Player Matchup

Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DOKAIBI666
Baron Samedi
Level 117
God Stats
5W - 2L
1,601 SR
Queue Stats
246W - 230L
1,555 Elo+
Solo
Ratatoskr
Ratatoskr
MicroAndrew
Ratatoskr
Level 157
God Stats
42W - 22L
1,760 SR
Queue Stats
211W - 188L
1,534 Elo+
Party 1
Mercury
Mercury
PuRe SKiiLs
Mercury
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 82L
1,483 Elo+
Solo
Surtr
Surtr
drdood1
Surtr
Level 28
God Stats
8W - 11L
1,512 SR
Queue Stats
46W - 53L
1,471 Elo+
Party 1
Team Averages
Level 121
1,575 SR
1,509 Elo+

VS

Team Averages
Level 131
1,455 SR
1,492 Elo+
Sun Wukong
Sun Wukong
DontGiveMeDanza
Sun Wukong
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,493 Elo+
Party 2
Nike
Nike
DontGiveMeFrog
Nike
Level 93
God Stats
0W - 2L
1,362 SR
Queue Stats
12W - 8L
1,493 Elo+
Party 2
Scylla
Scylla
MoSokrat
Scylla
Level 188
God Stats
3W - 6L
1,531 SR
Queue Stats
113W - 98L
1,539 Elo+
Solo
Ullr
Ullr
Waiiikiki
Ullr
Level 146
God Stats
31W - 44L
1,383 SR
Queue Stats
675W - 637L
1,459 Elo+
Solo
Bakasura
Bakasura
Young Swyfu
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
410W - 371L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
3 / 1 / 10
10,750
632
8,826
10,075
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
DOKAIBI666
Baron Samedi
15
5 / 5 / 6
9,930
584
11,793
12,304
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
MicroAndrew
Ratatoskr
16
11 / 1 / 11
10,953
644
14,984
22,993
12,512
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mercury
PuRe SKiiLs
Mercury
17
6 / 2 / 8
10,008
589
6,787
13,622
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Surtr
drdood1
Surtr
17
6 / 2 / 1
11,082
652
11,988
13,693
7,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DontGiveMeDanza
Sun Wukong
12
0 / 6 / 3
7,582
446
3,608
14,076
7,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 5 / 3
6,796
400
10,129
18,496
6,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
MoSokrat
Scylla
16
4 / 6 / 3
9,920
584
13,029
11,472
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
15
2 / 6 / 0
8,520
501
6,085
13,277
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bakasura
Young Swyfu
Bakasura
16
4 / 8 / 3
9,193
541
9,057
17,123
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
31
Kills
11
11
Deaths
31
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
10
8
W
Baron Samedi
DOKAIBI666
Baron Samedi
5
5
6
1.6
L
Sun Wukong
DontGiveMeDanza
Sun Wukong
0
6
3
0.25
L
1
5
3
0.5
W
Ratatoskr
MicroAndrew
Ratatoskr
11
1
11
16.5
L
Scylla
MoSokrat
Scylla
4
6
3
0.92
W
Mercury
PuRe SKiiLs
Mercury
6
2
8
5
L
Ullr
2
6
0
0.33
L
Bakasura
Young Swyfu
Bakasura
4
8
3
0.69
W
Surtr
drdood1
Surtr
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,378
Damage
41,908
72,687
Taken
74,444
34,029
Mitigated
30,061
28,715
Healing
15,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,826
3,747
417
5,521
10,075
3,717
3,030
1,161
8,868
87,426
5,207
W
Baron Samedi
DOKAIBI666
Baron Samedi
11,793
474
423
2,092
12,304
5,314
0
3,976
7,656
75,270
1,006
L
Sun Wukong
DontGiveMeDanza
Sun Wukong
3,608
815
0
2,376
14,076
7,957
0
1,120
12,956
0
39,115
L
10,129
1,478
328
2,868
18,496
6,679
0
6,532
11,964
35
25,582
W
Ratatoskr
MicroAndrew
Ratatoskr
14,984
4,105
0
10,762
22,993
12,512
0
5,435
17,184
0
43,153
L
Scylla
MoSokrat
Scylla
13,029
2,075
0
1,739
11,472
4,052
0
4,821
6,651
70,517
521
W
Mercury
PuRe SKiiLs
Mercury
6,787
3,518
0
3,158
13,622
5,242
600
2,271
11,219
0
79,368
L
Ullr
6,085
1,088
0
2,732
13,277
4,428
0
3,363
9,914
0
54,649
L
Bakasura
Young Swyfu
Bakasura
9,057
5,282
0
5,781
17,123
6,945
0
5,027
12,096
0
55,504
W
Surtr
drdood1
Surtr
11,988
4,725
0
6,342
13,693
7,244
128
35
13,018
1,662
86,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,723
Gold Earned
42,011
591
Minions Killed
442
0
Camps Cleared
0
1,757,314
Distance Traveled
1,681,450
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,750
632
143
8
0
327,307
2
W
Baron Samedi
9,930
584
144
8
0
310,170
7
L
Sun Wukong
7,582
446
74
4
0
302,545
0
L
Nike
6,796
400
24
1
0
373,079
2
W
Ratatoskr
10,953
644
47
3
0
394,371
0
L
Scylla
9,920
584
148
9
0
304,748
0
W
Mercury
10,008
589
118
7
0
391,095
0
L
Ullr
8,520
501
96
6
0
317,885
1
L
Bakasura
9,193
541
100
6
0
383,193
0
W
Surtr
11,082
652
139
8
0
334,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role