Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Boo_Charles_14
Hercules
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 205L
1,558 Elo+
Solo
Charybdis
Charybdis
IIITargaryen
Charybdis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,503 Elo+
Solo
Ares
Ares
VorteXnitro
Ares
Level 127
God Stats
1W - 2L
1,664 SR
Queue Stats
234W - 203L
1,523 Elo+
Solo
Ah Puch
Ah Puch
Хаирюл
Ah Puch
Level 129
God Stats
1W - 6L
1,440 SR
Queue Stats
307W - 283L
1,562 Elo+
Solo
Team Averages
Level 130
1,521 SR
1,529 Elo+

VS

Team Averages
Level 128
1,622 SR
1,536 Elo+
Shiva
Shiva
AlexKUNGI
Shiva
Level 199
God Stats
27W - 27L
1,555 SR
Queue Stats
539W - 524L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkkN1nja
Tsukuyomi
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 91L
1,474 Elo+
Party 1
Neith
Neith
emprina
Neith
Level 28
God Stats
13W - 6L
1,699 SR
Queue Stats
48W - 42L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
namechanged8777
Sylvanus
Level 126
God Stats
8W - 5L
1,714 SR
Queue Stats
262W - 250L
1,570 Elo+
Solo
Sol
Sol
zackeden
Sol
Level 159
God Stats
34W - 27L
1,641 SR
Queue Stats
221W - 218L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 3 / 0
5,233
523
5,044
10,036
4,257
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
10
2 / 2 / 0
5,375
538
3,256
7,890
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
IIITargaryen
Charybdis
9
0 / 4 / 2
4,917
492
3,368
6,386
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 4 / 0
5,289
529
4,024
9,474
5,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Хаирюл
Ah Puch
8
1 / 7 / 1
4,965
497
6,608
9,265
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AlexKUNGI
Shiva
11
2 / 0 / 2
6,586
659
5,539
7,785
5,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
DarkkN1nja
Tsukuyomi
12
6 / 1 / 1
6,512
651
4,199
7,682
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Neith
emprina
Neith
11
4 / 0 / 3
6,248
625
5,965
4,460
1,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
10
2 / 0 / 6
6,181
618
4,339
8,109
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 3 / 3
7,120
712
7,953
6,786
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
20
20
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
0
0
W
Shiva
AlexKUNGI
Shiva
2
0
2
3
L
Hercules
2
2
0
1
W
Tsukuyomi
DarkkN1nja
Tsukuyomi
6
1
1
6.5
L
Charybdis
IIITargaryen
Charybdis
0
4
2
0.25
L
1
4
0
0.25
W
Neith
emprina
Neith
4
0
3
5.5
W
Sylvanus
2
0
6
5
W
6
3
3
2.5
L
Ah Puch
Хаирюл
Ah Puch
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,300
Damage
27,995
43,051
Taken
34,822
16,097
Mitigated
17,093
13,754
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,044
3,782
0
5,718
10,036
4,257
0
0
10,036
0
23,407
W
Shiva
AlexKUNGI
Shiva
5,539
1,534
0
2,999
7,785
5,967
0
0
7,329
0
47,355
L
Hercules
3,256
901
0
3,396
7,890
2,503
0
2,394
5,320
0
29,637
W
Tsukuyomi
DarkkN1nja
Tsukuyomi
4,199
928
0
5,075
7,682
2,362
88
603
7,007
0
43,750
L
Charybdis
IIITargaryen
Charybdis
3,368
1,271
0
1,543
6,386
1,896
0
748
5,638
0
28,770
L
4,024
710
0
1,169
9,474
5,377
0
2,561
6,839
17,849
3,603
W
Neith
emprina
Neith
5,965
2,285
0
1,705
4,460
1,478
371
1,659
2,801
0
39,451
W
Sylvanus
4,339
981
424
3,281
8,109
5,398
154
3,327
4,566
19,773
1,654
W
7,953
3,020
0
3,121
6,786
1,888
560
3,809
2,499
39,979
0
L
Ah Puch
Хаирюл
Ah Puch
6,608
244
0
1,928
9,265
2,064
0
5,682
3,275
24,070
603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,779
Gold Earned
32,647
272
Minions Killed
359
0
Camps Cleared
0
1,018,132
Distance Traveled
974,625
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,233
523
72
7
0
209,372
0
W
Shiva
6,586
659
83
8
0
206,604
0
L
Hercules
5,375
538
55
6
0
223,258
2
W
Tsukuyomi
6,512
651
85
9
0
216,132
0
L
Charybdis
4,917
492
64
6
0
191,640
0
L
Ares
5,289
529
23
2
0
210,627
3
W
Neith
6,248
625
65
7
0
179,260
0
W
Sylvanus
6,181
618
42
4
0
187,288
1
W
Sol
7,120
712
84
8
0
185,341
0
L
Ah Puch
4,965
497
58
6
0
183,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role