Player Matchup

Awilix
Awilix
DarkDecimater
Awilix
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,474 Elo+
Party 2
He Bo
He Bo
Mdr105
He Bo
Level 88
God Stats
2W - 1L
1,601 SR
Queue Stats
181W - 171L
1,488 Elo+
Party 2
Sylvanus
Sylvanus
Terraxilius
Sylvanus
Level 108
God Stats
4W - 2L
1,576 SR
Queue Stats
213W - 193L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
iDJ7
Jormungandr
Level 68
God Stats
1W - 2L
1,365 SR
Queue Stats
138W - 127L
1,486 Elo+
Party 1
Artemis
Artemis
sNaRxcom3tz
Artemis
Level 84
God Stats
3W - 4L
1,692 SR
Queue Stats
127W - 104L
1,517 Elo+
Party 1
Team Averages
Level 87
1,547 SR
1,489 Elo+

VS

Team Averages
Level 122
1,393 SR
1,471 Elo+
Fenrir
Fenrir
JoshT5554
Fenrir
Level 142
God Stats
0W - 3L
1,168 SR
Queue Stats
188W - 238L
1,507 Elo+
Solo
Martichoras
Martichoras
Steamrolled82
Martichoras
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Poseidon
Poseidon
TheDarles
Poseidon
Level 104
God Stats
59W - 37L
1,529 SR
Queue Stats
829W - 809L
1,519 Elo+
Solo
Terra
Terra
TreyOcho01
Terra
Level 62
God Stats
1W - 3L
1,234 SR
Queue Stats
242W - 264L
1,411 Elo+
Solo
Guan Yu
Guan Yu
WhiteSilence313
Guan Yu
Level 175
God Stats
5W - 7L
1,534 SR
Queue Stats
342W - 356L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 7
9,122
608
6,107
11,671
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Mdr105
He Bo
13
3 / 4 / 6
8,131
542
4,504
7,348
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Terraxilius
Sylvanus
12
1 / 1 / 6
6,896
460
8,553
12,415
8,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
iDJ7
Jormungandr
13
1 / 3 / 2
7,836
522
9,927
16,161
11,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
sNaRxcom3tz
Artemis
14
4 / 3 / 4
7,873
525
11,105
11,229
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JoshT5554
Fenrir
15
3 / 5 / 6
8,284
552
7,163
15,172
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Martichoras
Steamrolled82
Martichoras
9
0 / 3 / 2
6,051
403
5,514
8,267
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
TheDarles
Poseidon
17
9 / 2 / 0
9,975
665
11,616
8,058
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Terra
13
2 / 1 / 3
7,832
522
6,956
12,734
8,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
1 / 3 / 3
7,973
532
9,133
15,269
14,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
14
Kills
15
15
Deaths
14
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
Fenrir
JoshT5554
Fenrir
3
5
6
1.2
W
He Bo
Mdr105
He Bo
3
4
6
1.5
L
Martichoras
Steamrolled82
Martichoras
0
3
2
0.33
W
Sylvanus
Terraxilius
Sylvanus
1
1
6
4
L
Poseidon
TheDarles
Poseidon
9
2
0
4.5
L
Terra
2
1
3
3.5
L
1
3
3
0.83
W
Jormungandr
iDJ7
Jormungandr
1
3
2
0.67
W
Artemis
sNaRxcom3tz
Artemis
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,196
Damage
40,382
58,824
Taken
59,500
30,187
Mitigated
34,255
18,808
Healing
21,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,107
2,404
0
1,969
11,671
4,351
20
3,128
8,365
0
49,870
L
Fenrir
JoshT5554
Fenrir
7,163
1,926
0
4,887
15,172
6,203
0
3,548
11,378
0
61,565
W
He Bo
Mdr105
He Bo
4,504
141
0
860
7,348
2,127
502
3,586
3,348
39,166
0
L
Martichoras
Steamrolled82
Martichoras
5,514
1,419
0
722
8,267
2,786
0
1,587
6,680
0
34,808
W
Sylvanus
Terraxilius
Sylvanus
8,553
2,574
2,816
4,986
12,415
8,535
411
5,011
7,236
31,922
14,294
L
Poseidon
TheDarles
Poseidon
11,616
1,892
0
2,671
8,058
2,500
504
2,103
5,514
83,337
2,242
L
Terra
6,956
595
3,415
5,199
12,734
8,429
120
4,055
8,614
25,333
0
L
9,133
573
153
4,709
15,269
14,337
0
7,877
6,591
371
50,415
W
Jormungandr
iDJ7
Jormungandr
9,927
3,450
0
3,915
16,161
11,100
0
2,478
13,491
48,259
4,980
W
Artemis
sNaRxcom3tz
Artemis
11,105
5,217
0
4,262
11,229
4,074
0
3,614
7,555
0
47,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,858
Gold Earned
40,115
394
Minions Killed
434
0
Camps Cleared
0
1,447,551
Distance Traveled
1,511,155
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,122
608
74
5
0
377,152
3
L
Fenrir
8,284
552
97
6
0
332,358
0
W
He Bo
8,131
542
90
6
0
280,830
0
L
Martichoras
6,051
403
62
4
0
198,345
1
W
Sylvanus
6,896
460
82
5
0
261,519
0
L
Poseidon
9,975
665
148
10
0
349,016
5
L
Terra
7,832
522
34
2
0
317,410
6
L
Guan Yu
7,973
532
93
6
0
314,026
5
W
Jormungandr
7,836
522
89
6
0
244,887
2
W
Artemis
7,873
525
59
4
0
283,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role