Player Matchup

Awilix
Awilix
LTzus
Awilix
Level 108
God Stats
3W - 1L
1,635 SR
Queue Stats
12W - 12L
1,533 Elo+
Party 1
Hercules
Hercules
LittleG15
Hercules
Level 74
God Stats
1W - 3L
1,254 SR
Queue Stats
16W - 19L
1,485 Elo+
Party 1
Chang'e
Chang'e
RedDemonCrazy
Chang'e
Level 120
God Stats
8W - 10L
1,612 SR
Queue Stats
127W - 126L
1,528 Elo+
Solo
Bacchus
Bacchus
SkellyBelly5280
Bacchus
Level 105
God Stats
5W - 6L
1,624 SR
Queue Stats
181W - 169L
1,499 Elo+
Solo
Neith
Neith
Temperatez
Neith
Level 100
God Stats
2W - 4L
1,224 SR
Queue Stats
18W - 18L
1,506 Elo+
Party 1
Team Averages
Level 101
1,470 SR
1,510 Elo+

VS

Team Averages
Level 124
1,588 SR
1,487 Elo+
Mulan
Mulan
BUILDAWALL44
Mulan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 93L
1,471 Elo+
Party 2
Merlin
Merlin
Can-a-duh
Merlin
Level 126
God Stats
3W - 4L
1,558 SR
Queue Stats
148W - 152L
1,471 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MGRash
Kumbhakarna
Level 177
God Stats
2W - 2L
1,769 SR
Queue Stats
307W - 306L
1,508 Elo+
Solo
Rama
Rama
TheWhiteEclipse
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 216L
1,461 Elo+
Solo
Da Ji
Da Ji
yosoyjuancamanei
Da Ji
Level 157
God Stats
5W - 6L
1,613 SR
Queue Stats
174W - 161L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LTzus
Awilix
14
8 / 0 / 5
7,963
613
7,641
8,590
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
LittleG15
Hercules
12
3 / 1 / 3
7,632
587
4,938
10,074
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
12
6 / 1 / 5
8,320
640
8,701
8,556
2,653
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 0 / 8
7,052
542
4,201
8,004
6,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Neith
12
0 / 0 / 5
7,142
549
4,737
5,211
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,379
568
5,373
9,467
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Can-a-duh
Merlin
11
0 / 4 / 0
6,046
465
2,552
6,497
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
MGRash
Kumbhakarna
10
0 / 3 / 0
6,116
470
4,420
12,937
10,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 3 / 1
6,178
475
4,263
6,605
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 7 / 2
5,430
418
5,004
10,800
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
18
Kills
2
2
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Merlin
Can-a-duh
Merlin
0
4
0
0
W
Awilix
LTzus
Awilix
8
0
5
10.5
W
Hercules
LittleG15
Hercules
3
1
3
4.5
L
Kumbhakarna
MGRash
Kumbhakarna
0
3
0
0
W
Chang'e
6
1
5
8.5
W
1
0
8
5
W
Neith
0
0
5
2.5
L
0
3
1
0.17
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,218
Damage
21,612
40,435
Taken
46,306
23,938
Mitigated
22,319
15,992
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,373
701
0
2,381
9,467
4,620
0
1,158
8,041
0
50,573
L
Merlin
Can-a-duh
Merlin
2,552
97
0
676
6,497
1,804
0
4,254
2,243
35,698
0
W
Awilix
LTzus
Awilix
7,641
3,129
0
1,561
8,590
3,582
0
1,413
7,177
0
57,284
W
Hercules
LittleG15
Hercules
4,938
1,790
0
4,967
10,074
9,196
0
1,241
8,833
0
47,758
L
Kumbhakarna
MGRash
Kumbhakarna
4,420
368
0
1,611
12,937
10,129
0
2,472
10,422
29,248
475
W
Chang'e
8,701
1,107
1,000
4,944
8,556
2,653
583
1,835
6,721
50,990
977
W
4,201
731
0
1,157
8,004
6,854
0
1,832
6,172
20,096
0
W
Neith
4,737
1,358
0
2,363
5,211
1,653
1,082
858
4,353
0
55,038
L
4,263
2,904
0
1,428
6,605
2,004
0
1,016
5,546
0
41,245
L
5,004
811
0
890
10,800
3,762
0
3,941
6,755
0
26,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
31,149
398
Minions Killed
344
0
Camps Cleared
0
1,322,354
Distance Traveled
1,206,362
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,379
568
100
8
0
266,675
0
L
Merlin
6,046
465
80
6
0
251,384
1
W
Awilix
7,963
613
82
6
0
324,781
0
W
Hercules
7,632
587
97
7
0
262,507
8
L
Kumbhakarna
6,116
470
36
3
0
243,150
2
W
Chang'e
8,320
640
91
7
0
239,736
0
W
Bacchus
7,052
542
31
2
0
275,636
6
W
Neith
7,142
549
97
7
0
219,694
0
L
Rama
6,178
475
87
7
0
215,653
2
L
Da Ji
5,430
418
41
3
0
229,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role