Player Matchup

King Arthur
King Arthur
Sendoh10
King Arthur
Level 115
God Stats
2W - 0L
1,631 SR
Queue Stats
11W - 11L
1,482 Elo+
Party 3
Ymir
Ymir
Sendoh100
Ymir
Level 17
God Stats
1W - 0L
1,315 SR
Queue Stats
5W - 4L
1,425 Elo+
Party 3
Maui
Maui
Strombolex
Maui
Level 118
God Stats
22W - 27L
1,538 SR
Queue Stats
284W - 265L
1,571 Elo+
Party 2
Jing Wei
Jing Wei
Thieving_Otter
Jing Wei
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
352W - 325L
1,565 Elo+
Party 2
Vulcan
Vulcan
yosoytl
Vulcan
Level 68
God Stats
3W - 1L
1,582 SR
Queue Stats
8W - 9L
1,451 Elo+
Party 3
Team Averages
Level 93
1,513 SR
1,499 Elo+

VS

Team Averages
Level 125
1,557 SR
1,516 Elo+
Cernunnos
Cernunnos
DariethWolf
Cernunnos
Level 126
God Stats
9W - 9L
1,586 SR
Queue Stats
153W - 171L
1,542 Elo+
Party 1
Poseidon
Poseidon
Jefflino0102
Poseidon
Level 105
God Stats
4W - 5L
1,650 SR
Queue Stats
104W - 112L
1,564 Elo+
Party 1
Maui
Maui
XLAIFER
Maui
Level 156
God Stats
10W - 20L
1,476 SR
Queue Stats
134W - 158L
1,491 Elo+
Party 1
Erlang Shen
Erlang Shen
Xx AGEOLL xX
Erlang Shen
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 89L
1,456 Elo+
Solo
Maman Brigitte
Maman Brigitte
envydakaos
Maman Brigitte
Level 149
God Stats
24W - 27L
1,576 SR
Queue Stats
93W - 93L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sendoh10
King Arthur
15
4 / 0 / 3
9,500
633
9,591
11,843
9,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
14
3 / 3 / 3
7,778
519
7,367
13,080
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 8
7,487
499
6,181
15,046
9,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
12
1 / 3 / 3
6,947
463
3,545
9,976
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
yosoytl
Vulcan
13
4 / 5 / 2
8,219
548
10,870
6,235
2,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DariethWolf
Cernunnos
11
2 / 3 / 3
6,752
450
9,888
12,971
4,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Poseidon
Jefflino0102
Poseidon
13
4 / 3 / 6
8,229
549
9,113
10,906
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Maui
XLAIFER
Maui
10
2 / 3 / 4
6,360
424
6,201
12,105
8,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Xx AGEOLL xX
Erlang Shen
12
0 / 4 / 0
6,789
453
2,433
12,989
7,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Maman Brigitte
envydakaos
Maman Brigitte
13
5 / 2 / 4
7,737
516
8,629
10,617
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
13
Kills
13
14
Deaths
15
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DariethWolf
Cernunnos
2
3
3
1.17
L
Poseidon
Jefflino0102
Poseidon
4
3
6
2.33
W
King Arthur
Sendoh10
King Arthur
4
0
3
5.5
W
Ymir
3
3
3
1.5
W
1
3
8
1.67
W
Jing Wei
1
3
3
0.83
L
Maui
XLAIFER
Maui
2
3
4
1.33
L
Erlang Shen
Xx AGEOLL xX
Erlang Shen
0
4
0
0
L
Maman Brigitte
envydakaos
Maman Brigitte
5
2
4
3.5
W
Vulcan
yosoytl
Vulcan
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,554
Damage
36,264
56,180
Taken
59,588
30,493
Mitigated
26,584
16,948
Healing
20,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DariethWolf
Cernunnos
9,888
4,744
0
4,342
12,971
4,325
433
6,535
6,436
0
47,854
L
Poseidon
Jefflino0102
Poseidon
9,113
2,192
0
3,472
10,906
3,337
22
7,082
3,824
49,927
7,557
W
King Arthur
Sendoh10
King Arthur
9,591
913
0
3,752
11,843
9,490
5
1,423
9,990
0
68,362
W
Ymir
7,367
1,798
0
4,442
13,080
6,076
0
6,129
6,951
56,585
1,056
W
6,181
2,083
2,007
3,428
15,046
9,415
0
7,398
7,648
23,458
0
W
Jing Wei
3,545
2,769
0
2,600
9,976
3,225
352
3,641
6,335
0
38,864
L
Maui
XLAIFER
Maui
6,201
1,839
0
2,818
12,105
8,494
62
6,480
5,625
20,305
0
L
Erlang Shen
Xx AGEOLL xX
Erlang Shen
2,433
773
0
4,149
12,989
7,065
0
58
12,931
0
45,662
L
Maman Brigitte
envydakaos
Maman Brigitte
8,629
305
0
5,282
10,617
3,363
0
3,822
6,795
49,840
1,391
W
Vulcan
yosoytl
Vulcan
10,870
143
0
719
6,235
2,287
126
4,816
1,419
45,986
1,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,931
Gold Earned
35,867
415
Minions Killed
345
0
Camps Cleared
0
1,526,020
Distance Traveled
1,427,375
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,752
450
65
4
0
285,220
2
L
Poseidon
8,229
549
99
7
0
274,265
2
W
King Arthur
9,500
633
114
8
0
303,648
3
W
Ymir
7,778
519
102
7
0
297,940
0
W
Maui
7,487
499
33
2
0
300,367
3
W
Jing Wei
6,947
463
81
5
0
309,360
0
L
Maui
6,360
424
24
2
0
306,723
5
L
Erlang Shen
6,789
453
81
5
0
263,546
0
L
Maman Brigitte
7,737
516
76
5
0
297,621
0
W
Vulcan
8,219
548
85
6
0
314,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role