Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
FemaleFatale
Ix Chel
Level 38
God Stats
2W - 2L
1,673 SR
Queue Stats
36W - 40L
1,298 Elo+
Solo
The Morrigan
The Morrigan
GrumpyCellar693
The Morrigan
Level 37
God Stats
1W - 3L
1,445 SR
Queue Stats
5W - 8L
1,716 Elo+
Solo
Cthulhu
Cthulhu
Sinister9mm
Cthulhu
Level 61
God Stats
86W - 47L
1,696 SR
Queue Stats
186W - 163L
1,479 Elo+
Party 1
Medusa
Medusa
Tjslav
Medusa
Level 84
God Stats
34W - 22L
1,601 SR
Queue Stats
116W - 102L
1,530 Elo+
Party 1
Team Averages
Level 60
1,583 SR
1,505 Elo+

VS

Team Averages
Level 108
1,507 SR
1,446 Elo+
Ares
Ares
ITACHIsEYEZ8228
Ares
Level 98
God Stats
4W - 1L
1,694 SR
Queue Stats
39W - 32L
1,523 Elo+
Solo
King Arthur
King Arthur
ToxiC SoLDii3R
King Arthur
Level 123
God Stats
16W - 13L
1,456 SR
Queue Stats
49W - 48L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WaterYoshi120
Ah Muzen Cab
Level 49
God Stats
3W - 1L
1,332 SR
Queue Stats
70W - 86L
1,376 Elo+
Solo
Serqet
Serqet
mitchygoods
Serqet
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,367 Elo+
Solo
Anubis
Anubis
shorty16169
Anubis
Level 143
God Stats
111W - 108L
1,553 SR
Queue Stats
412W - 405L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 1 / 0
5,439
340
2,032
4,936
2,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
FemaleFatale
Ix Chel
10
0 / 8 / 1
6,214
388
5,303
11,074
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
GrumpyCellar693
The Morrigan
11
0 / 6 / 0
6,229
389
3,144
11,341
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Sinister9mm
Cthulhu
14
6 / 3 / 1
8,970
561
11,847
16,838
12,342
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Tjslav
Medusa
14
1 / 5 / 5
7,885
493
11,109
11,256
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 10
8,617
539
6,076
17,048
11,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
ToxiC SoLDii3R
King Arthur
15
3 / 1 / 7
9,756
610
8,437
15,576
13,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
WaterYoshi120
Ah Muzen Cab
14
1 / 2 / 2
7,838
490
4,351
8,944
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
16
7 / 0 / 4
9,331
583
8,084
11,951
5,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
17
10 / 1 / 4
10,764
673
11,717
9,829
5,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
23
23
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
0
0
L
Ix Chel
FemaleFatale
Ix Chel
0
8
1
0.06
L
The Morrigan
GrumpyCellar693
The Morrigan
0
6
0
0
W
2
3
10
2.33
L
Cthulhu
Sinister9mm
Cthulhu
6
3
1
2.17
L
Medusa
Tjslav
Medusa
1
5
5
0.7
W
King Arthur
ToxiC SoLDii3R
King Arthur
3
1
7
6.5
W
Ah Muzen Cab
WaterYoshi120
Ah Muzen Cab
1
2
2
1
W
Serqet
7
0
4
9
W
Anubis
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,435
Damage
38,665
55,445
Taken
63,348
23,070
Mitigated
39,214
11,444
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,032
649
0
1,164
4,936
2,926
0
0
4,804
9,493
0
L
Ix Chel
FemaleFatale
Ix Chel
5,303
507
150
621
11,074
1,602
0
7,471
3,473
32,471
0
L
The Morrigan
GrumpyCellar693
The Morrigan
3,144
770
0
2,523
11,341
2,794
0
3,461
7,534
31,721
0
W
6,076
37
0
5,848
17,048
11,677
1,153
5,397
11,651
27,217
0
L
Cthulhu
Sinister9mm
Cthulhu
11,847
1,622
314
5,475
16,838
12,342
58
3,192
13,252
51,387
2,476
L
Medusa
Tjslav
Medusa
11,109
4,152
0
1,197
11,256
3,406
638
3,452
7,383
0
60,272
W
King Arthur
ToxiC SoLDii3R
King Arthur
8,437
978
0
4,332
15,576
13,222
0
5,349
9,991
0
62,439
W
Ah Muzen Cab
WaterYoshi120
Ah Muzen Cab
4,351
1,226
0
1,454
8,944
2,815
1,313
2,656
6,288
0
56,724
W
Serqet
8,084
1,863
0
700
11,951
5,507
273
2,644
9,276
0
69,770
W
Anubis
11,717
215
0
6,188
9,829
5,993
2,164
5,242
4,587
92,323
2,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,737
Gold Earned
46,306
336
Minions Killed
494
0
Camps Cleared
0
1,272,545
Distance Traveled
1,603,774
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,439
340
15
1
0
125,182
0
L
Ix Chel
6,214
388
63
4
0
287,308
4
L
The Morrigan
6,229
389
61
4
0
282,408
0
W
Ares
8,617
539
40
3
0
333,630
1
L
Cthulhu
8,970
561
79
5
0
296,257
1
L
Medusa
7,885
493
118
7
0
281,390
2
W
King Arthur
9,756
610
103
6
0
280,421
2
W
Ah Muzen Cab
7,838
490
102
6
0
281,074
0
W
Serqet
9,331
583
101
6
0
403,048
2
W
Anubis
10,764
673
148
9
0
305,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role