Player Matchup

King Arthur
King Arthur
Doctahh Brown
King Arthur
Level 85
God Stats
10W - 19L
1,424 SR
Queue Stats
68W - 81L
1,474 Elo+
Party 1
Bacchus
Bacchus
DomiNATEed
Bacchus
Level 42
God Stats
11W - 13L
1,445 SR
Queue Stats
28W - 28L
1,416 Elo+
Party 1
Poseidon
Poseidon
U my son n0w
Poseidon
Level 68
God Stats
22W - 17L
1,651 SR
Queue Stats
46W - 52L
1,442 Elo+
Party 1
Thanatos
Thanatos
cmcquaide
Thanatos
Level 95
God Stats
3W - 7L
1,334 SR
Queue Stats
95W - 96L
1,491 Elo+
Party 1
Freya
Freya
r0nyy
Freya
Level 138
God Stats
5W - 6L
1,639 SR
Queue Stats
170W - 157L
1,458 Elo+
Party 1
Team Averages
Level 86
1,499 SR
1,456 Elo+

VS

Team Averages
Level 138
1,508 SR
1,535 Elo+
Artemis
Artemis
F3VIZIONS
Artemis
Level 89
God Stats
29W - 24L
1,573 SR
Queue Stats
214W - 200L
1,533 Elo+
Solo
Medusa
Medusa
Kawlinn
Medusa
Level 172
God Stats
7W - 5L
1,355 SR
Queue Stats
473W - 449L
1,564 Elo+
Solo
Nu Wa
Nu Wa
PutFriend878367
Nu Wa
Level 144
God Stats
137W - 98L
1,589 SR
Queue Stats
324W - 303L
1,550 Elo+
Solo
Chang'e
Chang'e
Saka-4-life
Chang'e
Level 124
God Stats
19W - 13L
1,620 SR
Queue Stats
152W - 159L
1,505 Elo+
Solo
Set
Set
Sikinprime2
Set
Level 159
God Stats
8W - 12L
1,403 SR
Queue Stats
313W - 311L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Doctahh Brown
King Arthur
10
0 / 1 / 0
5,127
513
2,039
6,854
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
DomiNATEed
Bacchus
7
0 / 1 / 0
4,796
480
1,049
6,261
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
U my son n0w
Poseidon
10
0 / 5 / 0
5,410
541
665
5,552
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
cmcquaide
Thanatos
10
1 / 4 / 1
5,263
526
3,249
11,665
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
r0nyy
Freya
11
2 / 4 / 0
5,755
576
3,835
6,492
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
F3VIZIONS
Artemis
11
2 / 1 / 4
5,949
595
4,279
5,521
1,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Kawlinn
Medusa
12
6 / 0 / 3
6,874
687
7,361
4,160
1,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 0 / 3
6,523
652
6,634
3,914
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Saka-4-life
Chang'e
10
1 / 1 / 2
5,845
585
2,860
5,097
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 1 / 1
6,196
620
2,855
6,440
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
15
15
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Doctahh Brown
King Arthur
0
1
0
0
L
Bacchus
DomiNATEed
Bacchus
0
1
0
0
W
Artemis
F3VIZIONS
Artemis
2
1
4
4
W
Medusa
Kawlinn
Medusa
6
0
3
7.5
W
2
0
3
3.5
W
Chang'e
Saka-4-life
Chang'e
1
1
2
2
W
4
1
1
4.5
L
Poseidon
U my son n0w
Poseidon
0
5
0
0
L
Thanatos
cmcquaide
Thanatos
1
4
1
0.38
L
Freya
r0nyy
Freya
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,837
Damage
23,989
36,824
Taken
25,132
14,063
Mitigated
8,770
11,481
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Doctahh Brown
King Arthur
2,039
138
0
230
6,854
2,553
0
3,484
3,017
0
34,584
L
Bacchus
DomiNATEed
Bacchus
1,049
39
0
1,820
6,261
4,931
0
1,005
5,138
12,244
0
W
Artemis
F3VIZIONS
Artemis
4,279
967
0
1,608
5,521
1,523
654
1,007
4,300
0
32,808
W
Medusa
Kawlinn
Medusa
7,361
3,445
0
1,097
4,160
1,233
146
746
3,238
0
40,485
W
6,634
2,595
0
550
3,914
2,366
1,038
0
3,914
36,352
2,737
W
Chang'e
Saka-4-life
Chang'e
2,860
251
280
1,574
5,097
1,246
0
3,059
1,844
27,157
623
W
2,855
1,354
0
2,455
6,440
2,402
0
37
6,363
0
42,107
L
Poseidon
U my son n0w
Poseidon
665
0
0
620
5,552
1,439
0
346
5,105
28,896
196
L
Thanatos
cmcquaide
Thanatos
3,249
702
0
7,385
11,665
3,484
0
1,135
10,398
0
28,877
L
Freya
r0nyy
Freya
3,835
1,197
0
1,426
6,492
1,656
0
2,329
4,087
29,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,351
Gold Earned
31,387
260
Minions Killed
304
0
Camps Cleared
0
1,073,610
Distance Traveled
1,032,443
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,127
513
45
5
0
202,656
0
L
Bacchus
4,796
480
17
2
0
214,459
0
W
Artemis
5,949
595
45
5
0
186,820
0
W
Medusa
6,874
687
63
6
0
228,819
4
W
Nu Wa
6,523
652
63
6
0
188,367
1
W
Chang'e
5,845
585
65
7
0
201,118
1
W
Set
6,196
620
68
7
0
227,319
0
L
Poseidon
5,410
541
72
7
0
212,954
3
L
Thanatos
5,263
526
60
6
0
236,096
0
L
Freya
5,755
576
66
7
0
207,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role