Player Matchup

Charybdis
Charybdis
NoRaGreTz9759
Charybdis
Level 84
God Stats
3W - 1L
1,283 SR
Queue Stats
178W - 198L
1,439 Elo+
Solo
Anubis
Anubis
RatchTheeGhoul
Anubis
Level 148
God Stats
12W - 5L
1,810 SR
Queue Stats
255W - 245L
1,568 Elo+
Solo
Ah Puch
Ah Puch
Sinyu75
Ah Puch
Level 129
God Stats
13W - 13L
1,612 SR
Queue Stats
529W - 541L
1,374 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TimeToGetSwifty4
Cu Chulainn
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,490 Elo+
Party 1
Fenrir
Fenrir
keroko
Fenrir
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,557 Elo+
Solo
Team Averages
Level 97
1,541 SR
1,486 Elo+

VS

Team Averages
Level 109
1,304 SR
1,427 Elo+
Thoth
Thoth
Anritaa
Thoth
Level 123
God Stats
2W - 4L
1,175 SR
Queue Stats
145W - 161L
1,392 Elo+
Solo
Shiva
Shiva
DatHotShhi
Shiva
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
539W - 562L
1,411 Elo+
Solo
Achilles
Achilles
Dullosprey
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,396 Elo+
Solo
Geb
Geb
FleaNFriends
Geb
Level 149
God Stats
0W - 3L
1,172 SR
Queue Stats
155W - 157L
1,462 Elo+
Solo
Skadi
Skadi
misswolf26
Skadi
Level 121
God Stats
0W - 1L
1,174 SR
Queue Stats
51W - 47L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NoRaGreTz9759
Charybdis
19
5 / 1 / 9
10,820
902
12,124
17,811
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
2 / 2 / 8
9,302
775
7,194
7,834
3,232
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ah Puch
Sinyu75
Ah Puch
18
9 / 0 / 7
11,171
931
16,940
7,719
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
TimeToGetSwifty4
Cu Chulainn
15
0 / 2 / 7
8,680
723
2,847
10,053
9,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
keroko
Fenrir
13
3 / 7 / 3
9,121
760
5,395
14,717
15,116
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Anritaa
Thoth
16
6 / 4 / 5
8,877
740
10,631
9,624
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
1
0 / 0 / 0
2,984
249
0
0
0
Achilles
Dullosprey
Achilles
15
2 / 5 / 6
7,856
655
5,721
14,794
14,740
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 4 / 8
7,651
638
6,405
10,966
9,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
17
4 / 6 / 6
9,253
771
14,135
11,763
4,041
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
19
Kills
12
12
Deaths
19
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thoth
Anritaa
Thoth
6
4
5
2.13
L
Shiva
0
0
0
0
L
Achilles
Dullosprey
Achilles
2
5
6
1
L
0
4
8
1
W
Charybdis
NoRaGreTz9759
Charybdis
5
1
9
9.5
W
2
2
8
3
W
Ah Puch
Sinyu75
Ah Puch
9
0
7
12.5
W
Cu Chulainn
TimeToGetSwifty4
Cu Chulainn
0
2
7
1.75
W
Fenrir
keroko
Fenrir
3
7
3
0.64
L
Skadi
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,500
Damage
36,892
58,134
Taken
47,147
38,766
Mitigated
31,727
23,226
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Anritaa
Thoth
10,631
1,482
1,747
2,285
9,624
3,098
0
4,433
5,155
22,327
0
L
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
Dullosprey
Achilles
5,721
780
403
1,249
14,794
14,740
0
8,321
6,333
0
13,871
L
6,405
689
1,174
1,624
10,966
9,848
0
4,443
6,224
10,402
0
W
Charybdis
NoRaGreTz9759
Charybdis
12,124
4,001
1,839
8,387
17,811
7,341
1,238
5,670
12,141
0
32,139
W
7,194
0
1,879
2,503
7,834
3,232
1,300
3,228
4,606
22,316
0
W
Ah Puch
Sinyu75
Ah Puch
16,940
333
2,140
1,674
7,719
3,197
682
1,668
6,051
26,641
916
W
Cu Chulainn
TimeToGetSwifty4
Cu Chulainn
2,847
247
614
1,519
10,053
9,880
1,172
2,354
7,699
0
6,302
W
Fenrir
keroko
Fenrir
5,395
1,434
1,340
1,331
14,717
15,116
0
4,116
10,601
0
11,263
L
Skadi
14,135
5,272
616
719
11,763
4,041
0
6,845
4,839
0
32,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,094
Gold Earned
36,621
130
Minions Killed
104
0
Camps Cleared
0
1,049,871
Distance Traveled
791,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,877
740
33
3
0
210,006
0
L
Shiva
2,984
249
0
0
0
0
0
L
Achilles
7,856
655
17
1
0
199,379
0
L
Geb
7,651
638
8
1
0
196,513
0
W
Charybdis
10,820
902
42
4
0
230,899
0
W
Anubis
9,302
775
26
2
0
126,086
0
W
Ah Puch
11,171
931
26
2
0
245,769
0
W
Cu Chulainn
8,680
723
19
2
0
235,903
0
W
Fenrir
9,121
760
17
1
0
211,214
0
L
Skadi
9,253
771
46
4
0
185,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role