Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkReaper0978
Morgan Le Fay
Level 119
God Stats
1W - 3L
1,441 SR
Queue Stats
24W - 21L
1,539 Elo+
Party 3
Bacchus
Bacchus
Heatthcliff
Bacchus
Level 148
God Stats
0W - 1L
1,308 SR
Queue Stats
21W - 20L
1,532 Elo+
Party 3
Bellona
Bellona
Mozuuhs
Bellona
Level 127
God Stats
0W - 1L
1,208 SR
Queue Stats
24W - 21L
1,539 Elo+
Party 3
Ymir
Ymir
NIRUCHI7
Ymir
Level 89
God Stats
6W - 7L
1,558 SR
Queue Stats
234W - 226L
1,501 Elo+
Solo
Medusa
Medusa
koneko80111
Medusa
Level 60
God Stats
16W - 6L
1,763 SR
Queue Stats
142W - 157L
1,527 Elo+
Solo
Team Averages
Level 109
1,456 SR
1,528 Elo+

VS

Team Averages
Level 79
1,449 SR
1,344 Elo+
Horus
Horus
Darkore
Horus
Level 112
God Stats
51W - 24L
1,639 SR
Queue Stats
119W - 95L
1,466 Elo+
Party 2
Susano
Susano
EndErDJYT
Susano
Level 28
God Stats
2W - 3L
1,246 SR
Queue Stats
7W - 15L
1,182 Elo+
Party 1
Chaac
Chaac
Nébulous
Chaac
Level 127
God Stats
1W - 0L
1,370 SR
Queue Stats
18W - 31L
1,289 Elo+
Solo
Hou Yi
Hou Yi
TotalPrice
Hou Yi
Level 88
God Stats
52W - 28L
1,595 SR
Queue Stats
100W - 79L
1,462 Elo+
Party 2
Anubis
Anubis
wolfangbloster
Anubis
Level 38
God Stats
36W - 34L
1,397 SR
Queue Stats
69W - 93L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkReaper0978
Morgan Le Fay
9
1 / 4 / 0
5,356
536
4,435
6,957
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Heatthcliff
Bacchus
9
0 / 3 / 1
5,109
511
3,290
9,223
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Mozuuhs
Bellona
10
0 / 4 / 0
5,688
569
5,374
10,700
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
1 / 2 / 2
5,796
580
2,319
8,615
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
9
2 / 5 / 1
5,180
518
6,447
8,577
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Darkore
Horus
9
1 / 0 / 7
5,343
534
3,946
5,917
4,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Susano
EndErDJYT
Susano
9
1 / 1 / 5
5,077
508
4,840
6,372
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Nébulous
Chaac
12
4 / 0 / 1
7,071
707
8,351
10,485
5,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
TotalPrice
Hou Yi
9
6 / 1 / 1
5,624
562
5,300
5,042
1,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 2 / 2
6,854
685
9,074
5,780
2,367
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
18
18
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DarkReaper0978
Morgan Le Fay
1
4
0
0.25
W
Horus
Darkore
Horus
1
0
7
4.5
W
Susano
EndErDJYT
Susano
1
1
5
3.5
L
Bacchus
Heatthcliff
Bacchus
0
3
1
0.17
L
Bellona
Mozuuhs
Bellona
0
4
0
0
L
Ymir
1
2
2
1
W
Chaac
Nébulous
Chaac
4
0
1
4.5
W
Hou Yi
TotalPrice
Hou Yi
6
1
1
6.5
L
Medusa
2
5
1
0.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,865
Damage
31,511
44,072
Taken
33,596
19,237
Mitigated
15,936
10,264
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DarkReaper0978
Morgan Le Fay
4,435
349
0
1,988
6,957
1,548
0
2,414
4,543
30,049
729
W
Horus
Darkore
Horus
3,946
1,872
785
2,000
5,917
4,953
144
1,895
3,886
0
17,402
W
Susano
EndErDJYT
Susano
4,840
1,107
0
2,736
6,372
1,697
0
2,471
3,729
0
22,845
L
Bacchus
Heatthcliff
Bacchus
3,290
52
0
1,505
9,223
4,251
0
1,808
7,415
30,383
0
L
Bellona
Mozuuhs
Bellona
5,374
1,372
0
3,450
10,700
6,433
0
1,113
9,587
0
33,879
L
Ymir
2,319
647
0
1,461
8,615
4,880
0
2,286
6,329
14,957
1,159
W
Chaac
Nébulous
Chaac
8,351
1,926
0
4,470
10,485
5,363
0
0
10,009
229
50,418
W
Hou Yi
TotalPrice
Hou Yi
5,300
2,526
334
1,712
5,042
1,556
224
2,131
2,811
0
32,013
L
Medusa
6,447
3,053
0
1,860
8,577
2,125
0
1,419
7,158
0
27,456
W
9,074
241
0
2,046
5,780
2,367
69
2,850
2,846
43,143
1,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
29,969
263
Minions Killed
275
0
Camps Cleared
0
1,019,301
Distance Traveled
1,019,033
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,356
536
67
7
0
197,517
0
W
Horus
5,343
534
27
3
0
216,791
2
W
Susano
5,077
508
37
4
0
227,972
4
L
Bacchus
5,109
511
55
6
0
225,166
0
L
Bellona
5,688
569
81
8
0
188,533
0
L
Ymir
5,796
580
28
3
0
216,862
3
W
Chaac
7,071
707
88
9
0
216,295
2
W
Hou Yi
5,624
562
45
5
0
184,695
0
L
Medusa
5,180
518
32
3
0
191,223
0
W
Anubis
6,854
685
78
8
0
173,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role