Player Matchup

Cernunnos
Cernunnos
Silver III
 
Cernunnos
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver II
 
Serqet
Silver II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
MMohsen12
Merlin
Silver III
Level 122
God Stats
4W - 9L
1,186 SR
Queue Stats
150W - 155L
989 MMR
Solo
Ymir
Ymir
Silver I
Pablo Garcia791
Ymir
Silver I
Level 48
God Stats
46W - 43L
1,449 SR
Queue Stats
138W - 151L
1,000 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
我就服了这个游戏
Zhong Kui
Silver II
Level 141
God Stats
18W - 9L
1,482 SR
Queue Stats
241W - 236L
972 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,423 SR
1,192 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,444 SR
884 MMR
Jormungandr
Jormungandr
Silver IV
Kaleesi1930
Jormungandr
Silver IV
Level 63
God Stats
43W - 57L
1,406 SR
Queue Stats
48W - 74L
628 MMR
Party 2
Apollo
Apollo
Silver IV
Lefko187396
Apollo
Silver IV
Level 63
God Stats
3W - 3L
1,562 SR
Queue Stats
48W - 74L
628 MMR
Party 2
Maman Brigitte
Maman Brigitte
Silver V
PanosTHC
Maman Brigitte
Silver V
Level 112
God Stats
0W - 2L
1,286 SR
Queue Stats
28W - 51L
1,011 MMR
Party 1
Thor
Thor
Silver I
Simbaktu11
Thor
Silver I
Level 105
God Stats
59W - 69L
1,466 SR
Queue Stats
558W - 567L
1,083 MMR
Solo
Chronos
Chronos
Silver V
sotiraros21
Chronos
Silver V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,072 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 0 / 4
6,123
612
4,894
4,367
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
 
Serqet
10
4 / 1 / 2
5,784
578
3,137
6,880
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
MMohsen12
Merlin
11
2 / 0 / 2
6,418
642
5,078
3,558
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 2
5,891
589
3,600
5,762
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 1 / 3
6,878
688
4,073
5,319
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
FreyaKing ArthurKaliNeith

VS

Bans
CupidMedusaThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kaleesi1930
Jormungandr
8
1 / 1 / 0
5,554
555
2,701
6,457
3,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
9
0 / 3 / 1
5,241
524
2,030
6,843
2,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
PanosTHC
Maman Brigitte
9
0 / 2 / 0
4,936
494
733
5,730
1,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 0
4,984
498
2,967
6,811
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
sotiraros21
Chronos
9
0 / 3 / 1
4,961
496
2,894
7,647
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
4
3
W
Serqet
 
Serqet
4
1
2
5
L
Jormungandr
Kaleesi1930
Jormungandr
1
1
0
1
L
Apollo
0
3
1
0.17
W
Merlin
MMohsen12
Merlin
2
0
2
3
W
2
0
2
3
L
Maman Brigitte
PanosTHC
Maman Brigitte
0
2
0
0
L
1
2
0
0.5
L
Chronos
sotiraros21
Chronos
0
3
1
0.17
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,782
Damage
11,325
25,886
Taken
33,488
10,915
Mitigated
11,074
9,694
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,894
2,617
0
1,813
4,367
1,484
589
2,371
1,996
0
41,665
W
Serqet
 
Serqet
3,137
423
0
2,941
6,880
2,235
0
369
6,511
0
24,499
L
Jormungandr
Kaleesi1930
Jormungandr
2,701
638
0
1,630
6,457
3,802
0
2,417
4,040
19,055
0
L
Apollo
2,030
1,367
0
1,398
6,843
2,056
0
3,928
2,695
0
29,372
W
Merlin
MMohsen12
Merlin
5,078
139
0
934
3,558
975
203
237
3,321
40,233
1,712
W
3,600
617
0
1,832
5,762
3,220
84
2,618
3,144
19,291
0
L
Maman Brigitte
PanosTHC
Maman Brigitte
733
18
0
2,152
5,730
1,184
0
2,616
3,065
19,368
882
L
2,967
331
0
3,036
6,811
1,876
0
890
5,921
0
26,712
L
Chronos
sotiraros21
Chronos
2,894
962
0
2,733
7,647
2,156
0
2,627
5,020
31,111
0
W
4,073
811
0
2,174
5,319
3,001
779
712
4,607
35,899
6,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,094
Gold Earned
25,676
317
Minions Killed
245
0
Camps Cleared
0
1,017,576
Distance Traveled
959,114
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,123
612
79
8
0
174,714
0
W
Serqet
5,784
578
46
5
0
237,646
0
L
Jormungandr
5,554
555
26
3
0
200,696
4
L
Apollo
5,241
524
59
6
0
174,949
0
W
Merlin
6,418
642
88
9
0
207,866
1
W
Ymir
5,891
589
26
3
0
211,591
6
L
Maman Brigitte
4,936
494
49
5
0
210,414
2
L
Thor
4,984
498
46
5
0
217,034
0
L
Chronos
4,961
496
65
7
0
156,021
0
W
Zhong Kui
6,878
688
78
8
0
185,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role