Player Matchup

Thor
Thor
DarioBP1
Thor
Level 125
God Stats
6W - 11L
1,487 SR
Queue Stats
137W - 115L
1,600 Elo+
Party 1
Sol
Sol
Nomad336
Sol
Level 115
God Stats
2W - 7L
1,462 SR
Queue Stats
74W - 85L
1,536 Elo+
Solo
Skadi
Skadi
et3rnalllll
Skadi
Level 127
God Stats
2W - 4L
1,559 SR
Queue Stats
143W - 148L
1,521 Elo+
Solo
Nemesis
Nemesis
imLiions
Nemesis
Level 83
God Stats
4W - 2L
1,743 SR
Queue Stats
100W - 93L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
memin1117
Zhong Kui
Level 89
God Stats
17W - 13L
1,598 SR
Queue Stats
297W - 270L
1,506 Elo+
Solo
Team Averages
Level 108
1,570 SR
1,541 Elo+

VS

Team Averages
Level 118
1,511 SR
1,510 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
OneTwo_Headkick
Artemis
Level 115
God Stats
7W - 1L
1,846 SR
Queue Stats
146W - 154L
1,518 Elo+
Solo
Mulan
Mulan
Yutoberker
Mulan
Level 58
God Stats
14W - 11L
1,433 SR
Queue Stats
30W - 31L
1,484 Elo+
Solo
Horus
Horus
saint767887
Horus
Level 109
God Stats
5W - 5L
1,278 SR
Queue Stats
156W - 119L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
3 / 2 / 6
5,651
628
4,628
6,689
2,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 1 / 4
5,906
656
5,475
5,634
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 1 / 0
5,752
639
2,308
5,127
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
imLiions
Nemesis
10
3 / 2 / 4
5,712
635
3,897
6,782
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
memin1117
Zhong Kui
9
0 / 3 / 1
5,114
568
2,800
6,330
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
4 / 1 / 0
6,552
728
3,360
4,191
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
 
Charon
8
0 / 3 / 2
4,824
536
2,192
6,493
2,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 4
4,921
547
2,481
5,878
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
8
1 / 2 / 4
4,705
523
2,596
5,177
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
3 / 2 / 4
5,723
636
5,077
8,067
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
12
Kills
8
9
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
0
4
W
Charon
 
Charon
0
3
2
0.33
L
Thor
3
2
6
3
L
4
1
4
6
W
0
4
4
0.5
W
Mulan
1
2
4
1.5
L
2
1
0
2
L
Nemesis
imLiions
Nemesis
3
2
4
2.5
L
Zhong Kui
memin1117
Zhong Kui
0
3
1
0.17
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,108
Damage
15,706
30,562
Taken
29,806
11,543
Mitigated
12,826
10,468
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,360
275
26
2,875
4,191
1,193
0
0
4,191
38,221
0
W
Charon
 
Charon
2,192
441
0
1,206
6,493
2,770
0
2,136
4,357
15,834
0
L
Thor
4,628
555
0
2,152
6,689
2,941
0
1,194
5,415
0
15,823
L
5,475
2,339
0
2,573
5,634
1,380
35
1,112
4,522
36,219
3,400
W
2,481
534
0
1,299
5,878
1,737
0
1,819
4,059
0
31,566
W
Mulan
2,596
557
0
2,404
5,177
1,585
0
682
4,495
0
19,455
L
2,308
1,094
0
1,378
5,127
1,525
0
2,342
2,740
0
48,091
L
Nemesis
imLiions
Nemesis
3,897
1,547
0
1,657
6,782
2,422
0
846
5,923
0
30,418
L
Zhong Kui
memin1117
Zhong Kui
2,800
928
0
2,708
6,330
3,275
0
0
5,978
22,487
5,571
W
5,077
2,053
0
3,050
8,067
5,541
0
3,266
4,801
0
28,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,135
Gold Earned
26,725
292
Minions Killed
254
0
Camps Cleared
0
880,025
Distance Traveled
890,213
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,552
728
87
10
0
175,863
0
W
Charon
4,824
536
16
2
0
174,505
2
L
Thor
5,651
628
20
2
0
181,872
2
L
Sol
5,906
656
75
8
0
176,845
3
W
Artemis
4,921
547
62
7
0
172,235
0
W
Mulan
4,705
523
44
5
0
208,936
0
L
Skadi
5,752
639
82
9
0
184,522
0
L
Nemesis
5,712
635
57
6
0
218,358
0
L
Zhong Kui
5,114
568
58
6
0
118,428
0
W
Horus
5,723
636
45
5
0
158,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role