Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
NelsonTG_
Izanami
Level 67
God Stats
2W - 0L
1,605 SR
Queue Stats
118W - 117L
1,477 Elo+
Party 1
Hel
Hel
Yeiken
Hel
Level 121
God Stats
2W - 2L
1,420 SR
Queue Stats
72W - 61L
1,482 Elo+
Solo
Surtr
Surtr
kaseykas
Surtr
Level 128
God Stats
1W - 1L
1,529 SR
Queue Stats
166W - 130L
1,501 Elo+
Party 1
Janus
Janus
xnxrgx
Janus
Level 155
God Stats
2W - 2L
1,480 SR
Queue Stats
107W - 98L
1,438 Elo+
Party 2
Team Averages
Level 129
1,507 SR
1,480 Elo+

VS

Team Averages
Level 111
1,463 SR
1,450 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
IggyBoss153
Poseidon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
450W - 436L
1,420 Elo+
Solo
Tiamat
Tiamat
Skubyru
Tiamat
Level 105
God Stats
7W - 11L
1,509 SR
Queue Stats
33W - 38L
1,447 Elo+
Solo
Medusa
Medusa
TCF-Goon
Medusa
Level 63
God Stats
23W - 19L
1,546 SR
Queue Stats
211W - 218L
1,410 Elo+
Solo
Hercules
Hercules
aultindo
Hercules
Level 133
God Stats
1W - 2L
1,258 SR
Queue Stats
61W - 68L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
1 / 0 / 0
3,404
681
185
2,946
929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
NelsonTG_
Izanami
6
1 / 0 / 1
3,546
709
2,709
3,369
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
Yeiken
Hel
6
0 / 0 / 2
3,687
737
1,091
2,640
897
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Surtr
kaseykas
Surtr
7
2 / 0 / 0
3,857
771
1,474
3,005
1,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
xnxrgx
Janus
6
0 / 1 / 0
3,821
764
674
1,812
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 0 / 0
3,353
671
979
1,822
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
IggyBoss153
Poseidon
5
0 / 2 / 0
3,111
622
1,349
2,189
321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Skubyru
Tiamat
2
0 / 0 / 0
2,532
506
0
484
150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
TCF-Goon
Medusa
5
0 / 1 / 0
2,999
600
2,196
2,829
597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
aultindo
Hercules
5
0 / 1 / 0
3,272
654
1,848
4,054
2,004
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
0
1
L
Sol
 
Sol
1
0
0
1
L
Poseidon
IggyBoss153
Poseidon
0
2
0
0
W
Izanami
NelsonTG_
Izanami
1
0
1
1.5
L
Tiamat
Skubyru
Tiamat
0
0
0
0
L
Medusa
TCF-Goon
Medusa
0
1
0
0
W
Hel
Yeiken
Hel
0
0
2
1
L
Hercules
aultindo
Hercules
0
1
0
0
W
Surtr
kaseykas
Surtr
2
0
0
2
W
Janus
xnxrgx
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,133
Damage
6,372
13,772
Taken
11,378
4,260
Mitigated
3,474
7,990
Healing
4,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
185
56
0
740
2,946
929
0
119
2,747
0
16,039
L
Sol
 
Sol
979
120
0
1,353
1,822
402
0
674
1,148
13,971
0
L
Poseidon
IggyBoss153
Poseidon
1,349
313
0
181
2,189
321
0
91
2,002
9,896
329
W
Izanami
NelsonTG_
Izanami
2,709
1,927
0
1,173
3,369
831
0
0
3,369
0
26,724
L
Tiamat
Skubyru
Tiamat
0
0
0
321
484
150
0
0
484
1,963
0
L
Medusa
TCF-Goon
Medusa
2,196
885
187
1,471
2,829
597
0
475
2,354
0
17,118
W
Hel
Yeiken
Hel
1,091
224
1,530
2,132
2,640
897
0
0
2,640
5,174
0
L
Hercules
aultindo
Hercules
1,848
709
0
1,448
4,054
2,004
0
616
3,438
0
10,707
W
Surtr
kaseykas
Surtr
1,474
501
0
1,733
3,005
1,228
0
990
1,803
185
17,627
W
Janus
xnxrgx
Janus
674
0
0
682
1,812
375
0
710
942
21,045
137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,315
Gold Earned
15,267
149
Minions Killed
114
0
Camps Cleared
0
479,232
Distance Traveled
401,136
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,404
681
28
6
0
105,073
1
L
Sol
3,353
671
27
5
0
89,806
0
L
Poseidon
3,111
622
30
6
0
102,152
0
W
Izanami
3,546
709
46
9
0
97,615
0
L
Tiamat
2,532
506
6
1
0
13,463
0
L
Medusa
2,999
600
35
7
0
91,597
0
W
Hel
3,687
737
5
1
0
96,357
0
L
Hercules
3,272
654
16
3
0
104,118
0
W
Surtr
3,857
771
27
5
0
87,404
2
W
Janus
3,821
764
43
9
0
92,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role