Player Matchup

Ymir
Ymir
BobbyleS
Ymir
Level 103
God Stats
171W - 165L
1,518 SR
Queue Stats
718W - 674L
1,487 Elo+
Solo
Yu Huang
Yu Huang
CutePanda453
Yu Huang
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 19L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
Furrulk
Baron Samedi
Level 108
God Stats
176W - 142L
1,580 SR
Queue Stats
320W - 320L
1,437 Elo+
Solo
Nemesis
Nemesis
Kladsz01
Nemesis
Level 97
God Stats
1W - 1L
1,736 SR
Queue Stats
25W - 23L
1,491 Elo+
Party 2
Freya
Freya
SmozaPazura
Freya
Level 120
God Stats
8W - 4L
1,627 SR
Queue Stats
21W - 15L
1,580 Elo+
Party 2
Team Averages
Level 89
1,592 SR
1,501 Elo+

VS

Team Averages
Level 113
1,550 SR
1,497 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Alvaro23j
Osiris
Level 107
God Stats
9W - 6L
1,547 SR
Queue Stats
101W - 98L
1,482 Elo+
Party 1
Arachne
Arachne
FerMax_11
Arachne
Level 109
God Stats
7W - 2L
1,641 SR
Queue Stats
130W - 113L
1,531 Elo+
Solo
Chaac
Chaac
PuRe SKiiLs
Chaac
Level 145
God Stats
1W - 1L
1,268 SR
Queue Stats
80W - 82L
1,495 Elo+
Solo
Sol
Sol
xXDraBXx
Sol
Level 103
God Stats
2W - 0L
1,797 SR
Queue Stats
120W - 114L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 1
6,401
427
2,359
12,624
9,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
CutePanda453
Yu Huang
14
1 / 5 / 0
7,574
505
6,343
7,655
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Furrulk
Baron Samedi
14
1 / 2 / 1
8,202
547
5,209
7,189
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Kladsz01
Nemesis
11
3 / 8 / 0
6,940
463
5,585
14,066
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
4 / 3 / 1
7,697
513
7,226
6,931
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
8 / 3 / 3
8,854
590
9,213
9,637
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Alvaro23j
Osiris
15
2 / 2 / 3
8,688
579
4,684
13,067
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
FerMax_11
Arachne
14
3 / 2 / 4
7,719
515
5,678
11,727
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
7 / 1 / 5
8,810
587
8,679
10,711
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
2 / 1 / 4
9,149
610
6,643
6,754
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
9
Kills
22
22
Deaths
9
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
3
3
3.17
W
Osiris
Alvaro23j
Osiris
2
2
3
1.75
L
Ymir
0
4
1
0.13
L
Yu Huang
CutePanda453
Yu Huang
1
5
0
0.2
W
Arachne
FerMax_11
Arachne
3
2
4
2.5
L
Baron Samedi
Furrulk
Baron Samedi
1
2
1
0.75
L
Nemesis
Kladsz01
Nemesis
3
8
0
0.38
W
7
1
5
9.5
L
4
3
1
1.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,722
Damage
34,897
48,465
Taken
51,896
23,067
Mitigated
22,651
7,674
Healing
17,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,213
5,060
0
3,095
9,637
3,186
281
4,936
4,235
0
48,167
W
Osiris
Alvaro23j
Osiris
4,684
1,642
0
5,758
13,067
7,838
292
3,966
8,560
0
61,492
L
Ymir
2,359
639
0
1,263
12,624
9,444
0
2,809
9,815
22,718
954
L
Yu Huang
CutePanda453
Yu Huang
6,343
84
0
587
7,655
2,807
0
2,931
4,724
49,045
0
W
Arachne
FerMax_11
Arachne
5,678
4,461
0
2,219
11,727
4,392
0
2,801
8,634
0
55,600
L
Baron Samedi
Furrulk
Baron Samedi
5,209
161
0
2,247
7,189
3,226
0
0
7,189
50,041
769
L
Nemesis
Kladsz01
Nemesis
5,585
1,689
0
1,994
14,066
5,328
0
841
13,225
0
45,977
W
8,679
1,153
0
3,056
10,711
5,571
0
2,409
8,081
0
66,222
L
7,226
1,934
0
1,583
6,931
2,262
0
0
6,931
36,682
0
W
6,643
2,729
0
3,753
6,754
1,664
2,805
4,796
1,508
61,849
4,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
43,220
429
Minions Killed
504
0
Camps Cleared
0
1,341,751
Distance Traveled
1,526,071
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,854
590
84
6
0
267,677
1
W
Osiris
8,688
579
97
6
0
295,949
3
L
Ymir
6,401
427
43
3
0
276,007
2
L
Yu Huang
7,574
505
116
8
0
282,322
0
W
Arachne
7,719
515
73
5
0
331,400
0
L
Baron Samedi
8,202
547
113
8
0
251,006
5
L
Nemesis
6,940
463
70
5
0
270,126
0
W
Chaac
8,810
587
112
7
0
335,893
0
L
Freya
7,697
513
87
6
0
262,290
2
W
Sol
9,149
610
138
9
0
295,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role