Player Matchup

Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Elllka666
Cerberus
Level 30
God Stats
7W - 2L
1,700 SR
Queue Stats
121W - 131L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
Fiejo
Ne Zha
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 125L
1,512 Elo+
Party 1
Loki
Loki
LithuanianWeed
Loki
Level 129
God Stats
0W - 2L
1,233 SR
Queue Stats
12W - 10L
1,494 Elo+
Solo
Hel
Hel
Quarxs
Hel
Level 181
God Stats
5W - 6L
1,587 SR
Queue Stats
1,063W - 1,156L
1,482 Elo+
Solo
Team Averages
Level 103
1,504 SR
1,500 Elo+

VS

Team Averages
Level 132
1,527 SR
1,482 Elo+
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Grd-TORINO-85
Baba Yaga
Level 159
God Stats
7W - 2L
1,624 SR
Queue Stats
402W - 456L
1,566 Elo+
Solo
Poseidon
Poseidon
Zings m8
Poseidon
Level 67
God Stats
7W - 3L
1,491 SR
Queue Stats
266W - 297L
1,398 Elo+
Solo
Artemis
Artemis
amy roundhouse
Artemis
Level 181
God Stats
4W - 2L
1,557 SR
Queue Stats
252W - 258L
1,479 Elo+
Solo
Raijin
Raijin
willywelton
Raijin
Level 127
God Stats
2W - 2L
1,463 SR
Queue Stats
62W - 52L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 0 / 3
6,222
622
1,822
1,044
356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
Elllka666
Cerberus
14
1 / 2 / 3
8,188
819
10,206
15,096
14,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Fiejo
Ne Zha
15
0 / 5 / 6
7,758
776
5,670
10,387
4,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 2 / 1
8,492
849
5,599
7,223
3,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Quarxs
Hel
13
0 / 2 / 5
7,543
754
3,606
7,239
3,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 2 / 9
8,067
807
3,956
8,334
6,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baba Yaga
Grd-TORINO-85
Baba Yaga
5
0 / 0 / 0
6,048
605
0
0
0
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
Zings m8
Poseidon
15
3 / 4 / 4
8,721
872
4,765
8,366
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 1 / 7
9,950
995
15,029
7,317
2,688
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Raijin
16
4 / 1 / 6
8,725
873
11,589
5,884
1,966
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
7
Kills
11
11
Deaths
8
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
3
1.5
W
Yemoja
 
Yemoja
0
2
9
2.25
L
Cerberus
Elllka666
Cerberus
1
2
3
1.25
L
Ne Zha
Fiejo
Ne Zha
0
5
6
0.6
W
Baba Yaga
Grd-TORINO-85
Baba Yaga
0
0
0
0
L
6
2
1
3.25
L
Hel
Quarxs
Hel
0
2
5
1.25
W
Poseidon
Zings m8
Poseidon
3
4
4
1.25
W
4
1
7
7.5
W
Raijin
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,903
Damage
35,339
40,989
Taken
29,901
25,475
Mitigated
13,606
18,828
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,822
140
0
93
1,044
356
0
273
771
0
5,088
W
Yemoja
 
Yemoja
3,956
1,365
4,989
2,407
8,334
6,628
232
3,557
4,777
9,688
308
L
Cerberus
Elllka666
Cerberus
10,206
358
1,479
4,535
15,096
14,817
0
6,697
8,399
18,204
2,520
L
Ne Zha
Fiejo
Ne Zha
5,670
1,344
441
926
10,387
4,014
0
6,303
4,084
0
19,644
W
Baba Yaga
Grd-TORINO-85
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
5,599
838
0
250
7,223
3,145
0
3,182
4,041
0
14,786
L
Hel
Quarxs
Hel
3,606
232
6,939
4,165
7,239
3,143
44
3,671
3,568
16,086
0
W
Poseidon
Zings m8
Poseidon
4,765
288
0
460
8,366
2,324
745
3,949
4,417
15,327
0
W
15,029
4,254
42
1,509
7,317
2,688
1,670
2,926
4,391
0
40,068
W
Raijin
11,589
1,421
599
1,107
5,884
1,966
655
2,441
3,443
20,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,203
Gold Earned
41,511
128
Minions Killed
108
0
Camps Cleared
0
874,668
Distance Traveled
704,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,222
622
14
1
0
77,318
0
W
Yemoja
8,067
807
17
2
0
163,780
0
L
Cerberus
8,188
819
40
4
0
218,636
0
L
Ne Zha
7,758
776
22
2
0
189,713
0
W
Baba Yaga
6,048
605
0
0
0
0
0
L
Loki
8,492
849
16
2
0
206,227
0
L
Hel
7,543
754
36
4
0
182,774
0
W
Poseidon
8,721
872
19
2
0
194,283
0
W
Artemis
9,950
995
63
6
0
193,879
0
W
Raijin
8,725
873
9
1
0
152,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role