Player Matchup

Nemesis
Nemesis
Ellipsism93
Nemesis
Level 108
God Stats
1W - 2L
1,187 SR
Queue Stats
133W - 130L
1,512 Elo+
Party 2
Izanami
Izanami
MojaiBros
Izanami
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 117L
1,529 Elo+
Party 2
Chaac
Chaac
Ryzuel
Chaac
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 116L
1,740 Elo+
Solo
Cerberus
Cerberus
VargasD
Cerberus
Level 108
God Stats
2W - 5L
1,755 SR
Queue Stats
93W - 90L
1,459 Elo+
Party 2
Ra
Ra
g0d0fValor
Ra
Level 63
God Stats
1W - 0L
1,346 SR
Queue Stats
16W - 41L
1,308 Elo+
Solo
Team Averages
Level 83
1,458 SR
1,510 Elo+

VS

Team Averages
Level 114
1,436 SR
1,504 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Rexoar
Ares
Level 105
God Stats
1W - 8L
1,540 SR
Queue Stats
88W - 62L
1,558 Elo+
Solo
Arachne
Arachne
lovetenis
Arachne
Level 129
God Stats
2W - 7L
1,270 SR
Queue Stats
254W - 234L
1,485 Elo+
Solo
Athena
Athena
noah06-09
Athena
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,479 Elo+
Party 1
Hel
Hel
xXHamidou3112Xx
Hel
Level 124
God Stats
5W - 5L
1,370 SR
Queue Stats
120W - 123L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ellipsism93
Nemesis
7
0 / 0 / 1
3,874
646
1,350
4,074
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
MojaiBros
Izanami
8
1 / 0 / 2
4,459
743
1,734
2,500
757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chaac
Ryzuel
Chaac
7
1 / 3 / 0
4,202
700
1,859
6,226
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
VargasD
Cerberus
7
3 / 0 / 1
4,628
771
2,682
4,112
1,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 1
3,860
643
1,679
3,752
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 1 / 0
3,886
648
1,834
2,817
689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
Rexoar
Ares
8
3 / 1 / 0
4,788
798
5,007
4,756
4,327
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
lovetenis
Arachne
3
0 / 0 / 1
3,152
525
359
882
189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
noah06-09
Athena
6
0 / 2 / 0
3,521
587
1,952
5,241
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
3 / 1 / 0
4,829
805
2,900
3,596
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
6
6
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Nemesis
Ellipsism93
Nemesis
0
0
1
0.5
W
Izanami
MojaiBros
Izanami
1
0
2
2
L
Ares
Rexoar
Ares
3
1
0
3
W
Chaac
Ryzuel
Chaac
1
3
0
0.33
W
Cerberus
VargasD
Cerberus
3
0
1
3.5
W
0
3
1
0.17
L
Arachne
lovetenis
Arachne
0
0
1
0.5
L
Athena
noah06-09
Athena
0
2
0
0
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,304
Damage
12,052
20,664
Taken
17,292
7,016
Mitigated
9,199
5,834
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,834
857
0
978
2,817
689
0
1,058
1,759
0
22,450
W
Nemesis
Ellipsism93
Nemesis
1,350
510
0
213
4,074
1,225
0
478
3,596
0
27,063
W
Izanami
MojaiBros
Izanami
1,734
1,320
0
963
2,500
757
0
1,034
1,466
0
27,896
L
Ares
Rexoar
Ares
5,007
989
0
750
4,756
4,327
0
0
4,756
25,953
650
W
Chaac
Ryzuel
Chaac
1,859
713
0
1,860
6,226
2,389
0
4,622
1,604
0
21,931
W
Cerberus
VargasD
Cerberus
2,682
217
0
1,714
4,112
1,602
0
898
3,214
8,005
0
W
1,679
161
96
988
3,752
1,043
0
2,542
1,210
20,723
0
L
Arachne
lovetenis
Arachne
359
271
0
532
882
189
0
195
687
0
5,081
L
Athena
noah06-09
Athena
1,952
946
0
916
5,241
3,062
0
1,460
3,781
9,427
0
L
2,900
95
116
1,671
3,596
932
0
1,648
1,948
25,591
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,023
Gold Earned
20,176
212
Minions Killed
175
0
Camps Cleared
0
694,915
Distance Traveled
592,644
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,886
648
44
7
0
116,041
0
W
Nemesis
3,874
646
57
10
0
148,606
0
W
Izanami
4,459
743
63
11
0
124,869
0
L
Ares
4,788
798
45
8
0
128,838
0
W
Chaac
4,202
700
46
8
0
137,032
0
W
Cerberus
4,628
771
13
2
0
148,933
0
W
Ra
3,860
643
33
6
0
135,475
0
L
Arachne
3,152
525
9
2
0
59,193
0
L
Athena
3,521
587
18
3
0
157,453
2
L
Hel
4,829
805
59
10
0
131,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role