Player Matchup

Mercury
Mercury
AllMelody
Mercury
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,462 Elo+
Party 1
Artio
Artio
DrIcyy
Artio
Level 212
God Stats
0W - 2L
1,740 SR
Queue Stats
167W - 156L
1,505 Elo+
Solo
Medusa
Medusa
Kisho Kojima
Medusa
Level 8
God Stats
7W - 8L
1,379 SR
Queue Stats
7W - 9L
1,372 Elo+
Party 1
Osiris
Osiris
Kuzis
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 92L
1,477 Elo+
Solo
Janus
Janus
camfyffe
Janus
Level 144
God Stats
23W - 31L
1,483 SR
Queue Stats
160W - 153L
1,503 Elo+
Solo
Team Averages
Level 117
1,521 SR
1,464 Elo+

VS

Team Averages
Level 114
1,585 SR
1,500 Elo+
Surtr
Surtr
B0ldStrtgyc0tt0n
Surtr
Level 128
God Stats
14W - 5L
1,692 SR
Queue Stats
93W - 100L
1,516 Elo+
Solo
Medusa
Medusa
Nyjetsva007
Medusa
Level 111
God Stats
14W - 11L
1,562 SR
Queue Stats
272W - 254L
1,487 Elo+
Solo
Zeus
Zeus
TTV_Maximun_32
Zeus
Level 123
God Stats
1W - 2L
1,273 SR
Queue Stats
87W - 90L
1,472 Elo+
Party 2
Khepri
Khepri
VultureCarrion
Khepri
Level 105
God Stats
9W - 7L
1,529 SR
Queue Stats
142W - 123L
1,502 Elo+
Solo
Pele
Pele
bart_allen26
Pele
Level 105
God Stats
3W - 0L
1,868 SR
Queue Stats
27W - 38L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AllMelody
Mercury
10
2 / 3 / 3
5,598
560
3,936
6,794
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
DrIcyy
Artio
8
0 / 1 / 1
4,962
496
2,075
8,570
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
7
0 / 2 / 0
4,427
443
2,202
3,029
750
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Osiris
Kuzis
Osiris
10
2 / 1 / 1
5,537
554
4,897
9,051
7,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Janus
camfyffe
Janus
11
2 / 2 / 1
6,164
616
5,494
4,745
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,477
648
5,721
8,448
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
6 / 0 / 0
6,781
678
4,582
4,923
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 0
6,255
626
5,142
3,904
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 3
5,587
559
2,204
5,174
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 2
5,304
530
2,415
7,747
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
6
Kills
9
9
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
AllMelody
Mercury
2
3
3
1.17
W
1
3
0
0.33
L
Artio
DrIcyy
Artio
0
1
1
0.5
L
Medusa
0
2
0
0
L
Osiris
Kuzis
Osiris
2
1
1
2.5
W
Medusa
6
0
0
6
W
2
2
0
1
W
0
0
3
1.5
W
0
1
2
1
L
Janus
camfyffe
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,604
Damage
20,064
32,189
Taken
30,196
17,479
Mitigated
11,411
11,247
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AllMelody
Mercury
3,936
1,463
0
2,983
6,794
2,005
0
609
6,185
0
35,236
W
5,721
2,162
0
2,708
8,448
3,867
313
0
8,448
1,560
41,110
L
Artio
DrIcyy
Artio
2,075
252
362
4,290
8,570
5,800
0
3,680
4,890
11,528
0
L
Medusa
2,202
843
0
0
3,029
750
0
424
2,605
0
20,448
L
Osiris
Kuzis
Osiris
4,897
1,708
0
3,090
9,051
7,641
0
442
8,609
0
32,369
W
Medusa
4,582
1,908
0
1,661
4,923
1,577
689
331
4,592
0
41,039
W
5,142
691
0
195
3,904
954
0
2,243
1,509
42,092
1,196
W
2,204
256
284
2,097
5,174
3,117
0
2,245
2,731
15,706
1,736
W
2,415
604
0
3,515
7,747
1,896
0
2,202
5,347
0
37,508
L
Janus
camfyffe
Janus
5,494
77
0
522
4,745
1,283
0
2,397
2,348
44,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,688
Gold Earned
30,404
277
Minions Killed
336
0
Camps Cleared
0
1,034,393
Distance Traveled
1,018,301
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,598
560
66
7
0
212,445
0
W
Surtr
6,477
648
78
8
0
176,464
0
L
Artio
4,962
496
17
2
0
207,930
1
L
Medusa
4,427
443
36
4
0
184,694
0
L
Osiris
5,537
554
68
7
0
200,350
0
W
Medusa
6,781
678
62
6
0
177,436
0
W
Zeus
6,255
626
84
8
0
199,229
3
W
Khepri
5,587
559
39
4
0
205,963
7
W
Pele
5,304
530
73
7
0
259,209
0
L
Janus
6,164
616
90
9
0
228,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role