Player Matchup

Vulcan
Vulcan
Bermudav3
Vulcan
Level 157
God Stats
19W - 9L
1,621 SR
Queue Stats
159W - 130L
1,564 Elo+
Party 2
Artemis
Artemis
EdwardTheIdiot
Artemis
Level 107
God Stats
14W - 8L
1,622 SR
Queue Stats
179W - 182L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
HUNT L1VES
Gilgamesh
Level 106
God Stats
3W - 1L
1,888 SR
Queue Stats
131W - 134L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RandomUser1234
Kumbhakarna
Level 125
God Stats
8W - 8L
1,769 SR
Queue Stats
148W - 110L
1,603 Elo+
Party 3
Geb
Geb
WeWillGetThere
Geb
Level 203
God Stats
9W - 8L
1,589 SR
Queue Stats
207W - 187L
1,615 Elo+
Party 3
Team Averages
Level 140
1,698 SR
1,557 Elo+

VS

Team Averages
Level 74
1,473 SR
1,446 Elo+
Horus
Horus
Asuna0104
Horus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,373 Elo+
Party 1
Kali
Kali
Cameroncfc
Kali
Level 135
God Stats
1W - 4L
1,400 SR
Queue Stats
87W - 82L
1,543 Elo+
Solo
Set
Set
Leverox
Set
Level 126
God Stats
15W - 10L
1,688 SR
Queue Stats
365W - 357L
1,590 Elo+
Solo
Merlin
Merlin
McSchissel
Merlin
Level 28
God Stats
1W - 4L
1,212 SR
Queue Stats
18W - 33L
1,232 Elo+
Party 1
Xbalanque
Xbalanque
leetpie
Xbalanque
Level 46
God Stats
17W - 16L
1,563 SR
Queue Stats
122W - 132L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bermudav3
Vulcan
18
11 / 1 / 7
12,287
723
22,127
8,155
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 10
9,057
533
12,455
10,144
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
HUNT L1VES
Gilgamesh
16
2 / 3 / 8
9,811
577
11,631
15,819
14,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
RandomUser1234
Kumbhakarna
17
9 / 1 / 5
10,222
601
8,741
15,627
6,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 0 / 12
8,735
514
8,836
12,282
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Asuna0104
Horus
12
1 / 4 / 1
8,126
478
2,859
16,902
14,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
0 / 7 / 1
7,672
451
3,328
18,648
6,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
16
4 / 3 / 0
10,125
596
9,693
19,297
14,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
McSchissel
Merlin
15
0 / 7 / 2
8,246
485
6,686
11,348
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xbalanque
leetpie
Xbalanque
13
0 / 6 / 1
8,070
475
11,097
16,390
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
27
Kills
5
5
Deaths
27
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
Asuna0104
Horus
1
4
1
0.38
W
Vulcan
Bermudav3
Vulcan
11
1
7
14.5
L
0
7
1
0.07
W
5
0
10
10
W
Gilgamesh
HUNT L1VES
Gilgamesh
2
3
8
2
L
Set
4
3
0
1.33
L
Merlin
McSchissel
Merlin
0
7
2
0.14
W
Kumbhakarna
RandomUser1234
Kumbhakarna
9
1
5
11.5
W
0
0
12
6
L
Xbalanque
leetpie
Xbalanque
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,790
Damage
33,663
62,027
Taken
82,585
40,752
Mitigated
43,604
18,089
Healing
18,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Asuna0104
Horus
2,859
1,234
900
3,642
16,902
14,259
0
8,366
8,389
0
14,287
W
Vulcan
Bermudav3
Vulcan
22,127
472
90
2,651
8,155
3,575
1,405
1,963
6,192
95,951
2,329
L
3,328
1,062
0
3,939
18,648
6,987
0
8,124
10,235
0
62,828
W
12,455
6,682
0
4,801
10,144
3,820
670
1,544
8,600
0
68,712
W
Gilgamesh
HUNT L1VES
Gilgamesh
11,631
3,016
0
1,901
15,819
14,908
0
515
15,304
0
61,489
L
Set
9,693
4,699
0
3,790
19,297
14,196
0
6,597
12,490
0
70,009
L
Merlin
McSchissel
Merlin
6,686
150
0
689
11,348
2,999
0
6,622
4,395
58,508
412
W
Kumbhakarna
RandomUser1234
Kumbhakarna
8,741
807
0
6,837
15,627
6,818
0
2,028
13,599
71,792
1,055
W
8,836
432
0
1,809
12,282
11,631
581
965
11,317
42,217
872
L
Xbalanque
leetpie
Xbalanque
11,097
5,343
0
5,869
16,390
5,163
870
8,357
7,945
0
73,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,112
Gold Earned
42,239
517
Minions Killed
495
0
Camps Cleared
0
1,787,773
Distance Traveled
1,595,512
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,126
478
17
1
0
334,914
7
W
Vulcan
12,287
723
164
10
0
381,527
3
L
Kali
7,672
451
108
6
0
344,496
0
W
Artemis
9,057
533
82
5
0
327,473
1
W
Gilgamesh
9,811
577
100
6
0
322,112
0
L
Set
10,125
596
115
7
0
326,478
1
L
Merlin
8,246
485
117
7
0
312,899
2
W
Kumbhakarna
10,222
601
117
7
0
410,173
1
W
Geb
8,735
514
54
3
0
346,488
6
L
Xbalanque
8,070
475
138
8
0
276,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role