Player Matchup

Hou Yi
Hou Yi
Acareless
Hou Yi
Level 156
God Stats
24W - 4L
1,896 SR
Queue Stats
2,447W - 254L
1,882 Elo+
Party 1
Zhong Kui
Zhong Kui
Blibili丶DDD
Zhong Kui
Level 115
God Stats
13W - 1L
1,914 SR
Queue Stats
721W - 226L
1,851 Elo+
Party 1
Vamana
Vamana
SquareDevil
Vamana
Level 148
God Stats
6W - 3L
1,860 SR
Queue Stats
841W - 143L
1,869 Elo+
Party 1
Hera
Hera
听风执酒
Hera
Level 141
God Stats
37W - 7L
1,814 SR
Queue Stats
875W - 159L
1,808 Elo+
Party 1
Odin
Odin
我希望鱼儿喜欢我
Odin
Level 156
God Stats
4W - 0L
1,723 SR
Queue Stats
275W - 220L
1,592 Elo+
Party 1
Team Averages
Level 143
1,841 SR
1,800 Elo+

VS

Team Averages
Level 143
1,462 SR
1,517 Elo+
Agni
Agni
AOTAngel88M
Agni
Level 127
God Stats
0W - 2L
1,240 SR
Queue Stats
43W - 35L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChaosCleopatra
Tsukuyomi
Level 181
God Stats
7W - 6L
1,616 SR
Queue Stats
586W - 620L
1,488 Elo+
Solo
Xing Tian
Xing Tian
ChulaSithMaster
Xing Tian
Level 158
God Stats
0W - 5L
1,113 SR
Queue Stats
337W - 348L
1,497 Elo+
Party 2
Janus
Janus
LadyMarbles
Janus
Level 146
God Stats
7W - 9L
1,533 SR
Queue Stats
549W - 528L
1,501 Elo+
Party 2
Hades
Hades
yksuna
Hades
Level 103
God Stats
2W - 1L
1,806 SR
Queue Stats
127W - 110L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Acareless
Hou Yi
20
12 / 1 / 17
11,897
991
17,633
7,368
4,117
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Blibili丶DDD
Zhong Kui
17
8 / 3 / 14
10,583
882
13,521
8,325
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Vamana
16
4 / 5 / 23
9,996
833
9,992
13,982
14,141
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
7 / 1 / 20
11,413
951
15,416
7,133
2,887
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
1 / 3 / 25
9,471
789
3,921
9,457
8,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
8,410
701
4,797
7,210
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ChaosCleopatra
Tsukuyomi
15
2 / 6 / 4
8,604
717
5,542
12,090
7,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xing Tian
ChulaSithMaster
Xing Tian
14
0 / 6 / 6
8,080
673
4,396
20,473
14,108
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 7 / 3
9,457
788
7,690
10,180
3,430
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
yksuna
Hades
16
3 / 8 / 5
8,645
720
7,772
15,957
8,875
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
34
32
Kills
10
13
Deaths
32
99
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Hou Yi
Acareless
Hou Yi
12
1
17
20.5
W
Zhong Kui
Blibili丶DDD
Zhong Kui
8
3
14
5
L
Tsukuyomi
ChaosCleopatra
Tsukuyomi
2
6
4
0.67
L
Xing Tian
ChulaSithMaster
Xing Tian
0
6
6
0.5
L
4
7
3
0.79
W
Vamana
4
5
23
3.1
L
Hades
yksuna
Hades
3
8
5
0.69
W
7
1
20
17
W
1
3
25
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,483
Damage
30,197
46,265
Taken
65,910
36,269
Mitigated
36,149
14,388
Healing
10,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,797
133
87
186
7,210
2,100
0
3,628
3,302
12,880
511
W
Hou Yi
Acareless
Hou Yi
17,633
5,141
1,187
3,362
7,368
4,117
1,863
3,373
3,889
0
40,396
W
Zhong Kui
Blibili丶DDD
Zhong Kui
13,521
4,606
681
2,168
8,325
6,518
2,753
6,198
1,938
30,442
1,823
L
Tsukuyomi
ChaosCleopatra
Tsukuyomi
5,542
517
877
850
12,090
7,636
0
3,707
8,010
0
17,059
L
Xing Tian
ChulaSithMaster
Xing Tian
4,396
244
343
3,203
20,473
14,108
0
9,812
9,919
11,477
465
L
7,690
112
355
327
10,180
3,430
0
2,540
7,343
26,408
378
W
Vamana
9,992
2,970
1,408
1,681
13,982
14,141
797
6,404
7,385
0
17,557
L
Hades
yksuna
Hades
7,772
170
759
3,857
15,957
8,875
0
9,406
6,227
15,821
54
W
15,416
1,895
90
2,066
7,133
2,887
1,116
2,384
4,712
34,441
395
W
3,921
557
427
1,318
9,457
8,606
524
4,849
4,473
1,450
5,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,360
Gold Earned
43,196
149
Minions Killed
110
0
Camps Cleared
0
1,269,111
Distance Traveled
1,078,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,410
701
19
2
0
202,743
0
W
Hou Yi
11,897
991
47
4
0
229,103
0
W
Zhong Kui
10,583
882
38
3
0
239,539
0
L
Tsukuyomi
8,604
717
9
1
0
214,869
0
L
Xing Tian
8,080
673
17
1
0
236,469
0
L
Janus
9,457
788
44
4
0
215,578
0
W
Vamana
9,996
833
16
1
0
258,649
0
L
Hades
8,645
720
21
2
0
209,264
0
W
Hera
11,413
951
41
3
0
295,631
0
W
Odin
9,471
789
7
1
0
246,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role