Player Matchup

Cthulhu
Cthulhu
Dain113
Cthulhu
Level 84
God Stats
25W - 11L
1,661 SR
Queue Stats
76W - 49L
1,575 Elo+
Solo
Serqet
Serqet
Magnificent___J
Serqet
Level 165
God Stats
12W - 12L
1,966 SR
Queue Stats
132W - 129L
1,486 Elo+
Solo
Jing Wei
Jing Wei
Te_Tane
Jing Wei
Level 139
God Stats
1W - 2L
1,396 SR
Queue Stats
240W - 244L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
illuminati5DX
Nu Wa
Level 155
God Stats
0W - 1L
1,825 SR
Queue Stats
120W - 117L
1,548 Elo+
Solo
Bacchus
Bacchus
samdam3000351
Bacchus
Level 126
God Stats
7W - 9L
1,514 SR
Queue Stats
97W - 117L
1,381 Elo+
Party 1
Team Averages
Level 134
1,672 SR
1,475 Elo+

VS

Team Averages
Level 128
1,470 SR
1,453 Elo+
Cupid
Cupid
ARchit3KT
Cupid
Level 147
God Stats
3W - 6L
1,500 SR
Queue Stats
245W - 250L
1,460 Elo+
Solo
Ra
Ra
Aprince_lol2
Ra
Level 146
God Stats
2W - 2L
1,329 SR
Queue Stats
75W - 76L
1,501 Elo+
Party 2
Geb
Geb
JURASSIC x MAN
Geb
Level 129
God Stats
6W - 9L
1,500 SR
Queue Stats
51W - 67L
1,360 Elo+
Solo
Pele
Pele
KamiPandie
Pele
Level 104
God Stats
2W - 1L
1,436 SR
Queue Stats
54W - 53L
1,440 Elo+
Party 2
Surtr
Surtr
KicknAssRedfield
Surtr
Level 115
God Stats
8W - 5L
1,585 SR
Queue Stats
69W - 87L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dain113
Cthulhu
1
0 / 0 / 0
2,556
511
0
0
0
8
1 / 0 / 0
3,806
761
1,041
4,075
1,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Te_Tane
Jing Wei
6
0 / 0 / 0
3,308
662
257
1,382
308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 0
3,836
767
1,202
1,874
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
7
3 / 2 / 0
4,487
897
3,448
4,182
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ARchit3KT
Cupid
6
0 / 0 / 0
3,540
708
283
859
192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
3,613
723
1,957
1,966
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 0 / 0
3,382
676
923
1,906
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 2 / 0
3,318
664
714
4,943
1,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
2 / 2 / 0
4,309
862
1,768
5,015
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
ARchit3KT
Cupid
0
0
0
0
W
0
0
0
0
L
Cthulhu
Dain113
Cthulhu
0
0
0
0
W
0
0
0
0
W
0
2
0
0
W
2
2
0
1
L
1
0
0
1
L
Jing Wei
Te_Tane
Jing Wei
0
0
0
0
L
0
0
0
0
L
Bacchus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,948
Damage
5,645
11,513
Taken
14,689
4,085
Mitigated
4,396
2,672
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ARchit3KT
Cupid
283
224
912
498
859
192
0
0
859
0
16,369
W
1,957
259
132
712
1,966
492
0
752
1,214
20,444
0
L
Cthulhu
Dain113
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
923
0
0
0
1,906
542
0
98
1,808
9,444
1,363
W
714
142
0
1,053
4,943
1,543
0
682
4,207
0
17,862
W
1,768
652
0
897
5,015
1,627
0
2,680
2,003
173
18,096
L
1,041
219
0
462
4,075
1,333
0
565
3,354
0
22,772
L
Jing Wei
Te_Tane
Jing Wei
257
49
0
761
1,382
308
0
600
616
0
12,143
L
1,202
336
0
808
1,874
432
0
1,180
506
22,434
488
L
Bacchus
3,448
403
0
641
4,182
2,012
0
96
4,086
15,244
232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,993
Gold Earned
18,162
147
Minions Killed
172
0
Camps Cleared
0
454,242
Distance Traveled
589,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,540
708
41
8
0
97,930
0
W
Ra
3,613
723
48
10
0
114,137
0
L
Cthulhu
2,556
511
0
0
0
0
0
W
Geb
3,382
676
13
3
0
117,892
0
W
Pele
3,318
664
27
5
0
136,215
0
W
Surtr
4,309
862
43
9
0
123,696
0
L
Serqet
3,806
761
44
9
0
145,360
0
L
Jing Wei
3,308
662
18
4
0
83,396
0
L
Nu Wa
3,836
767
47
9
0
112,221
0
L
Bacchus
4,487
897
38
8
0
113,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role