Player Matchup

Ra
Ra
 
Ra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
JohnnyIsTrolling
Amaterasu
Level 128
God Stats
2W - 0L
1,697 SR
Queue Stats
58W - 53L
1,401 Elo+
Solo
Bakasura
Bakasura
VultureCarrion
Bakasura
Level 105
God Stats
25W - 12L
1,636 SR
Queue Stats
146W - 128L
1,512 Elo+
Solo
Medusa
Medusa
xUndead-Clipz_x3
Medusa
Level 128
God Stats
5W - 3L
1,598 SR
Queue Stats
85W - 67L
1,533 Elo+
Solo
Team Averages
Level 125
1,586 SR
1,489 Elo+

VS

Team Averages
Level 121
1,504 SR
1,467 Elo+
Mulan
Mulan
GallowsHumuor
Mulan
Level 142
God Stats
12W - 18L
1,409 SR
Queue Stats
79W - 85L
1,464 Elo+
Solo
Ah Puch
Ah Puch
IamJoeLeader
Ah Puch
Level 94
God Stats
24W - 16L
1,647 SR
Queue Stats
121W - 111L
1,418 Elo+
Solo
Ratatoskr
Ratatoskr
Kuzis
Ratatoskr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 119L
1,464 Elo+
Solo
Achilles
Achilles
Rochaid
Achilles
Level 112
God Stats
13W - 6L
1,606 SR
Queue Stats
208W - 198L
1,469 Elo+
Solo
Ishtar
Ishtar
Und3rArmour12846
Ishtar
Level 128
God Stats
2W - 4L
1,356 SR
Queue Stats
313W - 308L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 0 / 1
4,527
647
372
2,546
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chaac
 
Chaac
7
1 / 0 / 2
4,128
590
2,757
4,190
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
8
0 / 1 / 0
4,227
604
1,054
5,431
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
7
0 / 0 / 0
3,945
564
628
5,406
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

8
2 / 0 / 0
4,540
649
2,581
2,999
710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,614
802
2,746
4,891
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ah Puch
IamJoeLeader
Ah Puch
7
0 / 1 / 0
4,584
655
1,684
2,038
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Kuzis
Ratatoskr
7
0 / 0 / 0
4,013
573
1,350
4,877
1,412
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
Rochaid
Achilles
7
0 / 1 / 0
4,121
589
1,374
4,593
2,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

3
0 / 1 / 0
3,092
442
823
1,862
374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
1
0.5
W
Chaac
 
Chaac
1
0
2
2
L
1
0
0
1
L
Ah Puch
IamJoeLeader
Ah Puch
0
1
0
0
W
Amaterasu
0
1
0
0
L
Ratatoskr
Kuzis
Ratatoskr
0
0
0
0
L
Achilles
Rochaid
Achilles
0
1
0
0
L
0
1
0
0
W
Bakasura
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,392
Damage
7,977
20,572
Taken
18,261
8,744
Mitigated
6,525
9,323
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
372
0
110
1,355
2,546
707
0
1,434
1,112
25,373
467
W
Chaac
 
Chaac
2,757
384
0
976
4,190
2,251
0
250
3,940
0
19,599
L
2,746
701
0
2,100
4,891
1,927
14
0
4,891
0
34,843
L
Ah Puch
IamJoeLeader
Ah Puch
1,684
0
0
739
2,038
547
0
250
1,746
29,419
0
W
Amaterasu
1,054
651
0
1,643
5,431
3,383
0
0
5,431
0
23,576
L
Ratatoskr
Kuzis
Ratatoskr
1,350
250
0
1,990
4,877
1,412
0
58
4,746
0
22,848
L
Achilles
Rochaid
Achilles
1,374
204
0
1,289
4,593
2,265
0
0
4,593
0
9,724
L
823
731
0
983
1,862
374
0
0
1,862
0
6,460
W
Bakasura
628
489
0
4,378
5,406
1,693
0
0
5,406
0
18,048
W
2,581
1,116
0
861
2,999
710
26
0
2,999
0
26,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,367
Gold Earned
21,424
238
Minions Killed
206
0
Camps Cleared
0
786,773
Distance Traveled
625,700
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,527
647
66
9
0
143,001
0
W
Chaac
4,128
590
28
4
0
172,506
2
L
Mulan
5,614
802
80
11
0
135,921
2
L
Ah Puch
4,584
655
51
7
0
136,224
0
W
Amaterasu
4,227
604
48
7
0
159,672
1
L
Ratatoskr
4,013
573
43
6
0
160,030
2
L
Achilles
4,121
589
21
3
0
155,029
2
L
Ishtar
3,092
442
11
2
0
38,496
0
W
Bakasura
3,945
564
49
7
0
172,865
0
W
Medusa
4,540
649
47
7
0
138,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role