Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Athaelsonana
Janus
Level 168
God Stats
6W - 6L
1,340 SR
Queue Stats
186W - 183L
1,454 Elo+
Party 1
Heimdallr
Heimdallr
XCXㅤ
Heimdallr
Level 156
God Stats
206W - 161L
1,590 SR
Queue Stats
832W - 838L
1,500 Elo+
Solo
Cerberus
Cerberus
zAndreLuiz
Cerberus
Level 150
God Stats
6W - 6L
1,200 SR
Queue Stats
120W - 113L
1,512 Elo+
Party 1
Team Averages
Level 156
1,426 SR
1,493 Elo+

VS

Team Averages
Level 129
1,513 SR
1,400 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GioMaverick
Zeus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,380 Elo+
Party 2
Mercury
Mercury
ReeDust
Mercury
Level 99
God Stats
7W - 2L
1,816 SR
Queue Stats
140W - 127L
1,490 Elo+
Solo
Vamana
Vamana
S0MBR4BR
Vamana
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 259L
1,476 Elo+
Solo
Apollo
Apollo
strakizone
Apollo
Level 148
God Stats
2W - 1L
1,248 SR
Queue Stats
19W - 20L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
2 / 1 / 7
4,728
591
4,642
5,924
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
 
Thanatos
7
0 / 4 / 0
4,075
509
2,102
6,642
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
3 / 1 / 3
5,271
659
1,713
2,533
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
XCXㅤ
Heimdallr
9
4 / 1 / 4
5,398
675
4,504
5,686
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
zAndreLuiz
Cerberus
8
2 / 0 / 3
4,941
618
2,642
6,548
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
1 / 3 / 1
4,235
529
3,064
4,688
2,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 3 / 1
4,973
622
1,924
3,324
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
ReeDust
Mercury
9
0 / 1 / 3
4,493
562
2,210
6,629
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
S0MBR4BR
Vamana
10
3 / 0 / 1
5,683
710
5,131
5,170
2,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Apollo
strakizone
Apollo
7
2 / 4 / 0
4,664
583
5,026
4,355
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
7
7
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
1
7
5.5
L
Thanatos
 
Thanatos
0
4
0
0
W
Jormungandr
 
Jormungandr
1
3
1
0.5
L
3
1
3
4.5
W
1
3
1
0.5
W
Mercury
ReeDust
Mercury
0
1
3
1.5
W
Vamana
S0MBR4BR
Vamana
3
0
1
3.5
L
Heimdallr
XCXㅤ
Heimdallr
4
1
4
6
W
Apollo
strakizone
Apollo
2
4
0
0.5
L
Cerberus
zAndreLuiz
Cerberus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,603
Damage
17,355
27,333
Taken
24,166
10,206
Mitigated
9,131
11,914
Healing
8,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,642
1,685
0
1,621
5,924
2,278
0
894
4,994
0
23,395
L
Thanatos
 
Thanatos
2,102
282
0
3,915
6,642
1,800
0
95
6,254
0
17,479
W
Jormungandr
 
Jormungandr
3,064
1,316
0
877
4,688
2,826
0
1,361
3,327
12,567
0
L
1,713
245
0
855
2,533
724
0
1,688
845
28,320
1,394
W
1,924
160
0
668
3,324
763
185
1,648
1,676
27,488
0
W
Mercury
ReeDust
Mercury
2,210
484
0
4,406
6,629
2,156
0
151
6,478
0
26,402
W
Vamana
S0MBR4BR
Vamana
5,131
2,023
0
2,324
5,170
2,180
0
489
4,681
0
32,234
L
Heimdallr
XCXㅤ
Heimdallr
4,504
3,057
0
2,703
5,686
1,867
0
1,117
4,569
0
29,625
W
Apollo
strakizone
Apollo
5,026
2,973
0
372
4,355
1,206
0
651
3,704
0
21,999
L
Cerberus
zAndreLuiz
Cerberus
2,642
471
0
2,820
6,548
3,537
0
1,194
5,315
19,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,413
Gold Earned
24,048
248
Minions Killed
225
0
Camps Cleared
0
800,367
Distance Traveled
867,198
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,728
591
40
5
0
183,557
2
L
Thanatos
4,075
509
37
5
0
135,357
2
W
Jormungandr
4,235
529
14
2
0
179,649
2
L
Janus
5,271
659
62
8
0
158,281
2
W
Zeus
4,973
622
58
7
0
145,570
1
W
Mercury
4,493
562
53
7
0
204,237
0
W
Vamana
5,683
710
59
7
0
171,862
0
L
Heimdallr
5,398
675
61
8
0
148,366
0
W
Apollo
4,664
583
41
5
0
165,880
2
L
Cerberus
4,941
618
48
6
0
174,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role