Player Matchup

Susano
Susano
 
Susano
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Flyy_24
Terra
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 161L
1,407 Elo+
Party 3
Thoth
Thoth
Kαrnα
Thoth
Level 147
God Stats
0W - 1L
1,261 SR
Queue Stats
136W - 124L
1,554 Elo+
Party 1
Ishtar
Ishtar
MadeMistake
Ishtar
Level 223
God Stats
2W - 2L
1,753 SR
Queue Stats
177W - 176L
1,580 Elo+
Party 1
Ares
Ares
Rexoar
Ares
Level 105
God Stats
1W - 8L
1,514 SR
Queue Stats
88W - 62L
1,532 Elo+
Solo
Team Averages
Level 143
1,506 SR
1,514 Elo+

VS

Team Averages
Level 138
1,528 SR
1,543 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KeEix
Tsukuyomi
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 224L
1,603 Elo+
Solo
Discordia
Discordia
RoflanYarik
Discordia
Level 116
God Stats
4W - 1L
1,551 SR
Queue Stats
116W - 105L
1,540 Elo+
Solo
Skadi
Skadi
minowaster
Skadi
Level 155
God Stats
4W - 1L
1,593 SR
Queue Stats
411W - 366L
1,484 Elo+
Solo
Vamana
Vamana
piterrcxd5
Vamana
Level 200
God Stats
7W - 5L
1,494 SR
Queue Stats
252W - 247L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 5 / 1
5,890
453
4,347
10,403
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Flyy_24
Terra
10
0 / 2 / 4
6,476
498
2,447
11,415
6,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Kαrnα
Thoth
12
2 / 5 / 0
6,966
536
4,321
7,722
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
14
3 / 3 / 1
7,575
583
8,203
12,767
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ares
Rexoar
Ares
12
0 / 4 / 1
6,524
502
6,180
14,899
13,988
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 5
7,456
574
7,020
9,671
7,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
KeEix
Tsukuyomi
15
6 / 0 / 4
9,504
731
12,942
10,614
3,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
RoflanYarik
Discordia
13
4 / 1 / 2
7,924
610
8,322
6,722
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
14
2 / 4 / 0
7,975
613
5,890
7,710
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
piterrcxd5
Vamana
15
5 / 0 / 5
8,263
636
5,214
9,414
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
19
19
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
5
1
0.3
W
Cthulhu
 
Cthulhu
2
1
5
4.5
L
Terra
Flyy_24
Terra
0
2
4
1
W
Tsukuyomi
KeEix
Tsukuyomi
6
0
4
8
L
Thoth
Kαrnα
Thoth
2
5
0
0.4
L
Ishtar
3
3
1
1.17
L
Ares
Rexoar
Ares
0
4
1
0.13
W
Discordia
RoflanYarik
Discordia
4
1
2
5
W
Skadi
2
4
0
0.5
W
Vamana
piterrcxd5
Vamana
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,498
Damage
39,388
57,206
Taken
44,131
29,782
Mitigated
20,789
15,762
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,347
1,073
0
2,505
10,403
2,886
0
2,801
7,602
0
33,554
W
Cthulhu
 
Cthulhu
7,020
620
177
1,957
9,671
7,900
0
3,891
5,660
32,691
2,095
L
Terra
Flyy_24
Terra
2,447
450
1,699
2,576
11,415
6,500
0
4,831
6,584
16,832
1,060
W
Tsukuyomi
KeEix
Tsukuyomi
12,942
3,074
0
5,807
10,614
3,947
41
4,250
6,364
0
75,537
L
Thoth
Kαrnα
Thoth
4,321
133
0
781
7,722
2,129
0
4,031
3,691
39,872
0
L
Ishtar
8,203
4,331
0
5,119
12,767
4,279
0
1,738
11,029
0
66,170
L
Ares
Rexoar
Ares
6,180
435
0
3,082
14,899
13,988
0
1,643
13,256
50,919
0
W
Discordia
RoflanYarik
Discordia
8,322
635
0
1,295
6,722
1,954
0
3,365
3,017
56,199
0
W
Skadi
5,890
2,158
0
518
7,710
2,671
0
73
7,637
0
61,369
W
Vamana
piterrcxd5
Vamana
5,214
2,561
0
5,481
9,414
4,317
68
710
8,654
0
70,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
41,122
389
Minions Killed
488
0
Camps Cleared
0
1,327,866
Distance Traveled
1,488,270
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,890
453
67
5
0
257,323
0
W
Cthulhu
7,456
574
36
3
0
308,852
0
L
Terra
6,476
498
25
2
0
297,308
0
W
Tsukuyomi
9,504
731
130
10
0
302,587
0
L
Thoth
6,966
536
91
7
0
269,648
1
L
Ishtar
7,575
583
124
10
0
262,985
4
L
Ares
6,524
502
82
6
0
240,602
0
W
Discordia
7,924
610
105
8
0
285,421
4
W
Skadi
7,975
613
117
9
0
263,951
2
W
Vamana
8,263
636
100
8
0
327,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role