Player Matchup

Hera
Hera
 
Hera
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GB-Wavvy
Izanami
Level 116
God Stats
1W - 1L
1,586 SR
Queue Stats
19W - 13L
1,575 Elo+
Party 2
Mercury
Mercury
KingSnarf
Mercury
Level 49
God Stats
2W - 6L
1,573 SR
Queue Stats
162W - 134L
1,561 Elo+
Party 1
Amaterasu
Amaterasu
NoFacedGod
Amaterasu
Level 48
God Stats
0W - 1L
1,630 SR
Queue Stats
26W - 22L
1,540 Elo+
Party 2
Khepri
Khepri
ViZZY2K
Khepri
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,576 Elo+
Party 2
Team Averages
Level 75
1,558 SR
1,551 Elo+

VS

Team Averages
Level 50
1,515 SR
1,532 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ale_Killer7977
Cernunnos
Level 40
God Stats
4W - 6L
1,359 SR
Queue Stats
48W - 51L
1,470 Elo+
Solo
Ganesha
Ganesha
BazketbalI
Ganesha
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,706 Elo+
Solo
Thanatos
Thanatos
ReebokRosy
Thanatos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,413 Elo+
Party 3
Nu Wa
Nu Wa
sl33py0
Nu Wa
Level 85
God Stats
3W - 1L
1,718 SR
Queue Stats
87W - 67L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 3 / 3
7,089
545
7,713
7,658
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
GB-Wavvy
Izanami
12
3 / 4 / 2
6,878
529
7,532
12,200
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
KingSnarf
Mercury
12
3 / 2 / 4
6,938
534
7,831
9,208
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
NoFacedGod
Amaterasu
12
0 / 4 / 1
6,365
490
4,113
13,242
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
ViZZY2K
Khepri
11
1 / 6 / 5
7,018
540
3,415
15,395
10,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 0 / 3
9,220
709
11,514
13,471
10,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Ale_Killer7977
Cernunnos
14
7 / 3 / 2
8,243
634
12,889
10,892
4,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
BazketbalI
Ganesha
12
0 / 0 / 9
7,648
588
5,633
10,173
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ReebokRosy
Thanatos
12
3 / 5 / 4
7,021
540
5,765
14,141
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
sl33py0
Nu Wa
14
5 / 2 / 1
8,470
652
7,105
6,930
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
9
Kills
19
19
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
3
1.17
W
Cthulhu
 
Cthulhu
4
0
3
5.5
W
Cernunnos
Ale_Killer7977
Cernunnos
7
3
2
2.67
W
Ganesha
BazketbalI
Ganesha
0
0
9
4.5
L
Izanami
GB-Wavvy
Izanami
3
4
2
1
L
Mercury
KingSnarf
Mercury
3
2
4
2.5
L
Amaterasu
NoFacedGod
Amaterasu
0
4
1
0.13
W
Thanatos
ReebokRosy
Thanatos
3
5
4
1
L
Khepri
ViZZY2K
Khepri
1
6
5
0.58
W
Nu Wa
sl33py0
Nu Wa
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,604
Damage
42,906
57,703
Taken
55,607
26,364
Mitigated
30,201
15,127
Healing
24,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,713
2,130
0
1,146
7,658
2,086
0
2,625
4,793
45,817
959
W
Cthulhu
 
Cthulhu
11,514
1,739
0
4,006
13,471
10,673
0
1,892
11,470
56,794
1,077
W
Cernunnos
Ale_Killer7977
Cernunnos
12,889
6,703
0
5,282
10,892
4,185
1,253
2,170
8,682
0
71,598
W
Ganesha
BazketbalI
Ganesha
5,633
636
0
3,486
10,173
8,140
175
2,137
7,844
24,784
0
L
Izanami
GB-Wavvy
Izanami
7,532
4,938
0
3,454
12,200
3,992
15
3,255
8,682
0
50,811
L
Mercury
KingSnarf
Mercury
7,831
3,830
0
1,737
9,208
3,501
0
3,965
4,737
0
43,028
L
Amaterasu
NoFacedGod
Amaterasu
4,113
2,273
0
4,380
13,242
6,656
0
7,679
4,446
0
36,591
W
Thanatos
ReebokRosy
Thanatos
5,765
1,708
0
9,664
14,141
4,654
0
1,762
12,227
0
43,211
L
Khepri
ViZZY2K
Khepri
3,415
590
2,095
2,315
15,395
10,129
0
3,732
11,331
13,483
0
W
Nu Wa
sl33py0
Nu Wa
7,105
677
82
1,681
6,930
2,549
20
2,100
4,502
60,483
889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
40,602
325
Minions Killed
441
0
Camps Cleared
0
1,357,683
Distance Traveled
1,341,986
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,089
545
103
8
0
258,843
3
W
Cthulhu
9,220
709
112
9
0
235,460
0
W
Cernunnos
8,243
634
131
10
0
237,914
6
W
Ganesha
7,648
588
13
1
0
287,432
2
L
Izanami
6,878
529
90
7
0
236,987
0
L
Mercury
6,938
534
67
5
0
331,544
0
L
Amaterasu
6,365
490
56
4
0
255,821
0
W
Thanatos
7,021
540
63
5
0
303,495
3
L
Khepri
7,018
540
9
1
0
274,488
1
W
Nu Wa
8,470
652
122
9
0
277,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role