
1
0
2
2
L
0
2
1
0.25
L
Zeus
2
2
0
1
W
Hou Yi
1
0
1
1.5
L
Ullr
Nito0
Ullr
0
2
0
0
L
0
1
0
0
L
Ravana
ayefreddyc
Ravana
0
4
0
0
W
Ah Puch
slicerin12
Ah Puch
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,517
Damage
18,330
32,248
Taken
27,925
15,896
Mitigated
9,501
8,480
Healing
9,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,443
0
0
2,611
8,897
4,513
0
3,989
4,464
0
53,607
W
6,145
1,995
0
819
5,975
2,034
0
2,559
3,344
0
49,284
W
4,496
619
0
2,249
9,802
6,819
0
4,072
5,658
20,047
1,030
L
2,997
1,104
1,329
2,245
7,773
4,373
0
3,378
4,225
14,993
2,025
L
Zeus
5,628
640
0
1,587
5,017
1,147
0
2,043
2,754
39,869
0
W
Hou Yi
1,567
688
0
1,863
4,020
1,338
0
389
3,577
0
35,050
L
Ullr
Nito0
Ullr
2,760
846
0
773
5,273
1,411
0
384
4,889
0
32,030
L
5,788
1,860
0
1,120
3,800
953
16
0
3,800
37,233
0
L
Ravana
ayefreddyc
Ravana
1,157
375
0
2,219
6,062
1,617
0
896
5,120
0
32,169
W
Ah Puch
slicerin12
Ah Puch
2,866
59
0
938
3,554
1,192
0
2,063
1,445
39,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
26,090
361
Minions Killed
320
0
Camps Cleared
0
1,088,017
Distance Traveled
1,006,000
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,085
609
92
9
0
219,673
2
W
Pele
6,592
659
73
7
0
256,328
0
W
Ares
5,494
549
30
3
0
200,696
0
L
Ymir
5,176
518
37
4
0
189,863
1
L
Zeus
5,679
568
93
9
0
205,740
0
W
Hou Yi
5,795
580
76
8
0
198,453
4
L
Ullr
4,783
478
46
5
0
180,771
1
L
Nu Wa
5,639
564
84
8
0
196,167
0
L
Ravana
4,813
481
60
6
0
233,459
2
W
Ah Puch
5,908
591
90
9
0
212,867
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role