Player Matchup

King Arthur
King Arthur
ANBU Omen
King Arthur
Level 129
God Stats
8W - 5L
1,658 SR
Queue Stats
276W - 273L
1,551 Elo+
Solo
Ravana
Ravana
CzarGeedorah
Ravana
Level 142
God Stats
6W - 3L
1,515 SR
Queue Stats
325W - 322L
1,560 Elo+
Solo
Hachiman
Hachiman
LostBottom
Hachiman
Level 85
God Stats
25W - 24L
1,586 SR
Queue Stats
141W - 115L
1,560 Elo+
Solo
Ganesha
Ganesha
MyLOngHardBanna
Ganesha
Level 108
God Stats
340W - 320L
1,562 SR
Queue Stats
340W - 321L
1,552 Elo+
Solo
Anubis
Anubis
santyango
Anubis
Level 99
God Stats
378W - 346L
1,597 SR
Queue Stats
484W - 469L
1,568 Elo+
Solo
Team Averages
Level 113
1,584 SR
1,558 Elo+

VS

Team Averages
Level 104
1,473 SR
1,548 Elo+
Anubis
Anubis
ArcHorizon
Anubis
Level 105
God Stats
0W - 2L
1,258 SR
Queue Stats
43W - 40L
1,519 Elo+
Solo
Aphrodite
Aphrodite
MiGuiStyle69
Aphrodite
Level 123
God Stats
46W - 53L
1,502 SR
Queue Stats
447W - 444L
1,591 Elo+
Solo
Achilles
Achilles
Sensatiοnal
Achilles
Level 109
God Stats
7W - 3L
1,802 SR
Queue Stats
167W - 129L
1,571 Elo+
Solo
Charybdis
Charybdis
StarTr3atment
Charybdis
Level 97
God Stats
14W - 20L
1,535 SR
Queue Stats
167W - 185L
1,482 Elo+
Solo
Pele
Pele
Zayycamp
Pele
Level 87
God Stats
2W - 6L
1,268 SR
Queue Stats
228W - 195L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANBU Omen
King Arthur
12
1 / 0 / 8
6,518
1,304
5,248
4,501
4,791
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ravana
12
3 / 1 / 3
6,776
1,355
3,812
4,743
3,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Hachiman
LostBottom
Hachiman
11
2 / 0 / 4
6,742
1,348
8,362
5,045
1,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 0 / 8
7,350
1,470
4,626
6,483
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
santyango
Anubis
12
4 / 0 / 5
7,306
1,461
4,780
2,437
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Team 1 Tickets

376

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArcHorizon
Anubis
11
1 / 3 / 0
6,431
1,286
2,932
4,470
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Aphrodite
MiGuiStyle69
Aphrodite
11
0 / 2 / 1
6,013
1,203
4,160
8,129
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
Sensatiοnal
Achilles
9
0 / 0 / 0
3,861
772
0
0
0
Charybdis
StarTr3atment
Charybdis
11
0 / 2 / 1
5,900
1,180
7,636
7,498
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
11
0 / 3 / 1
5,907
1,181
4,887
8,584
4,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
10
Kills
1
1
Deaths
10
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ANBU Omen
King Arthur
1
0
8
5
L
Anubis
ArcHorizon
Anubis
1
3
0
0.33
W
Ravana
3
1
3
4.5
W
Hachiman
LostBottom
Hachiman
2
0
4
4
L
Aphrodite
MiGuiStyle69
Aphrodite
0
2
1
0.25
W
0
0
8
4
L
Achilles
Sensatiοnal
Achilles
0
0
0
0
L
Charybdis
StarTr3atment
Charybdis
0
2
1
0.25
L
Pele
0
3
1
0.17
W
Anubis
santyango
Anubis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,828
Damage
19,615
23,209
Taken
28,681
15,141
Mitigated
11,878
6,479
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ANBU Omen
King Arthur
5,248
197
0
271
4,501
4,791
0
1,923
2,578
0
12,232
L
Anubis
ArcHorizon
Anubis
2,932
49
0
72
4,470
1,742
0
2,441
1,992
21,918
459
W
Ravana
3,812
562
0
1,531
4,743
3,149
0
1,173
3,570
0
12,053
W
Hachiman
LostBottom
Hachiman
8,362
3,619
0
1,083
5,045
1,866
0
689
4,356
0
16,421
L
Aphrodite
MiGuiStyle69
Aphrodite
4,160
275
3,392
3,130
8,129
3,567
0
2,754
5,177
13,700
0
W
4,626
225
0
3,078
6,483
4,136
0
2,298
4,180
7,679
0
L
Achilles
Sensatiοnal
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
StarTr3atment
Charybdis
7,636
4,929
0
539
7,498
2,332
0
2,206
5,141
0
14,259
L
Pele
4,887
576
0
1,172
8,584
4,237
0
2,005
6,397
0
11,328
W
Anubis
santyango
Anubis
4,780
0
0
516
2,437
1,199
0
866
1,571
27,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,692
Gold Earned
28,112
113
Minions Killed
113
8
Camps Cleared
3
587,762
Distance Traveled
420,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,518
1,304
14
3
1
116,739
0
L
Anubis
6,431
1,286
60
12
2
97,625
0
W
Ravana
6,776
1,355
17
3
2
103,097
0
W
Hachiman
6,742
1,348
19
4
3
122,810
0
L
Aphrodite
6,013
1,203
28
6
0
109,522
0
W
Ganesha
7,350
1,470
0
0
0
127,574
0
L
Achilles
3,861
772
0
0
0
0
0
L
Charybdis
5,900
1,180
12
2
1
89,870
0
L
Pele
5,907
1,181
13
3
0
123,740
0
W
Anubis
7,306
1,461
63
13
2
117,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role