Player Matchup

Hachiman
Hachiman
Famabi
Hachiman
Level 120
God Stats
4W - 12L
1,336 SR
Queue Stats
417W - 451L
1,462 Elo+
Solo
Hou Yi
Hou Yi
Giacente_Leone
Hou Yi
Level 242
God Stats
5W - 10L
1,325 SR
Queue Stats
567W - 605L
1,416 Elo+
Solo
Nut
Nut
Goruji
Nut
Level 166
God Stats
2W - 2L
1,760 SR
Queue Stats
112W - 125L
1,480 Elo+
Party 1
Sol
Sol
Kaosuke
Sol
Level 159
God Stats
6W - 2L
1,818 SR
Queue Stats
157W - 147L
1,493 Elo+
Party 1
Bastet
Bastet
Аngelina
Bastet
Level 143
God Stats
2W - 3L
1,444 SR
Queue Stats
100W - 108L
1,516 Elo+
Solo
Team Averages
Level 166
1,537 SR
1,474 Elo+

VS

Team Averages
Level 128
1,646 SR
1,456 Elo+
Skadi
Skadi
 
Skadi
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
B2W_DeathzZ_
Odin
Level 129
God Stats
5W - 0L
1,889 SR
Queue Stats
157W - 175L
1,471 Elo+
Party 2
Yu Huang
Yu Huang
JojolapinaX
Yu Huang
Level 176
God Stats
5W - 5L
1,631 SR
Queue Stats
602W - 602L
1,414 Elo+
Solo
Chernobog
Chernobog
monokelia
Chernobog
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 109L
1,402 Elo+
Solo
Susano
Susano
starkiller147607
Susano
Level 106
God Stats
2W - 0L
1,709 SR
Queue Stats
130W - 121L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Famabi
Hachiman
14
3 / 4 / 3
8,113
738
7,264
7,411
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 1 / 8
7,521
684
6,244
5,089
1,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nut
Goruji
Nut
14
0 / 4 / 4
7,687
699
5,489
9,120
3,331
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
15
6 / 4 / 4
9,195
836
10,711
8,475
2,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Аngelina
Bastet
14
3 / 2 / 4
8,013
728
8,708
8,671
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 2 / 6
8,356
760
6,518
6,907
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 2 / 11
8,391
763
5,210
11,921
13,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
JojolapinaX
Yu Huang
14
4 / 4 / 5
8,398
763
9,558
8,615
4,134
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chernobog
monokelia
Chernobog
15
0 / 2 / 14
8,628
784
7,943
10,936
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 3 / 6
8,735
794
6,675
8,747
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
12
Kills
15
15
Deaths
13
23
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
6
3
W
2
2
11
3.75
L
Hachiman
Famabi
Hachiman
3
4
3
1.13
L
0
1
8
4
L
Nut
Goruji
Nut
0
4
4
0.5
W
Yu Huang
JojolapinaX
Yu Huang
4
4
5
1.63
L
Sol
6
4
4
2
W
Chernobog
monokelia
Chernobog
0
2
14
3.5
W
6
3
6
3
L
Bastet
Аngelina
Bastet
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,416
Damage
35,904
38,766
Taken
47,126
13,994
Mitigated
29,517
12,845
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,518
947
507
1,762
6,907
2,929
170
1,377
5,530
0
17,951
W
5,210
316
880
2,710
11,921
13,320
0
3,381
8,540
242
11,852
L
Hachiman
Famabi
Hachiman
7,264
1,974
962
739
7,411
2,757
0
1,913
5,437
0
19,417
L
6,244
818
418
1,379
5,089
1,972
0
1,051
3,984
0
14,901
L
Nut
Goruji
Nut
5,489
2,145
1,556
2,761
9,120
3,331
0
2,014
7,010
0
18,689
W
Yu Huang
JojolapinaX
Yu Huang
9,558
251
847
1,224
8,615
4,134
0
1,676
6,939
19,313
870
L
Sol
10,711
1,821
472
2,258
8,475
2,728
0
2,006
6,311
23,563
557
W
Chernobog
monokelia
Chernobog
7,943
3,774
657
3,504
10,936
4,920
70
2,119
8,817
0
25,867
W
6,675
423
702
453
8,747
4,214
0
1,834
6,913
0
14,356
L
Bastet
Аngelina
Bastet
8,708
1,375
329
1,971
8,671
3,206
0
1,995
6,586
0
12,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,529
Gold Earned
42,508
119
Minions Killed
143
0
Camps Cleared
0
882,024
Distance Traveled
1,001,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,356
760
21
2
0
188,264
0
W
Odin
8,391
763
25
2
0
202,877
0
L
Hachiman
8,113
738
25
2
0
160,462
0
L
Hou Yi
7,521
684
22
2
0
183,445
0
L
Nut
7,687
699
30
3
0
153,758
0
W
Yu Huang
8,398
763
40
4
0
195,713
0
L
Sol
9,195
836
28
3
0
185,932
0
W
Chernobog
8,628
784
49
4
0
197,811
0
W
Susano
8,735
794
8
1
0
216,387
0
L
Bastet
8,013
728
14
1
0
198,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role