Player Matchup

Tiamat
Tiamat
DaveyJones625
Tiamat
Level 56
God Stats
3W - 2L
1,416 SR
Queue Stats
70W - 59L
1,376 Elo+
Party 1
Bacchus
Bacchus
MitsTaGee
Bacchus
Level 38
God Stats
13W - 7L
1,646 SR
Queue Stats
56W - 45L
1,453 Elo+
Solo
Camazotz
Camazotz
ondaedge
Camazotz
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,369 Elo+
Party 1
Team Averages
Level 53
1,521 SR
1,399 Elo+

VS

Team Averages
Level 67
1,437 SR
1,419 Elo+
Morgan Le Fay
Morgan Le Fay
Lobotomized3845
Morgan Le Fay
Level 101
God Stats
1W - 3L
1,321 SR
Queue Stats
28W - 34L
1,364 Elo+
Solo
Arachne
Arachne
Selmer47
Arachne
Level 54
God Stats
2W - 2L
1,651 SR
Queue Stats
172W - 173L
1,449 Elo+
Solo
Tyr
Tyr
TheOni14Me
Tyr
Level 45
God Stats
2W - 4L
1,339 SR
Queue Stats
130W - 141L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,138
814
6,559
5,380
2,597
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
MitsTaGee
Bacchus
13
1 / 0 / 6
7,623
762
6,917
9,624
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
ondaedge
Camazotz
13
4 / 2 / 4
8,407
841
7,955
9,509
3,725
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lobotomized3845
Morgan Le Fay
13
0 / 2 / 1
7,297
730
10,499
8,707
3,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Selmer47
Arachne
13
2 / 2 / 0
7,629
763
4,196
9,270
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 4 / 1
6,540
654
4,941
8,627
6,900
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Morgan Le Fay
Lobotomized3845
Morgan Le Fay
0
2
1
0.25
W
Bacchus
MitsTaGee
Bacchus
1
0
6
4
L
Arachne
Selmer47
Arachne
2
2
0
1
L
0
4
1
0.13
W
Camazotz
ondaedge
Camazotz
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,431
Damage
19,636
24,513
Taken
26,604
16,782
Mitigated
14,508
7,675
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,559
308
0
2,392
5,380
2,597
0
2,231
3,140
20,560
1,634
L
Morgan Le Fay
Lobotomized3845
Morgan Le Fay
10,499
1,956
0
1,425
8,707
3,056
0
3,836
4,561
34,767
0
W
Bacchus
MitsTaGee
Bacchus
6,917
1,299
0
2,086
9,624
10,460
0
5,619
4,005
12,995
3,036
L
Arachne
Selmer47
Arachne
4,196
1,974
0
3,800
9,270
4,552
0
4,545
4,357
0
18,129
L
4,941
1,225
0
93
8,627
6,900
0
3,640
4,853
0
9,939
W
Camazotz
ondaedge
Camazotz
7,955
4,161
0
3,197
9,509
3,725
0
2,733
6,767
0
31,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,168
Gold Earned
21,466
133
Minions Killed
92
0
Camps Cleared
0
578,940
Distance Traveled
512,757
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,138
814
46
5
0
185,951
0
L
Morgan Le Fay
7,297
730
52
5
0
163,218
0
W
Bacchus
7,623
762
30
3
0
190,204
2
L
Arachne
7,629
763
28
3
0
185,001
0
L
Tyr
6,540
654
12
1
0
164,538
0
W
Camazotz
8,407
841
57
6
0
202,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role