Player Matchup

Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Fanghound
Odin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 40L
1,497 Elo+
Party 2
Skadi
Skadi
FatPanda7
Skadi
Level 76
God Stats
10W - 4L
1,266 SR
Queue Stats
86W - 66L
1,486 Elo+
Party 2
Hercules
Hercules
KMS03
Hercules
Level 60
God Stats
10W - 5L
1,500 SR
Queue Stats
83W - 75L
1,489 Elo+
Party 2
Da Ji
Da Ji
TheEnchanted
Da Ji
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 81L
1,499 Elo+
Party 2
Team Averages
Level 92
1,453 SR
1,494 Elo+

VS

Team Averages
Level 143
1,639 SR
1,472 Elo+
Nut
Nut
 
Nut
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Grimjow976814
Fafnir
Level 126
God Stats
2W - 2L
1,834 SR
Queue Stats
109W - 110L
1,438 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JOHNNY BRAVO900
Tsukuyomi
Level 193
God Stats
0W - 1L
1,716 SR
Queue Stats
48W - 51L
1,459 Elo+
Party 1
Mulan
Mulan
LethalFartBox96
Mulan
Level 152
God Stats
6W - 1L
1,640 SR
Queue Stats
33W - 36L
1,475 Elo+
Party 1
Poseidon
Poseidon
Zenater
Poseidon
Level 85
God Stats
218W - 193L
1,507 SR
Queue Stats
433W - 406L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 3 / 3
6,584
658
1,981
5,256
2,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
9
2 / 2 / 4
5,681
568
2,982
5,872
3,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
FatPanda7
Skadi
10
1 / 2 / 3
5,186
519
3,820
5,180
1,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
KMS03
Hercules
8
0 / 4 / 0
4,551
455
3,630
8,717
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
8 / 1 / 3
6,943
694
7,758
6,423
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 4 / 3
5,336
534
3,572
8,755
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 3
5,260
526
2,885
6,401
7,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tsukuyomi
JOHNNY BRAVO900
Tsukuyomi
9
1 / 3 / 3
4,755
476
3,592
6,689
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 1 / 0
6,875
688
5,827
7,110
3,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
Zenater
Poseidon
10
2 / 2 / 1
5,589
559
3,523
3,527
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
13
Kills
11
12
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
3
1.17
L
Nut
 
Nut
1
4
3
0.63
W
Odin
2
2
4
2
W
Skadi
FatPanda7
Skadi
1
2
3
1.25
L
2
3
3
1.17
L
Tsukuyomi
JOHNNY BRAVO900
Tsukuyomi
1
3
3
0.83
W
Hercules
KMS03
Hercules
0
4
0
0
L
5
1
0
5
W
8
1
3
9.5
L
Poseidon
Zenater
Poseidon
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,171
Damage
19,399
31,448
Taken
32,482
15,443
Mitigated
16,877
9,078
Healing
5,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,981
0
0
2,244
5,256
2,368
0
3,523
1,733
44,996
1,402
L
Nut
 
Nut
3,572
1,466
0
714
8,755
3,081
0
251
8,504
0
41,999
W
Odin
2,982
479
0
591
5,872
3,482
0
1,191
4,681
0
10,582
W
Skadi
FatPanda7
Skadi
3,820
1,796
0
704
5,180
1,448
7
1,445
3,735
0
35,698
L
2,885
704
0
886
6,401
7,471
0
0
6,401
13,852
2,050
L
Tsukuyomi
JOHNNY BRAVO900
Tsukuyomi
3,592
542
0
1,146
6,689
2,035
0
0
6,689
0
27,991
W
Hercules
KMS03
Hercules
3,630
1,122
0
2,475
8,717
5,883
0
0
8,717
0
21,674
L
5,827
937
0
2,246
7,110
3,609
0
0
7,110
0
40,115
W
7,758
2,117
0
3,064
6,423
2,262
0
0
6,423
0
41,990
L
Poseidon
Zenater
Poseidon
3,523
638
0
175
3,527
681
0
1,619
1,908
28,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,945
Gold Earned
27,815
290
Minions Killed
275
0
Camps Cleared
0
1,004,961
Distance Traveled
1,005,371
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,584
658
99
10
0
202,866
0
L
Nut
5,336
534
72
7
0
204,192
0
W
Odin
5,681
568
21
2
0
204,230
0
W
Skadi
5,186
519
64
6
0
171,512
0
L
Fafnir
5,260
526
27
3
0
208,081
5
L
Tsukuyomi
4,755
476
37
4
0
208,956
0
W
Hercules
4,551
455
42
4
0
176,531
4
L
Mulan
6,875
688
74
7
0
182,448
0
W
Da Ji
6,943
694
64
6
0
249,822
0
L
Poseidon
5,589
559
65
7
0
201,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role