Player Matchup

Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Rampage76
Kali
Level 129
God Stats
5W - 4L
1,575 SR
Queue Stats
61W - 65L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
iAmRye_
Nu Wa
Level 125
God Stats
5W - 1L
1,947 SR
Queue Stats
148W - 151L
1,539 Elo+
Solo
Artemis
Artemis
rollhogs
Artemis
Level 161
God Stats
9W - 3L
1,707 SR
Queue Stats
351W - 342L
1,593 Elo+
Party 2
Osiris
Osiris
squintypython99
Osiris
Level 138
God Stats
3W - 1L
1,794 SR
Queue Stats
125W - 128L
1,512 Elo+
Solo
Team Averages
Level 136
1,705 SR
1,528 Elo+

VS

Team Averages
Level 78
1,371 SR
1,455 Elo+
Maui
Maui
AutumnLexf
Maui
Level 28
God Stats
2W - 3L
1,105 SR
Queue Stats
28W - 35L
1,197 Elo+
Party 1
Izanami
Izanami
Cinos1223
Izanami
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,539 Elo+
Party 3
Vulcan
Vulcan
LackieV2
Vulcan
Level 44
God Stats
11W - 7L
1,605 SR
Queue Stats
70W - 80L
1,324 Elo+
Party 1
Freya
Freya
LoudMouth224
Freya
Level 126
God Stats
2W - 0L
1,301 SR
Queue Stats
49W - 32L
1,624 Elo+
Party 3
Surtr
Surtr
Teretto323a
Surtr
Level 89
God Stats
4W - 3L
1,344 SR
Queue Stats
49W - 34L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
4
0 / 2 / 0
4,576
352
546
2,406
585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kali
13
5 / 3 / 3
7,288
561
6,488
13,914
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
iAmRye_
Nu Wa
11
0 / 4 / 0
6,316
486
2,990
7,677
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
rollhogs
Artemis
13
7 / 2 / 1
8,265
636
8,329
7,390
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 2 / 7
7,769
598
5,146
12,677
8,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,939
457
2,618
10,082
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
Cinos1223
Izanami
12
1 / 4 / 2
6,721
517
3,354
7,983
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
LackieV2
Vulcan
15
2 / 0 / 5
8,404
646
7,597
4,228
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 2 / 2
7,803
600
4,958
9,372
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 1 / 2
8,319
640
7,533
9,131
5,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
13
Kills
12
13
Deaths
13
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
0
6
2
0.17
W
Izanami
Cinos1223
Izanami
1
4
2
0.5
W
Vulcan
LackieV2
Vulcan
2
0
5
4.5
W
7
2
2
4
L
Kali
5
3
3
2.17
W
2
1
2
3
L
Nu Wa
iAmRye_
Nu Wa
0
4
0
0
L
Artemis
rollhogs
Artemis
7
2
1
3.75
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,499
Damage
26,060
44,064
Taken
40,796
17,647
Mitigated
19,175
15,320
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
546
42
0
356
2,406
585
0
29
2,377
0
7,756
W
2,618
699
0
775
10,082
6,881
0
283
9,799
16,387
515
W
Izanami
Cinos1223
Izanami
3,354
2,157
0
2,385
7,983
2,151
0
390
7,593
0
42,944
W
Vulcan
LackieV2
Vulcan
7,597
108
0
1,933
4,228
1,630
392
1,067
3,161
69,811
914
W
4,958
1,654
0
5,641
9,372
3,003
43
1,002
8,370
49,744
3,335
L
Kali
6,488
2,926
0
4,623
13,914
5,086
0
4,502
9,412
0
48,177
W
7,533
4,109
0
3,081
9,131
5,510
294
248
8,883
2,251
53,315
L
Nu Wa
iAmRye_
Nu Wa
2,990
275
0
1,318
7,677
1,511
4
6,423
1,254
42,300
0
L
Artemis
rollhogs
Artemis
8,329
3,889
0
3,571
7,390
2,105
823
2,908
4,482
0
60,448
L
5,146
1,959
0
5,452
12,677
8,360
0
1,406
11,271
0
45,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,214
Gold Earned
37,186
333
Minions Killed
416
0
Camps Cleared
0
1,043,606
Distance Traveled
1,333,926
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,576
352
16
1
0
34,312
0
W
Maui
5,939
457
20
2
0
248,543
0
W
Izanami
6,721
517
70
5
0
236,688
1
W
Vulcan
8,404
646
136
10
0
294,809
0
W
Freya
7,803
600
96
7
0
293,228
0
L
Kali
7,288
561
76
6
0
303,224
0
W
Surtr
8,319
640
94
7
0
260,658
0
L
Nu Wa
6,316
486
70
5
0
244,049
4
L
Artemis
8,265
636
99
8
0
222,953
2
L
Osiris
7,769
598
72
6
0
239,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role