Player Matchup

Bacchus
Bacchus
PidgeDouglas
Bacchus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,521 Elo+
Solo
Jing Wei
Jing Wei
TayKey47
Jing Wei
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 89L
1,495 Elo+
Party 1
Bellona
Bellona
TheKillerERF
Bellona
Level 101
God Stats
2W - 1L
1,558 SR
Queue Stats
50W - 33L
1,512 Elo+
Solo
Ra
Ra
Yami Gado
Ra
Level 152
God Stats
1W - 3L
1,507 SR
Queue Stats
77W - 72L
1,539 Elo+
Party 1
King Arthur
King Arthur
Yokai Gado
King Arthur
Level 138
God Stats
1W - 1L
1,761 SR
Queue Stats
35W - 45L
1,467 Elo+
Party 1
Team Averages
Level 132
1,565 SR
1,507 Elo+

VS

Team Averages
Level 124
1,438 SR
1,493 Elo+
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Johnyboy2nd
Anubis
Level 69
God Stats
32W - 20L
1,596 SR
Queue Stats
239W - 229L
1,483 Elo+
Solo
Horus
Horus
Omborted
Horus
Level 154
God Stats
2W - 1L
1,426 SR
Queue Stats
27W - 28L
1,488 Elo+
Party 2
Charybdis
Charybdis
SeBaX30
Charybdis
Level 141
God Stats
1W - 0L
1,176 SR
Queue Stats
24W - 22L
1,496 Elo+
Party 2
Agni
Agni
jeanpipi
Agni
Level 126
God Stats
1W - 0L
1,494 SR
Queue Stats
9W - 8L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PidgeDouglas
Bacchus
10
0 / 2 / 0
5,089
509
1,410
6,600
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
TayKey47
Jing Wei
10
2 / 4 / 1
5,985
599
2,949
8,738
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TheKillerERF
Bellona
9
0 / 4 / 0
4,908
491
1,950
8,675
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
5,057
506
2,093
5,774
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Yokai Gado
King Arthur
8
1 / 5 / 0
4,681
468
3,810
9,375
5,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 0 / 7
5,911
591
2,540
5,897
2,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
10
0 / 1 / 6
5,657
566
4,085
4,939
2,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
Omborted
Horus
12
4 / 0 / 0
7,030
703
5,931
7,014
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Charybdis
SeBaX30
Charybdis
12
7 / 2 / 0
6,998
700
7,893
6,272
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
11
5 / 0 / 2
6,621
662
6,281
3,490
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
18
18
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
7
5.5
W
Anubis
0
1
6
3
W
Horus
Omborted
Horus
4
0
0
4
L
Bacchus
PidgeDouglas
Bacchus
0
2
0
0
W
Charybdis
SeBaX30
Charybdis
7
2
0
3.5
L
Jing Wei
TayKey47
Jing Wei
2
4
1
0.63
L
Bellona
TheKillerERF
Bellona
0
4
0
0
L
0
3
0
0
L
King Arthur
Yokai Gado
King Arthur
1
5
0
0.2
W
Agni
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,212
Damage
26,730
39,162
Taken
27,612
16,821
Mitigated
11,200
12,518
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,540
857
0
1,895
5,897
2,040
0
1,654
4,174
0
32,772
W
Anubis
4,085
278
0
2,141
4,939
2,002
272
430
4,348
32,789
0
W
Horus
Omborted
Horus
5,931
2,378
0
1,622
7,014
4,330
0
0
6,624
0
42,380
L
Bacchus
PidgeDouglas
Bacchus
1,410
376
0
3,673
6,600
3,210
0
625
5,975
32,719
793
W
Charybdis
SeBaX30
Charybdis
7,893
4,821
0
3,439
6,272
1,821
504
259
5,861
0
47,909
L
Jing Wei
TayKey47
Jing Wei
2,949
2,046
0
3,930
8,738
2,034
0
1,289
7,449
0
36,744
L
Bellona
TheKillerERF
Bellona
1,950
581
0
1,950
8,675
4,500
0
0
8,675
0
22,688
L
2,093
122
115
2,288
5,774
1,607
0
4,326
1,448
29,789
1,056
L
King Arthur
Yokai Gado
King Arthur
3,810
302
0
562
9,375
5,470
0
4,060
5,315
0
18,453
W
Agni
6,281
690
0
1,169
3,490
1,007
0
1,129
2,296
39,441
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,720
Gold Earned
32,217
280
Minions Killed
322
0
Camps Cleared
0
1,047,659
Distance Traveled
1,061,010
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,911
591
56
6
0
249,957
0
W
Anubis
5,657
566
37
4
0
208,751
0
W
Horus
7,030
703
66
7
0
176,220
2
L
Bacchus
5,089
509
72
7
0
235,723
1
W
Charybdis
6,998
700
87
9
0
193,201
2
L
Jing Wei
5,985
599
78
8
0
201,334
2
L
Bellona
4,908
491
41
4
0
184,116
0
L
Ra
5,057
506
64
6
0
210,788
0
L
King Arthur
4,681
468
25
3
0
215,698
2
W
Agni
6,621
662
76
8
0
232,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role