Player Matchup

Cerberus
Cerberus
TDR ERROR
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,307 Elo+
Party 1
Cthulhu
Cthulhu
Tnxxz
Cthulhu
Level 92
God Stats
12W - 8L
1,517 SR
Queue Stats
75W - 76L
1,441 Elo+
Party 1
Medusa
Medusa
Z3VRAC
Medusa
Level 16
God Stats
13W - 14L
1,408 SR
Queue Stats
16W - 26L
1,270 Elo+
Party 1
Anubis
Anubis
Zaptiste
Anubis
Level 63
God Stats
8W - 1L
1,741 SR
Queue Stats
109W - 99L
1,467 Elo+
Party 1
Lancelot
Lancelot
squashnewt90
Lancelot
Level 68
God Stats
19W - 18L
1,551 SR
Queue Stats
77W - 91L
1,465 Elo+
Solo
Team Averages
Level 51
1,543 SR
1,390 Elo+

VS

Team Averages
Level 96
1,572 SR
1,488 Elo+
Sylvanus
Sylvanus
LancealottXeo
Sylvanus
Level 82
God Stats
2W - 2L
1,740 SR
Queue Stats
135W - 98L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
Macdaddyswag1
Cthulhu
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 194L
1,444 Elo+
Solo
Artemis
Artemis
TheEpicOne00
Artemis
Level 118
God Stats
8W - 13L
1,433 SR
Queue Stats
86W - 84L
1,461 Elo+
Solo
Mercury
Mercury
TunableCar332
Mercury
Level 64
God Stats
19W - 15L
1,654 SR
Queue Stats
102W - 86L
1,569 Elo+
Party 2
Zhong Kui
Zhong Kui
sgtcaimo
Zhong Kui
Level 76
God Stats
83W - 57L
1,535 SR
Queue Stats
647W - 663L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TDR ERROR
Cerberus
9
0 / 4 / 2
5,807
484
2,625
10,254
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Tnxxz
Cthulhu
11
1 / 3 / 3
7,039
587
7,809
10,653
7,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
Z3VRAC
Medusa
11
5 / 3 / 0
6,410
534
9,248
7,807
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Zaptiste
Anubis
13
11 / 1 / 1
7,965
664
9,351
7,989
3,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
squashnewt90
Lancelot
9
0 / 1 / 4
5,620
468
2,681
7,409
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LancealottXeo
Sylvanus
11
2 / 3 / 4
6,627
552
3,633
11,575
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
10
3 / 3 / 0
6,547
546
8,077
11,111
6,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
TheEpicOne00
Artemis
10
2 / 2 / 4
5,980
498
8,395
7,100
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
13
4 / 5 / 1
6,900
575
5,553
10,159
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Zhong Kui
sgtcaimo
Zhong Kui
9
1 / 4 / 0
5,971
498
2,679
6,913
3,587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
17
Kills
12
12
Deaths
17
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
LancealottXeo
Sylvanus
2
3
4
1.33
L
Cthulhu
3
3
0
1
W
Cerberus
TDR ERROR
Cerberus
0
4
2
0.25
L
Artemis
TheEpicOne00
Artemis
2
2
4
2
W
Cthulhu
Tnxxz
Cthulhu
1
3
3
0.83
L
Mercury
4
5
1
0.9
W
Medusa
Z3VRAC
Medusa
5
3
0
1.67
W
Anubis
Zaptiste
Anubis
11
1
1
11.5
L
Zhong Kui
sgtcaimo
Zhong Kui
1
4
0
0.25
W
Lancelot
squashnewt90
Lancelot
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,714
Damage
28,337
44,112
Taken
46,858
22,275
Mitigated
23,289
13,754
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
LancealottXeo
Sylvanus
3,633
1,415
644
4,081
11,575
7,743
128
1,342
10,233
18,990
0
L
Cthulhu
8,077
1,185
73
2,032
11,111
6,857
0
7,765
3,346
33,349
1,593
W
Cerberus
TDR ERROR
Cerberus
2,625
413
0
2,922
10,254
6,068
0
2,323
7,931
16,121
0
L
Artemis
TheEpicOne00
Artemis
8,395
3,333
0
2,538
7,100
2,213
680
877
6,223
0
40,516
W
Cthulhu
Tnxxz
Cthulhu
7,809
533
0
2,234
10,653
7,100
0
6,233
3,753
38,122
0
L
Mercury
5,553
2,246
0
500
10,159
2,889
0
4,077
6,082
0
51,615
W
Medusa
Z3VRAC
Medusa
9,248
3,563
0
3,090
7,807
2,396
0
1,469
6,338
0
49,849
W
Anubis
Zaptiste
Anubis
9,351
642
0
3,589
7,989
3,875
0
2,547
5,402
50,382
1,371
L
Zhong Kui
sgtcaimo
Zhong Kui
2,679
415
0
2,020
6,913
3,587
0
5,491
1,422
21,779
1,209
W
Lancelot
squashnewt90
Lancelot
2,681
772
344
1,575
7,409
2,836
0
979
6,356
0
28,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,841
Gold Earned
32,025
315
Minions Killed
284
0
Camps Cleared
0
1,199,898
Distance Traveled
1,113,305
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,627
552
32
3
0
208,999
3
L
Cthulhu
6,547
546
67
6
0
215,558
0
W
Cerberus
5,807
484
35
3
0
224,371
0
L
Artemis
5,980
498
49
4
0
201,993
0
W
Cthulhu
7,039
587
84
7
0
247,917
0
L
Mercury
6,900
575
90
8
0
267,355
1
W
Medusa
6,410
534
75
6
0
215,559
0
W
Anubis
7,965
664
84
7
0
221,500
2
L
Zhong Kui
5,971
498
46
4
0
219,400
0
W
Lancelot
5,620
468
37
3
0
290,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role