Player Matchup

Nu Wa
Nu Wa
Bronze I
MikeAlpha
Nu Wa
Bronze I
Level 158
God Stats
28W - 23L
1,507 SR
Queue Stats
142W - 179L
558 MMR
Solo
Sylvanus
Sylvanus
Bronze I
PatientZer092
Sylvanus
Bronze I
Level 115
God Stats
29W - 34L
1,480 SR
Queue Stats
180W - 212L
481 MMR
Solo
Artemis
Artemis
Silver V
The Popper King
Artemis
Silver V
Level 140
God Stats
278W - 296L
1,452 SR
Queue Stats
322W - 372L
541 MMR
Solo
Hercules
Hercules
Bronze I
just-PRYME7
Hercules
Bronze I
Level 125
God Stats
5W - 12L
1,368 SR
Queue Stats
402W - 460L
546 MMR
Solo
Pele
Pele
Silver V
pradaqq
Pele
Silver V
Level 65
God Stats
2W - 2L
1,466 SR
Queue Stats
91W - 122L
553 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,455 SR
536 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,404 SR
447 MMR
Hou Yi
Hou Yi
Silver V
TeemingMuffin38
Hou Yi
Silver V
Level 68
God Stats
7W - 12L
1,406 SR
Queue Stats
174W - 232L
661 MMR
Solo
Discordia
Discordia
Silver IV
camthetruth
Discordia
Silver IV
Level 74
God Stats
94W - 67L
1,492 SR
Queue Stats
155W - 165L
727 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze IV
dropisd1
Tsukuyomi
Bronze IV
Level 72
God Stats
64W - 75L
1,463 SR
Queue Stats
110W - 165L
-135 MMR
Solo
Athena
Athena
Bronze I
foamy10
Athena
Bronze I
Level 94
God Stats
23W - 20L
1,485 SR
Queue Stats
123W - 155L
572 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
oneX_The_Pharoh
Cu Chulainn
Bronze I
Level 87
God Stats
0W - 3L
1,177 SR
Queue Stats
184W - 198L
409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MikeAlpha
Nu Wa
14
0 / 2 / 7
9,127
507
7,527
8,540
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
PatientZer092
Sylvanus
16
2 / 1 / 3
10,708
595
8,423
12,681
14,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 4 / 10
11,518
640
10,176
9,751
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
just-PRYME7
Hercules
16
11 / 0 / 5
10,989
611
8,423
12,701
13,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
pradaqq
Pele
16
6 / 3 / 4
10,092
561
7,078
15,705
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CthulhuMulanArachne

VS

Bans
MedusaHorusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
8,522
473
2,204
15,265
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
camthetruth
Discordia
16
6 / 3 / 1
9,634
535
11,700
9,087
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
dropisd1
Tsukuyomi
13
2 / 5 / 3
7,576
421
7,126
11,878
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Athena
foamy10
Athena
3
0 / 2 / 0
5,208
289
652
2,837
1,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
oneX_The_Pharoh
Cu Chulainn
16
1 / 4 / 1
8,963
498
7,888
19,211
14,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
23
Kills
10
10
Deaths
23
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
MikeAlpha
Nu Wa
0
2
7
1.75
W
Sylvanus
PatientZer092
Sylvanus
2
1
3
3.5
L
1
9
2
0.22
W
4
4
10
2.25
L
Discordia
camthetruth
Discordia
6
3
1
2.17
L
Tsukuyomi
dropisd1
Tsukuyomi
2
5
3
0.7
L
Athena
foamy10
Athena
0
2
0
0
W
Hercules
just-PRYME7
Hercules
11
0
5
13.5
L
Cu Chulainn
oneX_The_Pharoh
Cu Chulainn
1
4
1
0.38
W
Pele
pradaqq
Pele
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,627
Damage
29,570
59,378
Taken
58,278
39,934
Mitigated
27,526
21,051
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
MikeAlpha
Nu Wa
7,527
929
0
2,065
8,540
2,578
2,100
4,165
4,375
52,299
990
W
Sylvanus
PatientZer092
Sylvanus
8,423
2,306
273
4,934
12,681
14,801
362
1,488
11,193
57,138
20,527
L
2,204
591
0
2,531
15,265
4,232
491
2,154
12,929
0
50,712
W
10,176
4,969
0
3,545
9,751
3,599
7,241
2,677
7,074
0
85,909
L
Discordia
camthetruth
Discordia
11,700
48
0
1,532
9,087
2,946
0
2,808
6,154
66,476
0
L
Tsukuyomi
dropisd1
Tsukuyomi
7,126
1,223
0
1,652
11,878
4,947
0
1,548
10,107
0
48,656
L
Athena
foamy10
Athena
652
302
53
135
2,837
1,161
0
933
1,788
4,150
1,414
W
Hercules
just-PRYME7
Hercules
8,423
2,404
0
4,210
12,701
13,871
780
1,964
10,737
0
30,401
L
Cu Chulainn
oneX_The_Pharoh
Cu Chulainn
7,888
927
0
3,173
19,211
14,240
0
7,805
11,220
9,183
68,122
W
Pele
pradaqq
Pele
7,078
1,173
0
6,024
15,705
5,085
1,237
3,894
11,811
0
57,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,434
Gold Earned
39,903
487
Minions Killed
440
0
Camps Cleared
0
1,618,442
Distance Traveled
1,193,083
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,127
507
87
5
0
307,979
5
W
Sylvanus
10,708
595
132
7
0
269,798
0
L
Hou Yi
8,522
473
92
5
0
235,561
0
W
Artemis
11,518
640
143
8
0
290,759
0
L
Discordia
9,634
535
128
7
0
326,227
7
L
Tsukuyomi
7,576
421
78
4
0
276,789
0
L
Athena
5,208
289
10
1
0
55,791
2
W
Hercules
10,989
611
40
2
0
359,000
0
L
Cu Chulainn
8,963
498
132
7
0
298,715
1
W
Pele
10,092
561
85
5
0
390,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role