Player Matchup

Cliodhna
Cliodhna
Norrh lagoon
Cliodhna
Level 123
God Stats
1W - 0L
1,196 SR
Queue Stats
31W - 32L
1,480 Elo+
Party 2
Guan Yu
Guan Yu
Square567
Guan Yu
Level 144
God Stats
3W - 2L
1,598 SR
Queue Stats
125W - 108L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
famineparty
Kukulkan
Level 60
God Stats
4W - 1L
1,608 SR
Queue Stats
38W - 37L
1,469 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ghostturtel
Kumbhakarna
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
174W - 163L
1,463 Elo+
Solo
Chiron
Chiron
ix0r51324
Chiron
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 124L
1,418 Elo+
Solo
Team Averages
Level 103
1,480 SR
1,466 Elo+

VS

Team Averages
Level 100
1,513 SR
1,489 Elo+
Thoth
Thoth
DomiThicc69
Thoth
Level 113
God Stats
13W - 17L
1,462 SR
Queue Stats
137W - 122L
1,521 Elo+
Solo
Anhur
Anhur
PrincessAnnie18
Anhur
Level 141
God Stats
7W - 4L
1,588 SR
Queue Stats
13W - 9L
1,552 Elo+
Party 1
Thor
Thor
Semih2904
Thor
Level 85
God Stats
7W - 12L
1,423 SR
Queue Stats
24W - 31L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
WildZenu
Kuzenbo
Level 18
God Stats
11W - 9L
1,525 SR
Queue Stats
19W - 21L
1,503 Elo+
Party 1
Anubis
Anubis
iamryaniam
Anubis
Level 141
God Stats
27W - 24L
1,569 SR
Queue Stats
162W - 162L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Norrh lagoon
Cliodhna
18
7 / 0 / 5
10,101
561
10,506
12,394
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Square567
Guan Yu
19
6 / 0 / 2
11,548
642
8,252
11,804
10,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
famineparty
Kukulkan
14
0 / 7 / 1
8,771
487
4,306
9,893
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
ghostturtel
Kumbhakarna
15
2 / 0 / 7
10,002
556
8,094
15,141
12,387
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
ix0r51324
Chiron
15
2 / 3 / 3
8,545
475
7,049
10,930
3,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 0
11,111
617
10,066
8,071
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 0
8,212
456
12,014
13,025
4,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
8
0 / 1 / 2
6,197
344
1,073
5,717
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kuzenbo
WildZenu
Kuzenbo
13
0 / 3 / 2
7,908
439
6,158
14,955
16,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
iamryaniam
Anubis
15
1 / 9 / 1
8,779
488
7,865
15,732
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
17
Kills
10
10
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
6
1
0
6
W
Cliodhna
Norrh lagoon
Cliodhna
7
0
5
9.5
L
3
3
0
1
L
Thor
0
1
2
1
W
Guan Yu
Square567
Guan Yu
6
0
2
7
L
Kuzenbo
WildZenu
Kuzenbo
0
3
2
0.33
W
Kukulkan
famineparty
Kukulkan
0
7
1
0.07
W
Kumbhakarna
ghostturtel
Kumbhakarna
2
0
7
5.5
L
Anubis
iamryaniam
Anubis
1
9
1
0.17
W
Chiron
ix0r51324
Chiron
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,207
Damage
37,176
60,162
Taken
57,500
32,255
Mitigated
32,302
26,436
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,066
127
0
676
8,071
2,841
0
3,082
4,965
76,289
348
W
Cliodhna
Norrh lagoon
Cliodhna
10,506
1,502
0
10,637
12,394
4,195
0
3,291
8,923
0
102,063
L
12,014
6,071
0
4,782
13,025
4,646
404
3,246
9,779
0
72,865
L
Thor
1,073
244
0
1,000
5,717
1,821
0
162
5,555
0
24,287
W
Guan Yu
Square567
Guan Yu
8,252
961
200
8,632
11,804
10,347
149
4,994
6,810
0
91,569
L
Kuzenbo
WildZenu
Kuzenbo
6,158
2,544
0
3,642
14,955
16,859
17
3,685
11,270
23,368
1,125
W
Kukulkan
famineparty
Kukulkan
4,306
341
0
230
9,893
1,516
0
8,218
943
58,802
1,932
W
Kumbhakarna
ghostturtel
Kumbhakarna
8,094
1,119
0
2,834
15,141
12,387
276
4,205
10,892
32,178
2,601
L
Anubis
iamryaniam
Anubis
7,865
275
0
4,605
15,732
6,135
85
1,351
14,341
69,697
0
W
Chiron
ix0r51324
Chiron
7,049
2,456
1,102
2,801
10,930
3,810
512
1,894
8,990
0
59,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,967
Gold Earned
42,207
567
Minions Killed
465
0
Camps Cleared
0
1,837,616
Distance Traveled
1,496,814
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,111
617
168
9
0
385,757
0
W
Cliodhna
10,101
561
144
8
0
457,372
0
L
Anhur
8,212
456
109
6
0
312,940
0
L
Thor
6,197
344
49
3
0
193,091
0
W
Guan Yu
11,548
642
140
8
0
360,826
0
L
Kuzenbo
7,908
439
32
2
0
343,276
0
W
Kukulkan
8,771
487
110
6
0
317,861
0
W
Kumbhakarna
10,002
556
54
3
0
357,819
0
L
Anubis
8,779
488
107
6
0
261,750
8
W
Chiron
8,545
475
119
7
0
343,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role