Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kingleo144
Medusa
Level 42
God Stats
3W - 2L
1,594 SR
Queue Stats
22W - 37L
1,402 Elo+
Solo
Hercules
Hercules
PhoenixAthena
Hercules
Level 101
God Stats
2W - 2L
1,716 SR
Queue Stats
23W - 17L
1,528 Elo+
Solo
Ne Zha
Ne Zha
momo2sick_
Ne Zha
Level 49
God Stats
16W - 11L
1,623 SR
Queue Stats
57W - 53L
1,529 Elo+
Solo
Ymir
Ymir
warriorbeast837
Ymir
Level 125
God Stats
6W - 5L
1,536 SR
Queue Stats
86W - 85L
1,486 Elo+
Solo
Team Averages
Level 95
1,594 SR
1,489 Elo+

VS

Team Averages
Level 80
1,453 SR
1,470 Elo+
Cupid
Cupid
HastyGosling339
Cupid
Level 149
God Stats
2W - 2L
1,585 SR
Queue Stats
206W - 197L
1,558 Elo+
Solo
Loki
Loki
HingedCookie304
Loki
Level 59
God Stats
0W - 8L
1,350 SR
Queue Stats
8W - 21L
1,249 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IIIIlFALCONIIIIl
Morgan Le Fay
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 40L
1,793 Elo+
Solo
Cthulhu
Cthulhu
Yukzfr
Cthulhu
Level 24
God Stats
3W - 5L
1,401 SR
Queue Stats
18W - 30L
1,349 Elo+
Party 1
Neith
Neith
eve-anais
Neith
Level 68
God Stats
125W - 129L
1,426 SR
Queue Stats
125W - 133L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 1 / 5
7,840
603
2,935
4,472
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Kingleo144
Medusa
11
0 / 1 / 2
6,603
508
3,457
6,179
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
PhoenixAthena
Hercules
14
3 / 0 / 4
8,542
657
2,039
5,909
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
momo2sick_
Ne Zha
13
11 / 1 / 3
8,433
649
10,919
8,896
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 5
7,015
540
3,914
10,233
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
5,358
412
1,613
3,022
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 1
5,702
439
2,921
8,264
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
IIIIlFALCONIIIIl
Morgan Le Fay
12
2 / 4 / 0
6,576
506
4,308
7,747
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Yukzfr
Cthulhu
10
1 / 3 / 3
6,321
486
7,068
10,417
7,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
eve-anais
Neith
11
0 / 3 / 2
6,325
487
3,752
6,411
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
5
5
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
5
3.5
L
2
1
0
2
L
0
6
1
0.08
L
Morgan Le Fay
IIIIlFALCONIIIIl
Morgan Le Fay
2
4
0
0.5
W
Medusa
Kingleo144
Medusa
0
1
2
1
W
Hercules
PhoenixAthena
Hercules
3
0
4
5
L
Cthulhu
Yukzfr
Cthulhu
1
3
3
0.83
L
Neith
eve-anais
Neith
0
3
2
0.33
W
Ne Zha
momo2sick_
Ne Zha
11
1
3
12.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,264
Damage
19,662
35,689
Taken
35,861
19,044
Mitigated
14,860
7,626
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,935
53
0
1,090
4,472
1,496
146
2,289
2,183
41,436
2,045
L
1,613
883
26
1,271
3,022
770
0
190
2,832
0
13,864
L
2,921
655
0
1,846
8,264
1,964
0
935
7,245
0
31,676
L
Morgan Le Fay
IIIIlFALCONIIIIl
Morgan Le Fay
4,308
253
0
1,485
7,747
2,353
0
913
6,458
47,795
0
W
Medusa
Kingleo144
Medusa
3,457
1,279
0
2,211
6,179
1,922
492
3,292
2,358
0
44,264
W
Hercules
PhoenixAthena
Hercules
2,039
420
0
1,473
5,909
5,417
0
675
5,186
0
46,663
L
Cthulhu
Yukzfr
Cthulhu
7,068
411
286
2,800
10,417
7,991
0
2,763
7,612
32,410
0
L
Neith
eve-anais
Neith
3,752
896
0
562
6,411
1,782
99
1,390
4,868
0
34,113
W
Ne Zha
momo2sick_
Ne Zha
10,919
2,415
0
1,187
8,896
3,686
769
1,633
7,106
0
46,623
W
3,914
933
0
1,665
10,233
6,523
252
2,334
7,480
21,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
30,282
362
Minions Killed
282
0
Camps Cleared
0
1,345,733
Distance Traveled
1,142,956
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,840
603
87
7
0
280,290
6
L
Cupid
5,358
412
22
2
0
112,456
0
L
Loki
5,702
439
64
5
0
319,276
0
L
Morgan Le Fay
6,576
506
84
6
0
267,839
0
W
Medusa
6,603
508
60
5
0
238,797
0
W
Hercules
8,542
657
113
9
0
283,332
1
L
Cthulhu
6,321
486
42
3
0
230,425
0
L
Neith
6,325
487
70
5
0
212,960
0
W
Ne Zha
8,433
649
63
5
0
290,744
0
W
Ymir
7,015
540
39
3
0
252,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role