Player Matchup

Fenrir
Fenrir
GivenEvilChelis
Fenrir
Level 45
God Stats
4W - 7L
1,353 SR
Queue Stats
5W - 23L
1,205 Elo+
Party 2
Danzaburou
Danzaburou
GivenEvilJad
Danzaburou
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,105 Elo+
Party 2
Janus
Janus
Llamarada735
Janus
Level 49
God Stats
1W - 1L
1,312 SR
Queue Stats
9W - 8L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
PlasmaTOX
Sylvanus
Level 85
God Stats
1W - 0L
1,571 SR
Queue Stats
21W - 26L
1,438 Elo+
Party 1
Cerberus
Cerberus
segador1111
Cerberus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,517 Elo+
Party 1
Team Averages
Level 71
1,447 SR
1,357 Elo+

VS

Team Averages
Level 96
1,509 SR
1,446 Elo+
Ishtar
Ishtar
 
Ishtar
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Konfetich
Bacchus
Level 119
God Stats
23W - 16L
1,591 SR
Queue Stats
410W - 452L
1,417 Elo+
Party 3
Cliodhna
Cliodhna
RicciDuarte96
Cliodhna
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 50L
1,388 Elo+
Solo
Anubis
Anubis
TheNova90123
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,477 Elo+
Solo
Hades
Hades
menso70
Hades
Level 76
God Stats
2W - 3L
1,455 SR
Queue Stats
73W - 68L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
9,025
564
9,098
12,907
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
GivenEvilJad
Danzaburou
13
1 / 3 / 4
8,025
502
4,490
10,089
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 6
9,841
615
8,274
7,561
1,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
PlasmaTOX
Sylvanus
11
0 / 4 / 4
7,645
478
4,546
14,588
9,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
segador1111
Cerberus
15
5 / 1 / 6
9,456
591
8,417
14,569
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
4 / 4 / 1
8,604
538
13,015
8,731
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Konfetich
Bacchus
13
2 / 2 / 6
8,799
550
8,357
12,889
14,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
RicciDuarte96
Cliodhna
16
3 / 2 / 2
8,953
560
4,566
12,263
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
15
6 / 4 / 2
9,540
596
9,234
11,689
4,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hades
menso70
Hades
11
1 / 4 / 0
7,292
456
3,493
8,977
3,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
16
Kills
16
16
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
4
1
1.13
W
6
5
3
1.5
W
Danzaburou
GivenEvilJad
Danzaburou
1
3
4
1
L
Bacchus
Konfetich
Bacchus
2
2
6
2.5
W
4
3
6
2.33
W
Sylvanus
PlasmaTOX
Sylvanus
0
4
4
0.5
L
Cliodhna
RicciDuarte96
Cliodhna
3
2
2
2
L
Anubis
6
4
2
1.75
L
Hades
menso70
Hades
1
4
0
0.25
W
Cerberus
segador1111
Cerberus
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,825
Damage
38,665
59,714
Taken
54,549
24,907
Mitigated
29,725
12,980
Healing
18,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
13,015
7,915
0
958
8,731
3,189
284
2,893
5,838
0
72,512
W
9,098
2,074
0
627
12,907
5,439
326
3,481
9,426
0
63,758
W
Danzaburou
GivenEvilJad
Danzaburou
4,490
1,249
0
1,826
10,089
3,031
336
2,276
7,813
0
41,757
L
Bacchus
Konfetich
Bacchus
8,357
886
0
2,787
12,889
14,532
194
5,138
7,751
32,868
0
W
8,274
607
0
750
7,561
1,907
629
4,810
2,751
55,153
0
W
Sylvanus
PlasmaTOX
Sylvanus
4,546
1,039
2,816
3,475
14,588
9,481
0
3,755
10,833
21,917
0
L
Cliodhna
RicciDuarte96
Cliodhna
4,566
731
0
6,564
12,263
4,215
319
1,634
10,629
0
69,336
L
Anubis
9,234
383
0
4,829
11,689
4,101
867
5,842
5,847
68,043
2,896
L
Hades
menso70
Hades
3,493
750
162
3,484
8,977
3,688
0
5,773
3,204
34,893
1,727
W
Cerberus
segador1111
Cerberus
8,417
125
0
3,486
14,569
5,049
576
6,734
7,835
57,963
1,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,992
Gold Earned
43,188
408
Minions Killed
482
0
Camps Cleared
0
1,523,385
Distance Traveled
1,394,236
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,604
538
137
9
0
279,591
0
W
Fenrir
9,025
564
103
6
0
345,831
0
W
Danzaburou
8,025
502
69
4
0
258,299
0
L
Bacchus
8,799
550
22
1
0
301,637
5
W
Janus
9,841
615
89
6
0
335,536
0
W
Sylvanus
7,645
478
32
2
0
282,325
5
L
Cliodhna
8,953
560
126
8
0
350,030
4
L
Anubis
9,540
596
120
8
0
284,392
0
L
Hades
7,292
456
77
5
0
178,586
0
W
Cerberus
9,456
591
115
7
0
301,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role