Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Dansaint
Ah Puch
Level 128
God Stats
1W - 0L
1,809 SR
Queue Stats
3W - 0L
1,894 Elo+
Party 1
Sun Wukong
Sun Wukong
Nmello98
Sun Wukong
Level 61
God Stats
5W - 3L
1,422 SR
Queue Stats
106W - 117L
1,393 Elo+
Solo
Mercury
Mercury
Veasna_aI
Mercury
Level 126
God Stats
15W - 6L
1,680 SR
Queue Stats
220W - 189L
1,564 Elo+
Party 2
Neith
Neith
oMorePain
Neith
Level 88
God Stats
11W - 10L
1,534 SR
Queue Stats
328W - 296L
1,604 Elo+
Party 2
Team Averages
Level 99
1,589 SR
1,591 Elo+

VS

Team Averages
Level 98
1,480 SR
1,489 Elo+
Odin
Odin
Dinosaurio_p2
Odin
Level 82
God Stats
2W - 7L
1,268 SR
Queue Stats
501W - 451L
1,449 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NERDMAGEDDON
Morgan Le Fay
Level 102
God Stats
3W - 4L
1,492 SR
Queue Stats
99W - 88L
1,525 Elo+
Solo
Charybdis
Charybdis
emmacrak21
Charybdis
Level 82
God Stats
10W - 11L
1,471 SR
Queue Stats
400W - 347L
1,430 Elo+
Party 3
Chaac
Chaac
mortaldeath32
Chaac
Level 83
God Stats
4W - 4L
1,672 SR
Queue Stats
81W - 65L
1,549 Elo+
Solo
Ratatoskr
Ratatoskr
twokfleags
Ratatoskr
Level 142
God Stats
3W - 2L
1,495 SR
Queue Stats
43W - 42L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
6 / 0 / 8
8,693
621
11,329
12,767
10,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Dansaint
Ah Puch
15
5 / 0 / 6
8,343
596
11,120
5,831
1,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sun Wukong
Nmello98
Sun Wukong
14
1 / 1 / 4
8,337
596
5,745
13,713
10,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Veasna_aI
Mercury
15
7 / 1 / 3
8,217
587
6,856
11,319
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
oMorePain
Neith
14
2 / 1 / 5
8,151
582
7,407
7,279
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
5,915
423
4,527
15,861
7,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Morgan Le Fay
NERDMAGEDDON
Morgan Le Fay
11
0 / 7 / 0
6,439
460
2,464
10,087
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
emmacrak21
Charybdis
13
1 / 2 / 1
7,062
504
5,700
9,654
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
1 / 2 / 0
7,946
568
11,591
11,709
13,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
twokfleags
Ratatoskr
13
0 / 3 / 1
6,671
477
5,113
11,983
4,756
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
21
Kills
3
3
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
8
10
W
Ah Puch
Dansaint
Ah Puch
5
0
6
8
L
1
7
1
0.21
L
Morgan Le Fay
NERDMAGEDDON
Morgan Le Fay
0
7
0
0
W
Sun Wukong
Nmello98
Sun Wukong
1
1
4
3
W
Mercury
Veasna_aI
Mercury
7
1
3
8.5
L
Charybdis
emmacrak21
Charybdis
1
2
1
0.75
L
1
2
0
0.5
W
Neith
oMorePain
Neith
2
1
5
4.5
L
Ratatoskr
twokfleags
Ratatoskr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,457
Damage
29,395
50,909
Taken
59,294
29,870
Mitigated
32,600
20,171
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,329
2,021
1,381
5,507
12,767
10,592
50
654
12,021
44,126
0
W
Ah Puch
Dansaint
Ah Puch
11,120
280
0
4,267
5,831
1,743
512
1,810
4,021
47,956
0
L
4,527
656
0
2,122
15,861
7,908
0
7,019
8,797
0
17,468
L
Morgan Le Fay
NERDMAGEDDON
Morgan Le Fay
2,464
158
0
517
10,087
3,211
0
8,123
1,964
33,162
1,385
W
Sun Wukong
Nmello98
Sun Wukong
5,745
1,747
0
3,516
13,713
10,701
0
0
12,843
0
57,246
W
Mercury
Veasna_aI
Mercury
6,856
4,632
0
3,786
11,319
4,446
0
0
11,288
0
69,589
L
Charybdis
emmacrak21
Charybdis
5,700
3,003
52
4,791
9,654
3,274
0
2,474
7,180
0
47,960
L
11,591
1,690
0
4,551
11,709
13,451
0
2,307
8,785
0
60,887
W
Neith
oMorePain
Neith
7,407
1,811
0
1,714
7,279
2,388
844
0
7,279
0
53,509
L
Ratatoskr
twokfleags
Ratatoskr
5,113
698
0
1,647
11,983
4,756
0
2,526
9,411
0
57,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,741
Gold Earned
34,033
456
Minions Killed
382
0
Camps Cleared
0
1,524,421
Distance Traveled
1,406,082
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,693
621
71
5
0
305,556
0
W
Ah Puch
8,343
596
70
5
0
290,128
0
L
Odin
5,915
423
28
2
0
269,566
4
L
Morgan Le Fay
6,439
460
75
5
0
267,180
0
W
Sun Wukong
8,337
596
116
8
0
283,765
3
W
Mercury
8,217
587
105
8
0
367,199
0
L
Charybdis
7,062
504
87
6
0
257,976
2
L
Chaac
7,946
568
105
8
0
276,594
0
W
Neith
8,151
582
94
7
0
277,773
6
L
Ratatoskr
6,671
477
87
6
0
334,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role