Player Matchup

Sol
Sol
ASRENZO237
Sol
Level 109
God Stats
18W - 9L
1,657 SR
Queue Stats
342W - 337L
1,512 Elo+
Solo
Susano
Susano
AlexM00n
Susano
Level 126
God Stats
7W - 1L
1,579 SR
Queue Stats
42W - 25L
1,491 Elo+
Party 3
Danzaburou
Danzaburou
AngelicTheDiety
Danzaburou
Level 155
God Stats
19W - 19L
1,567 SR
Queue Stats
63W - 78L
1,435 Elo+
Party 2
Kuzenbo
Kuzenbo
DarkCabooseC888
Kuzenbo
Level 156
God Stats
8W - 11L
1,614 SR
Queue Stats
54W - 70L
1,432 Elo+
Party 2
Nemesis
Nemesis
NatsukaG
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 21L
1,521 Elo+
Party 3
Team Averages
Level 114
1,584 SR
1,478 Elo+

VS

Team Averages
Level 124
1,514 SR
1,401 Elo+
Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Bo KnoWs757
Ratatoskr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 162L
1,462 Elo+
Party 1
Neith
Neith
IMPACTO1932
Neith
Level 61
God Stats
38W - 34L
1,515 SR
Queue Stats
229W - 261L
1,412 Elo+
Solo
Set
Set
SpecialBirch8
Set
Level 129
God Stats
6W - 15L
1,500 SR
Queue Stats
44W - 42L
1,161 Elo+
Solo
Apollo
Apollo
killakobugi
Apollo
Level 177
God Stats
25W - 27L
1,558 SR
Queue Stats
133W - 134L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,870
812
1,891
2,526
487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Susano
AlexM00n
Susano
7
0 / 1 / 1
3,686
614
909
4,152
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
AngelicTheDiety
Danzaburou
7
1 / 1 / 0
4,230
705
500
2,285
542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 1
3,619
603
1,060
3,604
3,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
NatsukaG
Nemesis
7
0 / 0 / 0
3,964
661
2,060
4,100
1,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
0 / 0 / 0
4,271
712
2,388
3,835
1,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ratatoskr
Bo KnoWs757
Ratatoskr
3
0 / 0 / 0
2,846
474
136
762
192
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

1
0 / 0 / 0
2,614
436
0
0
0
7
3 / 0 / 0
3,842
640
1,636
2,303
1,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
6
0 / 1 / 0
3,412
569
347
3,330
897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
3
4
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
0
0
W
0
0
0
0
W
Susano
AlexM00n
Susano
0
1
1
0.5
W
Danzaburou
AngelicTheDiety
Danzaburou
1
1
0
1
L
Ratatoskr
Bo KnoWs757
Ratatoskr
0
0
0
0
W
0
2
1
0.25
L
0
0
0
0
W
Nemesis
NatsukaG
Nemesis
0
0
0
0
L
3
0
0
3
L
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,420
Damage
4,507
16,667
Taken
10,230
6,861
Mitigated
4,318
7,214
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,388
149
0
2,177
3,835
1,783
0
0
3,459
0
23,418
W
1,891
868
0
1,526
2,526
487
680
0
2,526
28,149
4,111
W
Susano
AlexM00n
Susano
909
163
0
2,128
4,152
988
0
0
4,121
0
19,643
W
Danzaburou
AngelicTheDiety
Danzaburou
500
192
0
688
2,285
542
481
0
2,240
0
19,582
L
Ratatoskr
Bo KnoWs757
Ratatoskr
136
0
0
224
762
192
0
117
645
0
4,741
W
1,060
459
99
779
3,604
3,322
90
0
3,506
11,849
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
NatsukaG
Nemesis
2,060
348
0
1,994
4,100
1,522
0
0
3,812
0
16,203
L
1,636
323
0
228
2,303
1,446
0
903
1,400
0
10,648
L
Apollo
347
154
0
807
3,330
897
0
1,901
1,429
0
13,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,369
Gold Earned
16,985
191
Minions Killed
104
0
Camps Cleared
0
591,901
Distance Traveled
387,014
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,271
712
50
8
0
116,946
0
W
Sol
4,870
812
62
10
0
105,665
0
W
Susano
3,686
614
40
7
0
133,705
0
W
Danzaburou
4,230
705
42
7
0
103,127
0
L
Ratatoskr
2,846
474
12
2
0
43,990
0
W
Kuzenbo
3,619
603
15
3
0
109,016
0
L
Neith
2,614
436
0
0
0
1,568
0
W
Nemesis
3,964
661
32
5
0
140,388
2
L
Set
3,842
640
13
2
0
125,359
0
L
Apollo
3,412
569
29
5
0
99,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role