Player Matchup

Danzaburou
Danzaburou
Kaziemuse
Danzaburou
Level 114
God Stats
44W - 38L
1,549 SR
Queue Stats
70W - 66L
1,495 Elo+
Party 2
Ne Zha
Ne Zha
Luthonian
Ne Zha
Level 158
God Stats
6W - 11L
1,554 SR
Queue Stats
159W - 185L
1,484 Elo+
Party 2
Ra
Ra
SadrA__79
Ra
Level 126
God Stats
77W - 62L
1,577 SR
Queue Stats
421W - 411L
1,449 Elo+
Solo
Surtr
Surtr
Stormyx222
Surtr
Level 104
God Stats
50W - 32L
1,667 SR
Queue Stats
192W - 181L
1,506 Elo+
Solo
Athena
Athena
Warsou73
Athena
Level 47
God Stats
0W - 5L
1,180 SR
Queue Stats
53W - 66L
1,498 Elo+
Solo
Team Averages
Level 110
1,505 SR
1,486 Elo+

VS

Team Averages
Level 108
1,542 SR
1,489 Elo+
Kumbhakarna
Kumbhakarna
BILGENIUSYT
Kumbhakarna
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
586W - 562L
1,415 Elo+
Solo
Hou Yi
Hou Yi
EKKHA
Hou Yi
Level 142
God Stats
5W - 6L
1,494 SR
Queue Stats
118W - 124L
1,517 Elo+
Party 1
Hades
Hades
MICHAELxBLACKSON
Hades
Level 89
God Stats
4W - 3L
1,801 SR
Queue Stats
158W - 143L
1,508 Elo+
Solo
Bakasura
Bakasura
Nakazal48
Bakasura
Level 63
God Stats
7W - 9L
1,415 SR
Queue Stats
113W - 143L
1,450 Elo+
Solo
Persephone
Persephone
xXJRSlayerXx
Persephone
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kaziemuse
Danzaburou
14
3 / 4 / 1
8,501
531
3,100
12,049
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Luthonian
Ne Zha
11
0 / 7 / 4
7,000
438
5,597
18,163
10,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 3 / 5
8,580
536
10,719
10,594
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
12
0 / 4 / 5
7,396
462
7,386
14,345
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Athena
Warsou73
Athena
13
4 / 5 / 1
7,880
493
7,409
16,169
7,361
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BILGENIUSYT
Kumbhakarna
14
2 / 1 / 12
8,148
509
8,657
16,620
14,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hou Yi
EKKHA
Hou Yi
17
13 / 1 / 4
11,168
698
20,462
10,848
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 3 / 5
9,838
615
15,192
16,268
7,741
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Nakazal48
Bakasura
14
3 / 2 / 5
8,178
511
4,571
10,860
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Persephone
xXJRSlayerXx
Persephone
14
0 / 4 / 10
8,466
529
7,434
9,384
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
11
Kills
23
23
Deaths
11
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BILGENIUSYT
Kumbhakarna
2
1
12
8
W
Hou Yi
EKKHA
Hou Yi
13
1
4
15
L
Danzaburou
Kaziemuse
Danzaburou
3
4
1
0.88
L
Ne Zha
Luthonian
Ne Zha
0
7
4
0.29
W
5
3
5
2.5
W
Bakasura
Nakazal48
Bakasura
3
2
5
2.75
L
4
3
5
2.17
L
Surtr
0
4
5
0.63
L
Athena
Warsou73
Athena
4
5
1
0.9
W
Persephone
xXJRSlayerXx
Persephone
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,211
Damage
56,316
71,320
Taken
63,980
31,384
Mitigated
34,218
23,571
Healing
26,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BILGENIUSYT
Kumbhakarna
8,657
1,471
284
5,731
16,620
14,637
0
4,214
12,007
37,629
733
W
Hou Yi
EKKHA
Hou Yi
20,462
10,035
0
5,620
10,848
4,317
3,457
3,715
6,843
0
98,447
L
Danzaburou
Kaziemuse
Danzaburou
3,100
1,821
0
3,890
12,049
4,148
0
3,797
7,985
0
53,445
L
Ne Zha
Luthonian
Ne Zha
5,597
973
0
4,002
18,163
10,030
0
7,182
10,428
0
21,854
W
15,192
1,458
400
9,631
16,268
7,741
132
3,242
12,806
75,261
1,587
W
Bakasura
Nakazal48
Bakasura
4,571
2,841
0
3,694
10,860
4,706
170
3,072
7,560
0
37,578
L
10,719
338
1,907
3,908
10,594
3,380
0
5,240
5,078
54,092
356
L
Surtr
7,386
2,790
0
5,968
14,345
6,465
0
7,006
6,743
1,314
39,074
L
Athena
Warsou73
Athena
7,409
951
0
3,896
16,169
7,361
0
5,932
9,957
53,838
1,547
W
Persephone
xXJRSlayerXx
Persephone
7,434
559
0
1,447
9,384
2,817
439
2,484
6,429
53,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,357
Gold Earned
45,798
377
Minions Killed
513
0
Camps Cleared
0
1,609,149
Distance Traveled
1,522,989
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,148
509
47
3
0
321,403
3
W
Hou Yi
11,168
698
158
10
0
300,722
1
L
Danzaburou
8,501
531
102
6
0
307,574
0
L
Ne Zha
7,000
438
14
1
0
355,942
6
W
Hades
9,838
615
128
8
0
226,642
0
W
Bakasura
8,178
511
93
6
0
382,757
0
L
Ra
8,580
536
101
6
0
323,962
0
L
Surtr
7,396
462
71
4
0
277,202
0
L
Athena
7,880
493
89
6
0
344,469
3
W
Persephone
8,466
529
87
5
0
291,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role