Player Matchup

Loki
Loki
Krauloth
Loki
Level 62
God Stats
1W - 4L
1,082 SR
Queue Stats
283W - 269L
1,472 Elo+
Party 1
Thoth
Thoth
Maglesh
Thoth
Level 60
God Stats
1W - 11L
1,128 SR
Queue Stats
136W - 203L
1,386 Elo+
Party 1
Achilles
Achilles
SH4DOW343UwU
Achilles
Level 79
God Stats
6W - 9L
1,305 SR
Queue Stats
272W - 268L
1,433 Elo+
Solo
Hou Yi
Hou Yi
StronG-007pty
Hou Yi
Level 101
God Stats
1W - 7L
1,176 SR
Queue Stats
873W - 895L
1,521 Elo+
Solo
Cabrakan
Cabrakan
UN MANCO 8v
Cabrakan
Level 142
God Stats
1W - 2L
1,265 SR
Queue Stats
482W - 466L
1,377 Elo+
Solo
Team Averages
Level 89
1,191 SR
1,438 Elo+

VS

Team Averages
Level 89
1,637 SR
1,471 Elo+
Apollo
Apollo
KakarotUchihaGG
Apollo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 50L
1,504 Elo+
Party 2
Hel
Hel
NovaCreation
Hel
Level 61
God Stats
7W - 5L
1,750 SR
Queue Stats
108W - 85L
1,473 Elo+
Party 2
Jormungandr
Jormungandr
Seraphim2117
Jormungandr
Level 115
God Stats
5W - 2L
1,591 SR
Queue Stats
324W - 336L
1,497 Elo+
Solo
Arachne
Arachne
TCF-Goon
Arachne
Level 63
God Stats
36W - 22L
1,721 SR
Queue Stats
211W - 218L
1,423 Elo+
Solo
Discordia
Discordia
playingsad
Discordia
Level 82
God Stats
20W - 16L
1,624 SR
Queue Stats
186W - 212L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 4 / 1
6,290
419
6,478
11,780
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
Maglesh
Thoth
12
0 / 7 / 0
6,718
448
3,705
9,399
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
SH4DOW343UwU
Achilles
13
3 / 3 / 0
8,187
546
7,932
15,632
13,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 0
7,310
487
3,578
8,461
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
UN MANCO 8v
Cabrakan
10
0 / 2 / 0
5,558
371
3,318
10,624
9,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,226
548
7,698
8,972
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
0 / 0 / 9
7,917
528
3,043
6,233
3,122
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jormungandr
Seraphim2117
Jormungandr
15
2 / 2 / 5
8,544
570
8,441
10,757
11,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
TCF-Goon
Arachne
16
8 / 0 / 4
9,016
601
10,202
10,545
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
playingsad
Discordia
14
3 / 1 / 3
8,655
577
6,480
6,025
1,797
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
17
17
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Loki
0
4
1
0.13
L
Thoth
Maglesh
Thoth
0
7
0
0
W
0
0
9
4.5
L
Achilles
SH4DOW343UwU
Achilles
3
3
0
1
W
Jormungandr
Seraphim2117
Jormungandr
2
2
5
2.25
L
0
1
0
0
W
Arachne
TCF-Goon
Arachne
8
0
4
10
L
Cabrakan
UN MANCO 8v
Cabrakan
0
2
0
0
W
Discordia
playingsad
Discordia
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,011
Damage
35,864
55,896
Taken
42,532
32,284
Mitigated
24,433
13,447
Healing
17,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,698
5,077
0
2,676
8,972
2,954
2,642
2,741
6,231
0
63,142
L
Loki
6,478
1,073
0
3,883
11,780
3,576
0
2,941
8,839
0
51,829
L
Thoth
Maglesh
Thoth
3,705
363
0
500
9,399
3,115
0
4,700
4,699
42,474
0
W
3,043
476
4,491
3,392
6,233
3,122
458
2,516
3,717
17,861
0
L
Achilles
SH4DOW343UwU
Achilles
7,932
2,267
0
3,516
15,632
13,011
0
5,969
9,663
0
54,986
W
Jormungandr
Seraphim2117
Jormungandr
8,441
3,045
0
898
10,757
11,857
176
221
10,536
56,637
1,654
L
3,578
964
0
2,205
8,461
2,854
245
1,435
7,026
0
56,670
W
Arachne
TCF-Goon
Arachne
10,202
7,906
78
3,313
10,545
4,703
0
468
10,077
0
66,000
L
Cabrakan
UN MANCO 8v
Cabrakan
3,318
457
63
3,280
10,624
9,728
0
1,884
8,740
21,558
3,845
W
Discordia
playingsad
Discordia
6,480
283
0
2,345
6,025
1,797
76
933
5,092
55,276
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
42,358
407
Minions Killed
431
0
Camps Cleared
0
1,321,533
Distance Traveled
1,463,644
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,226
548
116
8
0
292,665
4
L
Loki
6,290
419
68
5
0
337,549
2
L
Thoth
6,718
448
102
7
0
256,307
4
W
Hel
7,917
528
24
2
0
325,306
4
L
Achilles
8,187
546
89
6
0
265,142
0
W
Jormungandr
8,544
570
96
6
0
233,248
0
L
Hou Yi
7,310
487
110
7
0
263,113
3
W
Arachne
9,016
601
108
7
0
330,692
0
L
Cabrakan
5,558
371
38
3
0
199,422
0
W
Discordia
8,655
577
87
6
0
281,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role