Player Matchup

Baron Samedi
Baron Samedi
Dnoas
Baron Samedi
Level 67
God Stats
2W - 2L
1,616 SR
Queue Stats
25W - 31L
1,409 Elo+
Solo
Anubis
Anubis
EnriqueSWave
Anubis
Level 103
God Stats
0W - 2L
1,509 SR
Queue Stats
25W - 42L
1,424 Elo+
Solo
Bellona
Bellona
MylesForSmiles
Bellona
Level 129
God Stats
3W - 3L
1,795 SR
Queue Stats
81W - 62L
1,523 Elo+
Solo
Charybdis
Charybdis
Pyro_BRA1Niac
Charybdis
Level 86
God Stats
4W - 3L
1,642 SR
Queue Stats
352W - 353L
1,446 Elo+
Solo
Ne Zha
Ne Zha
vl RioT lv
Ne Zha
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
344W - 342L
1,507 Elo+
Solo
Team Averages
Level 105
1,612 SR
1,462 Elo+

VS

Team Averages
Level 94
1,381 SR
1,481 Elo+
Mercury
Mercury
RajiAmagdalas
Mercury
Level 119
God Stats
5W - 2L
1,680 SR
Queue Stats
127W - 117L
1,458 Elo+
Party 1
Poseidon
Poseidon
Sulliyvahn
Poseidon
Level 87
God Stats
4W - 4L
1,348 SR
Queue Stats
205W - 182L
1,537 Elo+
Solo
Hercules
Hercules
YoSigma
Hercules
Level 82
God Stats
2W - 1L
1,154 SR
Queue Stats
270W - 271L
1,431 Elo+
Solo
Danzaburou
Danzaburou
YoungPlagueG59
Danzaburou
Level 89
God Stats
5W - 3L
1,239 SR
Queue Stats
105W - 87L
1,496 Elo+
Solo
Janus
Janus
sG Pool
Janus
Level 95
God Stats
10W - 11L
1,482 SR
Queue Stats
146W - 141L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dnoas
Baron Samedi
11
3 / 2 / 2
6,769
521
5,997
7,638
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
13
1 / 1 / 5
7,529
579
3,893
6,166
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
7 / 1 / 1
7,714
593
7,472
9,216
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Pyro_BRA1Niac
Charybdis
11
2 / 5 / 2
6,732
518
5,936
7,414
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
vl RioT lv
Ne Zha
11
1 / 4 / 0
6,608
508
6,336
10,835
6,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
2 / 4 / 4
6,508
501
5,343
10,368
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Sulliyvahn
Poseidon
13
3 / 2 / 1
7,680
591
6,851
8,493
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Hercules
YoSigma
Hercules
11
4 / 3 / 4
7,337
564
3,783
11,953
8,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
YoungPlagueG59
Danzaburou
13
4 / 2 / 3
7,946
611
5,076
7,962
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
sG Pool
Janus
12
0 / 3 / 4
6,829
525
5,031
5,008
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
14
Kills
13
13
Deaths
14
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dnoas
Baron Samedi
3
2
2
2
L
Anubis
1
1
5
3.5
L
7
1
1
7.5
L
Charybdis
Pyro_BRA1Niac
Charybdis
2
5
2
0.6
W
Mercury
2
4
4
1
W
Poseidon
Sulliyvahn
Poseidon
3
2
1
1.75
W
Hercules
YoSigma
Hercules
4
3
4
2
W
Danzaburou
YoungPlagueG59
Danzaburou
4
2
3
2.75
W
Janus
sG Pool
Janus
0
3
4
0.67
L
Ne Zha
vl RioT lv
Ne Zha
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,634
Damage
26,084
41,269
Taken
43,784
21,237
Mitigated
17,806
13,402
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dnoas
Baron Samedi
5,997
142
289
2,188
7,638
4,726
0
594
7,004
29,330
0
L
Anubis
3,893
0
0
1,570
6,166
2,536
0
2,958
2,842
47,662
0
L
7,472
3,174
0
5,247
9,216
4,912
0
1,114
8,022
0
56,547
L
Charybdis
Pyro_BRA1Niac
Charybdis
5,936
3,008
0
30
7,414
2,306
146
433
6,941
0
39,697
W
Mercury
5,343
2,826
0
500
10,368
3,546
0
1,384
8,874
0
43,628
W
Poseidon
Sulliyvahn
Poseidon
6,851
893
0
2,784
8,493
2,285
520
70
7,950
50,295
2,662
W
Hercules
YoSigma
Hercules
3,783
1,441
57
4,765
11,953
8,343
0
2,251
9,311
0
12,033
W
Danzaburou
YoungPlagueG59
Danzaburou
5,076
1,999
0
4,222
7,962
2,429
0
2,471
5,131
0
56,571
W
Janus
sG Pool
Janus
5,031
290
0
208
5,008
1,203
0
2,869
2,089
45,351
246
L
Ne Zha
vl RioT lv
Ne Zha
6,336
1,913
0
4,078
10,835
6,757
0
5,975
4,860
0
38,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,352
Gold Earned
36,300
371
Minions Killed
346
0
Camps Cleared
0
1,268,772
Distance Traveled
1,322,580
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,769
521
47
4
0
242,493
0
L
Anubis
7,529
579
85
7
0
243,479
6
L
Bellona
7,714
593
89
7
0
298,278
0
L
Charybdis
6,732
518
83
6
0
228,478
0
W
Mercury
6,508
501
67
5
0
276,899
0
W
Poseidon
7,680
591
88
7
0
257,242
2
W
Hercules
7,337
564
18
1
0
256,883
5
W
Danzaburou
7,946
611
87
7
0
253,690
2
W
Janus
6,829
525
86
7
0
277,866
0
L
Ne Zha
6,608
508
67
5
0
256,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role