Player Matchup

Horus
Horus
BabyPeco
Horus
Level 62
God Stats
8W - 4L
1,656 SR
Queue Stats
174W - 201L
1,402 Elo+
Party 2
Artemis
Artemis
KuroHere
Artemis
Level 67
God Stats
4W - 2L
1,353 SR
Queue Stats
128W - 144L
1,427 Elo+
Party 2
Discordia
Discordia
MikeyTyney
Discordia
Level 41
God Stats
2W - 2L
1,282 SR
Queue Stats
67W - 89L
1,402 Elo+
Party 2
Loki
Loki
Shmoltz3791
Loki
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
Sorrowzend
Zhong Kui
Level 89
God Stats
19W - 11L
1,574 SR
Queue Stats
92W - 53L
1,611 Elo+
Solo
Team Averages
Level 63
1,473 SR
1,458 Elo+

VS

Team Averages
Level 128
1,504 SR
1,496 Elo+
Geb
Geb
BearFlojo
Geb
Level 89
God Stats
1W - 2L
1,337 SR
Queue Stats
240W - 239L
1,458 Elo+
Party 1
Loki
Loki
Laivum
Loki
Level 168
God Stats
31W - 20L
1,625 SR
Queue Stats
266W - 268L
1,556 Elo+
Solo
Mulan
Mulan
Sloth5565834
Mulan
Level 68
God Stats
4W - 6L
1,348 SR
Queue Stats
283W - 315L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
Stalone62
Nu Wa
Level 264
God Stats
78W - 53L
1,707 SR
Queue Stats
144W - 137L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
momo2sick_
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BabyPeco
Horus
15
6 / 0 / 6
10,205
567
7,825
9,627
8,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
KuroHere
Artemis
17
6 / 3 / 3
10,549
586
12,363
9,017
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
MikeyTyney
Discordia
15
4 / 4 / 6
9,585
533
8,674
9,607
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 3
8,323
462
5,115
14,604
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Sorrowzend
Zhong Kui
17
5 / 1 / 6
11,570
643
14,689
11,928
7,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,205
456
6,268
16,671
12,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Loki
Laivum
Loki
18
8 / 4 / 4
10,636
591
12,451
19,360
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

13
1 / 7 / 0
8,498
472
6,057
15,598
9,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Stalone62
Nu Wa
15
1 / 3 / 3
9,518
529
7,677
8,268
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
momo2sick_
Ah Muzen Cab
14
0 / 4 / 3
8,302
461
4,469
11,484
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
22
Kills
14
14
Deaths
22
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
BabyPeco
Horus
6
0
6
9
L
4
4
1
1.13
W
Artemis
KuroHere
Artemis
6
3
3
2.5
L
Loki
Laivum
Loki
8
4
4
2.5
W
Discordia
MikeyTyney
Discordia
4
4
6
1.75
W
1
6
3
0.42
L
1
7
0
0.14
W
Zhong Kui
Sorrowzend
Zhong Kui
5
1
6
8
L
Nu Wa
Stalone62
Nu Wa
1
3
3
0.83
L
Ah Muzen Cab
momo2sick_
Ah Muzen Cab
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,666
Damage
36,922
54,783
Taken
71,381
28,179
Mitigated
34,661
19,645
Healing
16,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BabyPeco
Horus
7,825
2,824
509
3,725
9,627
8,312
130
3,362
6,265
2,668
27,117
L
6,268
241
0
1,023
16,671
12,142
0
4,682
11,795
28,031
547
W
Artemis
KuroHere
Artemis
12,363
5,525
0
560
9,017
4,034
0
1,407
7,610
0
83,976
L
Loki
Laivum
Loki
12,451
4,528
0
9,175
19,360
7,871
0
3,772
15,380
0
93,957
W
Discordia
MikeyTyney
Discordia
8,674
1,099
0
2,273
9,607
3,060
558
5,156
4,451
62,402
3,018
W
5,115
1,899
106
4,104
14,604
5,081
328
1,867
12,737
0
44,626
L
6,057
763
0
3,508
15,598
9,405
182
6,819
8,651
329
41,550
W
Zhong Kui
Sorrowzend
Zhong Kui
14,689
4,658
0
8,368
11,928
7,692
2,130
1,756
10,172
95,633
18,001
L
Nu Wa
Stalone62
Nu Wa
7,677
2,698
0
736
8,268
1,861
1,001
5,071
2,845
61,129
0
L
Ah Muzen Cab
momo2sick_
Ah Muzen Cab
4,469
1,891
0
1,948
11,484
3,382
184
1,053
10,431
0
60,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,232
Gold Earned
45,159
569
Minions Killed
452
0
Camps Cleared
0
1,724,682
Distance Traveled
1,672,224
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,205
567
52
3
0
358,528
5
L
Geb
8,205
456
58
3
0
327,192
3
W
Artemis
10,549
586
142
8
0
332,104
0
L
Loki
10,636
591
134
7
0
427,939
6
W
Discordia
9,585
533
123
7
0
340,762
0
W
Loki
8,323
462
70
4
0
385,493
0
L
Mulan
8,498
472
67
4
0
302,562
0
W
Zhong Kui
11,570
643
182
10
0
307,795
2
L
Nu Wa
9,518
529
101
6
0
304,264
1
L
Ah Muzen Cab
8,302
461
92
5
0
310,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role