Player Matchup

Discordia
Discordia
AquaticOverlord
Discordia
Level 150
God Stats
2W - 1L
1,481 SR
Queue Stats
95W - 113L
1,503 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NoerFB
Kumbhakarna
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 226L
1,501 Elo+
Party 2
Bakasura
Bakasura
Will1s
Bakasura
Level 148
God Stats
2W - 1L
1,557 SR
Queue Stats
36W - 35L
1,630 Elo+
Party 1
Anubis
Anubis
frostfirejay
Anubis
Level 159
God Stats
7W - 4L
1,725 SR
Queue Stats
242W - 243L
1,546 Elo+
Party 1
Charybdis
Charybdis
obi_one_Shenobi
Charybdis
Level 161
God Stats
23W - 32L
1,393 SR
Queue Stats
589W - 586L
1,554 Elo+
Solo
Team Averages
Level 155
1,531 SR
1,547 Elo+

VS

Team Averages
Level 167
1,583 SR
1,572 Elo+
Yemoja
Yemoja
Motherfragerzz
Yemoja
Level 127
God Stats
3W - 9L
1,247 SR
Queue Stats
113W - 104L
1,530 Elo+
Solo
Hercules
Hercules
Sprayinator865
Hercules
Level 158
God Stats
45W - 36L
1,562 SR
Queue Stats
256W - 292L
1,509 Elo+
Solo
Guan Yu
Guan Yu
camlo
Guan Yu
Level 199
God Stats
3W - 3L
1,602 SR
Queue Stats
145W - 117L
1,620 Elo+
Party 3
Aphrodite
Aphrodite
fenVT
Aphrodite
Level 147
God Stats
53W - 35L
1,788 SR
Queue Stats
98W - 82L
1,576 Elo+
Solo
Artemis
Artemis
iStarNeo
Artemis
Level 202
God Stats
6W - 4L
1,715 SR
Queue Stats
200W - 179L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AquaticOverlord
Discordia
15
1 / 4 / 1
9,320
621
3,359
6,787
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
NoerFB
Kumbhakarna
12
1 / 0 / 3
8,505
567
1,676
7,052
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Will1s
Bakasura
16
4 / 0 / 1
9,104
607
6,118
13,209
6,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
16
4 / 4 / 3
10,774
718
10,516
8,246
3,016
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
obi_one_Shenobi
Charybdis
16
0 / 1 / 1
9,457
630
1,628
8,166
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
5,625
375
0
881
253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
15
7 / 2 / 0
8,330
555
6,599
11,047
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Guan Yu
camlo
Guan Yu
15
2 / 5 / 2
8,293
553
4,550
15,468
11,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
fenVT
Aphrodite
12
0 / 2 / 0
6,352
423
912
5,176
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
iStarNeo
Artemis
16
0 / 1 / 0
8,333
556
6,964
6,644
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
9
9
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
AquaticOverlord
Discordia
1
4
1
0.38
L
0
0
0
0
W
Kumbhakarna
NoerFB
Kumbhakarna
1
0
3
2.5
L
Hercules
7
2
0
3.5
W
Bakasura
Will1s
Bakasura
4
0
1
4.5
L
Guan Yu
camlo
Guan Yu
2
5
2
0.6
L
Aphrodite
fenVT
Aphrodite
0
2
0
0
W
Anubis
4
4
3
1.38
L
Artemis
iStarNeo
Artemis
0
1
0
0
W
Charybdis
obi_one_Shenobi
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,297
Damage
19,025
43,460
Taken
39,216
20,033
Mitigated
18,879
15,866
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AquaticOverlord
Discordia
3,359
54
0
644
6,787
2,237
61
0
6,787
75,210
378
L
0
0
16
0
881
253
0
772
109
56
0
W
Kumbhakarna
NoerFB
Kumbhakarna
1,676
380
0
1,439
7,052
5,885
0
629
6,423
13,273
1,858
L
Hercules
6,599
2,083
0
5,746
11,047
3,434
0
3,821
6,741
0
56,540
W
Bakasura
Will1s
Bakasura
6,118
3,940
0
5,660
13,209
6,100
0
619
12,590
0
58,925
L
Guan Yu
camlo
Guan Yu
4,550
304
0
4,123
15,468
11,444
0
8,989
6,203
0
54,588
L
Aphrodite
fenVT
Aphrodite
912
0
491
2,827
5,176
1,565
0
1,442
3,261
54,432
0
W
Anubis
10,516
655
0
3,851
8,246
3,016
0
98
8,148
75,190
830
L
Artemis
iStarNeo
Artemis
6,964
2,279
0
901
6,644
2,183
0
477
5,922
0
81,285
W
Charybdis
obi_one_Shenobi
Charybdis
1,628
853
0
4,272
8,166
2,795
251
0
8,166
0
86,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,160
Gold Earned
36,933
582
Minions Killed
458
0
Camps Cleared
0
1,572,052
Distance Traveled
1,488,109
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,320
621
137
9
0
281,622
2
L
Yemoja
5,625
375
1
0
0
295,064
0
W
Kumbhakarna
8,505
567
29
2
0
323,075
6
L
Hercules
8,330
555
98
7
0
309,272
0
W
Bakasura
9,104
607
108
7
0
378,220
0
L
Guan Yu
8,293
553
99
7
0
308,329
4
L
Aphrodite
6,352
423
116
8
0
258,355
2
W
Anubis
10,774
718
146
10
0
297,226
0
L
Artemis
8,333
556
144
10
0
317,089
1
W
Charybdis
9,457
630
162
11
0
291,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role