Player Matchup

Lancelot
Lancelot
CreeperDesttre
Lancelot
Level 147
God Stats
5W - 7L
1,487 SR
Queue Stats
370W - 361L
1,521 Elo+
Solo
Xing Tian
Xing Tian
Gordopilo
Xing Tian
Level 129
God Stats
4W - 5L
1,548 SR
Queue Stats
663W - 593L
1,578 Elo+
Solo
Rama
Rama
Prohibit
Rama
Level 215
God Stats
27W - 29L
1,560 SR
Queue Stats
663W - 562L
1,622 Elo+
Solo
Anubis
Anubis
WIZZAMANEo
Anubis
Level 158
God Stats
7W - 4L
1,671 SR
Queue Stats
240W - 191L
1,581 Elo+
Solo
Tyr
Tyr
bco13
Tyr
Level 181
God Stats
1W - 6L
1,640 SR
Queue Stats
115W - 113L
1,560 Elo+
Solo
Team Averages
Level 166
1,581 SR
1,572 Elo+

VS

Team Averages
Level 155
1,690 SR
1,571 Elo+
Kumbhakarna
Kumbhakarna
BrendoDeanso123
Kumbhakarna
Level 156
God Stats
5W - 1L
2,051 SR
Queue Stats
99W - 102L
1,566 Elo+
Solo
Janus
Janus
Khoala09
Janus
Level 124
God Stats
27W - 13L
1,697 SR
Queue Stats
116W - 84L
1,545 Elo+
Solo
Maui
Maui
Minazuki57
Maui
Level 149
God Stats
15W - 5L
1,472 SR
Queue Stats
409W - 389L
1,518 Elo+
Solo
Osiris
Osiris
Shenmoki
Osiris
Level 216
God Stats
5W - 3L
1,472 SR
Queue Stats
123W - 116L
1,606 Elo+
Solo
Danzaburou
Danzaburou
jBrez
Danzaburou
Level 132
God Stats
7W - 2L
1,756 SR
Queue Stats
328W - 287L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
2
0 / 1 / 1
2,656
531
601
1,246
272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
Gordopilo
Xing Tian
6
1 / 1 / 2
3,710
742
1,339
4,864
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
6
1 / 2 / 1
3,375
675
1,358
2,581
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anubis
WIZZAMANEo
Anubis
7
1 / 1 / 2
3,621
724
1,580
2,151
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
bco13
Tyr
6
0 / 2 / 0
3,231
646
920
3,943
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BrendoDeanso123
Kumbhakarna
6
0 / 1 / 4
3,341
668
1,654
3,675
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Khoala09
Janus
7
2 / 1 / 0
3,771
754
1,130
1,558
210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 4
3,624
725
1,084
3,068
1,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Shenmoki
Osiris
7
2 / 0 / 0
4,042
808
2,047
3,114
1,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
jBrez
Danzaburou
6
3 / 1 / 0
3,842
768
2,483
2,888
577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
3
Kills
7
7
Deaths
3
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BrendoDeanso123
Kumbhakarna
0
1
4
2
L
Lancelot
0
1
1
0.5
L
Xing Tian
Gordopilo
Xing Tian
1
1
2
2
W
Janus
Khoala09
Janus
2
1
0
2
W
0
0
4
2
L
Rama
1
2
1
0.75
W
Osiris
Shenmoki
Osiris
2
0
0
2
L
Anubis
WIZZAMANEo
Anubis
1
1
2
2
L
Tyr
bco13
Tyr
0
2
0
0
W
Danzaburou
jBrez
Danzaburou
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,798
Damage
8,398
14,785
Taken
14,303
5,263
Mitigated
4,525
4,638
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BrendoDeanso123
Kumbhakarna
1,654
405
0
1,870
3,675
1,103
0
194
3,481
13,673
0
L
Lancelot
601
254
0
479
1,246
272
0
456
772
0
3,254
L
Xing Tian
Gordopilo
Xing Tian
1,339
30
0
1,356
4,864
2,021
0
1,481
3,383
9,136
0
W
Janus
Khoala09
Janus
1,130
0
0
516
1,558
210
0
589
891
16,352
0
W
1,084
263
0
1,350
3,068
1,064
0
927
2,061
6,129
423
L
Rama
1,358
1,172
0
639
2,581
601
0
1,067
1,482
0
16,917
W
Osiris
Shenmoki
Osiris
2,047
927
0
1,857
3,114
1,571
0
0
3,114
318
17,883
L
Anubis
WIZZAMANEo
Anubis
1,580
245
0
1,000
2,151
851
0
698
1,409
17,741
0
L
Tyr
bco13
Tyr
920
317
0
1,164
3,943
1,518
0
0
3,767
0
14,531
W
Danzaburou
jBrez
Danzaburou
2,483
783
0
1,650
2,888
577
0
1,011
1,837
0
19,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,593
Gold Earned
18,620
122
Minions Killed
142
0
Camps Cleared
0
426,596
Distance Traveled
541,139
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
3,341
668
31
6
0
107,685
0
L
Lancelot
2,656
531
8
2
0
42,151
0
L
Xing Tian
3,710
742
17
3
0
110,064
2
W
Janus
3,771
754
35
7
0
109,291
0
W
Maui
3,624
725
13
3
0
103,253
2
L
Rama
3,375
675
35
7
0
92,295
0
W
Osiris
4,042
808
35
7
0
124,832
2
L
Anubis
3,621
724
37
7
0
94,898
0
L
Tyr
3,231
646
25
5
0
87,188
0
W
Danzaburou
3,842
768
28
6
0
96,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role