Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Andr0id021
Guan Yu
Level 199
God Stats
0W - 2L
1,237 SR
Queue Stats
51W - 57L
1,494 Elo+
Solo
Surtr
Surtr
Anonymous-NooB
Surtr
Level 98
God Stats
3W - 5L
1,473 SR
Queue Stats
178W - 171L
1,515 Elo+
Solo
Chaac
Chaac
Chimpstronaut211
Chaac
Level 100
God Stats
0W - 2L
1,293 SR
Queue Stats
91W - 73L
1,446 Elo+
Party 2
Neith
Neith
LilouDallas
Neith
Level 55
God Stats
2W - 3L
1,431 SR
Queue Stats
86W - 79L
1,409 Elo+
Party 2
Team Averages
Level 116
1,387 SR
1,473 Elo+

VS

Team Averages
Level 115
1,413 SR
1,478 Elo+
Charon
Charon
Faustino9501
Charon
Level 107
God Stats
7W - 11L
1,529 SR
Queue Stats
268W - 287L
1,482 Elo+
Solo
Cerberus
Cerberus
Hyu2726
Cerberus
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 36L
1,429 Elo+
Party 1
Ix Chel
Ix Chel
PrinceKeyes
Ix Chel
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,478 Elo+
Solo
Yu Huang
Yu Huang
SoLethal
Yu Huang
Level 139
God Stats
1W - 1L
1,268 SR
Queue Stats
117W - 93L
1,485 Elo+
Party 1
Loki
Loki
SooDangerous
Loki
Level 185
God Stats
1W - 1L
1,268 SR
Queue Stats
112W - 93L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 3 / 1
8,144
814
11,295
6,459
2,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
Andr0id021
Guan Yu
10
0 / 6 / 5
6,570
657
7,063
14,796
8,238
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 2 / 2
6,046
605
3,693
3,325
1,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 4 / 4
9,019
902
12,428
14,003
14,298
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 5 / 8
7,781
778
12,320
11,506
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
3 / 3 / 12
8,481
848
9,799
12,120
14,727
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cerberus
Hyu2726
Cerberus
14
1 / 2 / 14
8,599
860
4,098
13,166
14,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
PrinceKeyes
Ix Chel
17
6 / 2 / 10
9,630
963
11,264
12,394
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
SoLethal
Yu Huang
15
4 / 1 / 11
8,634
863
10,820
5,537
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 12
10,008
1,001
10,229
13,771
15,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
9
Kills
20
20
Deaths
10
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
3
1
1.83
L
Guan Yu
Andr0id021
Guan Yu
0
6
5
0.42
L
0
2
2
0.5
L
4
4
4
1.5
W
Charon
3
3
12
3
W
Cerberus
Hyu2726
Cerberus
1
2
14
4
L
0
5
8
0.8
W
Ix Chel
PrinceKeyes
Ix Chel
6
2
10
5.5
W
Yu Huang
SoLethal
Yu Huang
4
1
11
9.5
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,799
Damage
46,210
50,089
Taken
56,988
31,064
Mitigated
53,145
16,531
Healing
24,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,295
1,328
226
981
6,459
2,935
0
4,103
2,356
0
20,429
L
Guan Yu
Andr0id021
Guan Yu
7,063
810
2,908
3,162
14,796
8,238
0
10,261
4,535
0
11,637
L
3,693
1,647
107
380
3,325
1,559
0
2,478
847
182
4,597
L
12,428
840
691
5,011
14,003
14,298
0
10,919
3,084
0
24,290
W
Charon
9,799
1,291
1,626
1,487
12,120
14,727
113
41
12,079
17,655
1,748
W
Cerberus
Hyu2726
Cerberus
4,098
319
806
4,984
13,166
14,729
602
83
13,083
5,954
0
L
12,320
1,445
561
2,504
11,506
4,034
0
8,844
2,662
0
25,497
W
Ix Chel
PrinceKeyes
Ix Chel
11,264
1,231
6,417
4,805
12,394
5,255
1,097
0
12,394
21,746
0
W
Yu Huang
SoLethal
Yu Huang
10,820
215
428
412
5,537
2,623
396
0
5,537
26,624
590
W
10,229
2,696
546
3,211
13,771
15,811
1,128
58
13,713
3,900
21,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
45,352
85
Minions Killed
127
0
Camps Cleared
0
790,027
Distance Traveled
899,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,144
814
19
2
0
168,295
0
L
Guan Yu
6,570
657
4
0
0
170,674
0
L
Surtr
6,046
605
4
0
0
90,183
0
L
Chaac
9,019
902
19
2
0
197,287
0
W
Charon
8,481
848
12
1
0
174,085
0
W
Cerberus
8,599
860
6
1
0
179,902
0
L
Neith
7,781
778
39
4
0
163,588
0
W
Ix Chel
9,630
963
28
3
0
180,772
0
W
Yu Huang
8,634
863
39
4
0
178,569
0
W
Loki
10,008
1,001
42
4
0
186,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role