Player Matchup

Kukulkan
Kukulkan
FlippedOtter
Kukulkan
Level 144
God Stats
6W - 12L
1,547 SR
Queue Stats
128W - 110L
1,551 Elo+
Party 4
Mercury
Mercury
Puchi03
Mercury
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
296W - 267L
1,518 Elo+
Party 3
Hel
Hel
SpeedyRusher639
Hel
Level 87
God Stats
0W - 2L
1,305 SR
Queue Stats
294W - 276L
1,470 Elo+
Party 3
Artemis
Artemis
VeryVoluptuous
Artemis
Level 125
God Stats
1W - 4L
1,523 SR
Queue Stats
102W - 99L
1,548 Elo+
Party 4
Cthulhu
Cthulhu
theghostoftime95
Cthulhu
Level 145
God Stats
2W - 3L
1,596 SR
Queue Stats
305W - 268L
1,603 Elo+
Solo
Team Averages
Level 114
1,494 SR
1,538 Elo+

VS

Team Averages
Level 131
1,577 SR
1,567 Elo+
Sylvanus
Sylvanus
CNobodyknows
Sylvanus
Level 124
God Stats
7W - 1L
1,715 SR
Queue Stats
23W - 14L
1,693 Elo+
Party 2
Mulan
Mulan
KAKACHISENSEY12
Mulan
Level 138
God Stats
7W - 8L
1,492 SR
Queue Stats
231W - 215L
1,565 Elo+
Solo
Rama
Rama
Skiplewhip84
Rama
Level 88
God Stats
4W - 2L
1,499 SR
Queue Stats
131W - 120L
1,577 Elo+
Party 2
Nike
Nike
SmokeyRC 21
Nike
Level 159
God Stats
9W - 5L
1,686 SR
Queue Stats
400W - 399L
1,507 Elo+
Party 1
Chang'e
Chang'e
countrycbc
Chang'e
Level 147
God Stats
7W - 7L
1,491 SR
Queue Stats
413W - 400L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FlippedOtter
Kukulkan
10
1 / 3 / 0
5,727
573
1,814
5,109
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Puchi03
Mercury
9
3 / 4 / 1
5,223
522
3,306
8,552
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 3 / 3
4,926
493
2,007
8,786
4,963
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 4 / 3
5,228
523
9,450
8,374
2,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 0
6,813
681
6,585
9,166
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CNobodyknows
Sylvanus
9
1 / 2 / 3
5,872
587
4,038
9,968
5,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 2 / 0
6,576
658
5,073
9,197
6,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
4 / 3 / 1
5,774
577
7,367
7,902
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 2 / 5
6,160
616
5,093
6,427
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
countrycbc
Chang'e
11
2 / 1 / 3
6,194
619
4,422
4,042
1,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
10
Kills
14
15
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CNobodyknows
Sylvanus
1
2
3
1.25
L
Kukulkan
FlippedOtter
Kukulkan
1
3
0
0.33
W
2
2
0
1
L
Mercury
Puchi03
Mercury
3
4
1
0.88
W
4
3
1
1.5
W
5
2
5
3.75
L
1
3
3
0.83
L
2
4
3
0.88
W
Chang'e
countrycbc
Chang'e
2
1
3
3.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,162
Damage
25,993
39,987
Taken
37,536
16,642
Mitigated
17,606
11,135
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CNobodyknows
Sylvanus
4,038
1,739
2,572
3,304
9,968
5,417
271
1,409
8,559
18,652
1,733
L
Kukulkan
FlippedOtter
Kukulkan
1,814
0
0
1,478
5,109
1,596
0
2,905
2,204
37,276
662
W
5,073
702
0
1,400
9,197
6,628
0
6,002
3,195
0
42,740
L
Mercury
Puchi03
Mercury
3,306
805
0
2,517
8,552
2,347
0
1,553
6,999
0
20,491
W
7,367
5,904
0
1,553
7,902
2,422
768
570
7,332
0
33,320
W
5,093
1,032
0
1,723
6,427
2,058
0
922
5,415
0
37,629
L
2,007
339
914
3,867
8,786
4,963
0
1,866
6,920
9,606
0
L
9,450
3,631
0
1,287
8,374
2,293
0
1,901
6,473
0
32,577
W
Chang'e
countrycbc
Chang'e
4,422
131
219
2,406
4,042
1,081
0
959
2,887
35,890
2,214
L
6,585
1,163
0
1,072
9,166
5,443
0
0
9,166
43,581
979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
30,576
276
Minions Killed
316
0
Camps Cleared
0
1,006,968
Distance Traveled
1,032,625
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,872
587
32
3
0
169,403
0
L
Kukulkan
5,727
573
85
9
0
189,500
4
W
Mulan
6,576
658
92
9
0
195,931
0
L
Mercury
5,223
522
37
4
0
245,100
0
W
Rama
5,774
577
57
6
0
188,799
2
W
Nike
6,160
616
65
7
0
253,435
0
L
Hel
4,926
493
15
2
0
177,342
0
L
Artemis
5,228
523
51
5
0
175,295
1
W
Chang'e
6,194
619
70
7
0
225,057
0
L
Cthulhu
6,813
681
88
9
0
219,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role