Player Matchup

Bellona
Bellona
 
Bellona
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
RescuedTwo4239
Charon
Level 49
God Stats
16W - 18L
1,454 SR
Queue Stats
76W - 98L
1,412 Elo+
Solo
Anubis
Anubis
RinkoVT
Anubis
Level 109
God Stats
23W - 12L
1,408 SR
Queue Stats
793W - 709L
1,579 Elo+
Solo
Pele
Pele
SpecialFX713
Pele
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
331W - 284L
1,501 Elo+
Solo
Artemis
Artemis
sniperalvarado
Artemis
Level 49
God Stats
10W - 13L
1,583 SR
Queue Stats
59W - 64L
1,496 Elo+
Solo
Team Averages
Level 94
1,489 SR
1,498 Elo+

VS

Team Averages
Level 111
1,490 SR
1,452 Elo+
Persephone
Persephone
ButterCorn
Persephone
Level 97
God Stats
54W - 31L
1,384 SR
Queue Stats
741W - 693L
1,440 Elo+
Solo
Artio
Artio
JoasterToasterr
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,378 Elo+
Solo
Nut
Nut
ScoobyXIIXI
Nut
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,478 Elo+
Solo
Danzaburou
Danzaburou
ShadowReaper1202
Danzaburou
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
StewartandZoe27
Sun Wukong
Level 105
God Stats
22W - 15L
1,564 SR
Queue Stats
800W - 741L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 1
5,801
645
2,423
6,473
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 0 / 1
5,520
613
3,401
6,232
3,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
RinkoVT
Anubis
10
1 / 1 / 0
5,410
601
1,753
4,395
1,969
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 0 / 0
5,434
604
2,156
7,025
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 2 / 1
4,881
542
5,014
4,877
1,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ButterCorn
Persephone
10
1 / 1 / 0
5,237
582
2,836
3,485
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
2 / 0 / 0
4,909
545
3,462
7,805
4,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 2
4,573
508
2,801
6,323
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
ShadowReaper1202
Danzaburou
8
0 / 1 / 1
4,601
511
1,853
7,076
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
StewartandZoe27
Sun Wukong
8
1 / 1 / 0
4,820
536
3,047
5,014
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
1
0.5
L
Persephone
ButterCorn
Persephone
1
1
0
1
L
2
0
0
2
W
1
0
1
1.5
W
Anubis
RinkoVT
Anubis
1
1
0
1
L
0
2
2
0.5
L
Danzaburou
ShadowReaper1202
Danzaburou
0
1
1
0.5
W
2
0
0
2
L
Sun Wukong
StewartandZoe27
Sun Wukong
1
1
0
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,747
Damage
13,999
29,002
Taken
29,703
12,120
Mitigated
10,941
10,472
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,423
719
0
2,180
6,473
3,178
0
1,176
5,297
0
33,629
L
Persephone
ButterCorn
Persephone
2,836
80
0
1,047
3,485
706
0
684
2,797
31,521
777
L
3,462
285
243
3,291
7,805
4,154
0
1,656
6,149
18,386
0
W
3,401
843
0
1,049
6,232
3,663
196
1,117
5,115
21,804
0
W
Anubis
RinkoVT
Anubis
1,753
0
0
2,338
4,395
1,969
0
2,042
2,353
33,667
936
L
2,801
1,871
0
2,135
6,323
1,909
0
1,745
4,578
0
27,834
L
Danzaburou
ShadowReaper1202
Danzaburou
1,853
563
0
4,093
7,076
1,828
0
1,039
6,037
0
27,602
W
2,156
590
0
4,633
7,025
1,999
0
617
6,408
0
39,813
L
Sun Wukong
StewartandZoe27
Sun Wukong
3,047
709
0
1,448
5,014
2,344
0
0
5,014
1,053
24,078
W
5,014
1,756
0
272
4,877
1,311
177
1,407
3,470
0
29,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,046
Gold Earned
24,140
302
Minions Killed
226
0
Camps Cleared
0
888,261
Distance Traveled
844,293
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,801
645
77
9
0
185,556
2
L
Persephone
5,237
582
61
7
0
177,613
0
L
Artio
4,909
545
37
4
0
195,064
2
W
Charon
5,520
613
23
3
0
158,864
0
W
Anubis
5,410
601
72
8
0
166,199
4
L
Nut
4,573
508
32
4
0
149,577
1
L
Danzaburou
4,601
511
52
6
0
187,282
0
W
Pele
5,434
604
72
8
0
206,169
0
L
Sun Wukong
4,820
536
44
5
0
134,757
1
W
Artemis
4,881
542
58
6
0
171,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role