Player Matchup

Arachne
Arachne
Hugomok121
Arachne
Level 69
God Stats
0W - 1L
1,750 SR
Queue Stats
6W - 4L
1,472 Elo+
Party 1
Medusa
Medusa
Kingleo144
Medusa
Level 42
God Stats
3W - 2L
1,658 SR
Queue Stats
22W - 37L
1,418 Elo+
Solo
Neith
Neith
Tako1651
Neith
Level 100
God Stats
5W - 5L
1,413 SR
Queue Stats
36W - 58L
1,342 Elo+
Solo
Zhong Kui
Zhong Kui
Zacx12
Zhong Kui
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 86L
1,444 Elo+
Solo
Atlas
Atlas
l Soup I
Atlas
Level 26
God Stats
0W - 2L
1,661 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
Team Averages
Level 60
1,596 SR
1,384 Elo+

VS

Team Averages
Level 77
1,560 SR
1,404 Elo+
Chaac
Chaac
LittleToot247
Chaac
Level 86
God Stats
2W - 0L
1,877 SR
Queue Stats
29W - 21L
1,317 Elo+
Solo
Cthulhu
Cthulhu
Yukzfr
Cthulhu
Level 24
God Stats
3W - 5L
1,358 SR
Queue Stats
18W - 30L
1,341 Elo+
Party 2
Tiamat
Tiamat
bradfordsama
Tiamat
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 170L
1,479 Elo+
Party 3
Neith
Neith
eve-anais
Neith
Level 68
God Stats
127W - 129L
1,420 SR
Queue Stats
127W - 134L
1,395 Elo+
Party 2
Tsukuyomi
Tsukuyomi
toothless925
Tsukuyomi
Level 100
God Stats
30W - 18L
1,643 SR
Queue Stats
141W - 131L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hugomok121
Arachne
10
3 / 1 / 0
5,590
508
2,424
7,361
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
Kingleo144
Medusa
8
0 / 3 / 0
4,510
410
3,285
5,666
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
Tako1651
Neith
9
1 / 4 / 1
5,454
496
3,950
5,959
1,654
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Zacx12
Zhong Kui
10
0 / 0 / 0
5,538
503
3,290
5,807
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
l Soup I
Atlas
7
0 / 6 / 0
4,780
435
2,240
10,723
4,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,962
633
4,047
7,099
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Yukzfr
Cthulhu
11
4 / 0 / 4
6,111
556
8,736
8,120
5,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
12
0 / 1 / 0
6,319
574
2,535
4,702
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
eve-anais
Neith
12
5 / 0 / 4
6,670
606
4,327
3,292
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
toothless925
Tsukuyomi
11
2 / 2 / 1
6,079
553
2,696
6,320
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
13
14
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Hugomok121
Arachne
3
1
0
3
L
Medusa
Kingleo144
Medusa
0
3
0
0
W
2
1
1
2.5
L
Neith
Tako1651
Neith
1
4
1
0.38
W
Cthulhu
Yukzfr
Cthulhu
4
0
4
6
L
Zhong Kui
Zacx12
Zhong Kui
0
0
0
0
W
Tiamat
0
1
0
0
W
Neith
eve-anais
Neith
5
0
4
7
L
Atlas
l Soup I
Atlas
0
6
0
0
W
Tsukuyomi
toothless925
Tsukuyomi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,189
Damage
22,341
35,516
Taken
29,533
13,542
Mitigated
15,006
9,774
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Hugomok121
Arachne
2,424
1,418
0
2,390
7,361
2,554
0
452
6,909
0
20,390
L
Medusa
Kingleo144
Medusa
3,285
1,693
0
1,295
5,666
1,439
0
2,319
3,099
0
24,615
W
4,047
479
0
3,149
7,099
4,219
449
0
7,099
0
40,552
L
Neith
Tako1651
Neith
3,950
1,680
0
1,704
5,959
1,654
0
593
5,308
0
28,943
W
Cthulhu
Yukzfr
Cthulhu
8,736
938
49
2,590
8,120
5,656
348
2,245
5,875
29,001
0
L
Zhong Kui
Zacx12
Zhong Kui
3,290
316
0
2,735
5,807
3,432
0
2,197
3,556
38,580
0
W
Tiamat
2,535
0
0
1,618
4,702
2,175
0
1,869
2,833
37,994
2,592
W
Neith
eve-anais
Neith
4,327
1,290
0
741
3,292
1,026
1,289
1,131
2,161
0
37,664
L
Atlas
l Soup I
Atlas
2,240
1,085
0
1,650
10,723
4,463
0
4,521
5,458
14,338
0
W
Tsukuyomi
toothless925
Tsukuyomi
2,696
343
0
3,306
6,320
1,930
0
285
6,035
0
40,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,872
Gold Earned
32,141
205
Minions Killed
355
0
Camps Cleared
0
1,049,168
Distance Traveled
1,101,876
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,590
508
45
4
0
255,357
0
L
Medusa
4,510
410
31
3
0
205,798
0
W
Chaac
6,962
633
78
7
0
186,571
2
L
Neith
5,454
496
49
4
0
150,584
0
W
Cthulhu
6,111
556
47
4
0
228,283
3
L
Zhong Kui
5,538
503
62
6
0
209,575
0
W
Tiamat
6,319
574
85
8
0
231,330
0
W
Neith
6,670
606
74
7
0
181,892
0
L
Atlas
4,780
435
18
2
0
227,854
0
W
Tsukuyomi
6,079
553
71
6
0
273,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role