Player Matchup

Morgan Le Fay
Morgan Le Fay
Kyrov
Morgan Le Fay
Level 139
God Stats
2W - 2L
1,751 SR
Queue Stats
268W - 85L
1,705 Elo+
Party 1
Cerberus
Cerberus
Saffasa
Cerberus
Level 79
God Stats
5W - 8L
1,507 SR
Queue Stats
475W - 463L
1,526 Elo+
Solo
Surtr
Surtr
Usuzzzzz
Surtr
Level 126
God Stats
8W - 1L
1,947 SR
Queue Stats
171W - 54L
1,712 Elo+
Party 1
Thor
Thor
martinicastro
Thor
Level 158
God Stats
0W - 2L
1,608 SR
Queue Stats
458W - 291L
1,552 Elo+
Party 1
Ra
Ra
smertsnebes
Ra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,397 Elo+
Solo
Team Averages
Level 132
1,663 SR
1,578 Elo+

VS

Team Averages
Level 151
1,551 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
JanosikNH
Jormungandr
Level 177
God Stats
2W - 0L
1,681 SR
Queue Stats
144W - 153L
1,510 Elo+
Solo
Terra
Terra
Radamanfhis
Terra
Level 154
God Stats
4W - 0L
1,719 SR
Queue Stats
367W - 377L
1,590 Elo+
Solo
Hercules
Hercules
headscoooper
Hercules
Level 121
God Stats
4W - 4L
1,408 SR
Queue Stats
322W - 304L
1,498 Elo+
Party 2
Neith
Neith
Еnkidu
Neith
Level 162
God Stats
2W - 4L
1,449 SR
Queue Stats
112W - 151L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kyrov
Morgan Le Fay
10
1 / 2 / 2
5,166
1,033
4,999
4,214
1,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cerberus
Saffasa
Cerberus
10
2 / 2 / 1
5,659
1,132
3,429
7,058
4,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Usuzzzzz
Surtr
9
0 / 3 / 3
4,786
957
3,828
5,604
5,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 2 / 4
5,177
1,035
3,492
4,687
3,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

1
0 / 0 / 0
1,212
242
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 1 / 5
6,186
1,237
4,742
3,079
1,876
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
JanosikNH
Jormungandr
10
0 / 2 / 5
5,565
1,113
3,017
4,666
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 0 / 6
5,861
1,172
2,243
3,844
3,107
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
headscoooper
Hercules
11
3 / 2 / 5
6,238
1,248
4,870
6,092
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Еnkidu
Neith
12
2 / 0 / 7
6,165
1,233
4,090
3,141
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
3
Kills
9
9
Deaths
5
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
5
5.5
W
Jormungandr
JanosikNH
Jormungandr
0
2
5
1.25
L
Morgan Le Fay
Kyrov
Morgan Le Fay
1
2
2
1
W
1
0
6
4
L
Cerberus
Saffasa
Cerberus
2
2
1
1.25
L
Surtr
Usuzzzzz
Surtr
0
3
3
0.5
W
Hercules
headscoooper
Hercules
3
2
5
2.75
L
0
2
4
1
L
0
0
0
0
W
Neith
Еnkidu
Neith
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,748
Damage
18,962
21,563
Taken
20,822
14,447
Mitigated
16,098
6,818
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,742
237
514
1,058
3,079
1,876
537
1,366
1,713
14,569
0
W
Jormungandr
JanosikNH
Jormungandr
3,017
779
744
873
4,666
4,183
397
1,346
3,320
9,393
0
L
Morgan Le Fay
Kyrov
Morgan Le Fay
4,999
348
34
848
4,214
1,723
0
1,668
2,458
11,998
404
W
2,243
265
1,590
1,069
3,844
3,107
128
1,632
2,212
3,885
0
L
Cerberus
Saffasa
Cerberus
3,429
443
867
2,894
7,058
4,509
0
3,254
3,785
7,070
0
L
Surtr
Usuzzzzz
Surtr
3,828
1,230
215
1,431
5,604
5,164
0
2,549
2,911
96
7,197
W
Hercules
headscoooper
Hercules
4,870
1,793
516
2,075
6,092
5,513
323
2,414
3,678
0
7,058
L
3,492
46
47
482
4,687
3,051
0
2,169
2,407
0
7,455
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Еnkidu
Neith
4,090
733
160
996
3,141
1,419
1,118
1,529
1,612
0
13,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,000
Gold Earned
30,015
39
Minions Killed
77
0
Camps Cleared
0
334,087
Distance Traveled
468,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,186
1,237
19
4
0
101,655
0
W
Jormungandr
5,565
1,113
12
2
0
100,299
0
L
Morgan Le Fay
5,166
1,033
13
3
0
86,377
0
W
Terra
5,861
1,172
7
1
0
86,531
0
L
Cerberus
5,659
1,132
12
2
0
64,475
0
L
Surtr
4,786
957
6
1
0
97,951
0
W
Hercules
6,238
1,248
9
2
0
93,592
0
L
Thor
5,177
1,035
8
2
0
85,284
0
L
Ra
1,212
242
0
0
0
0
0
W
Neith
6,165
1,233
30
6
0
85,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role